Player Matchup

Neith
Neith
S_N_U_P_I
Neith
Level 124
God Stats
4W - 4L
1,403 SR
Queue Stats
332W - 327L
1,452 Elo+
Solo
Surtr
Surtr
ScareCraw20
Surtr
Level 51
God Stats
3W - 6L
1,346 SR
Queue Stats
5W - 10L
1,325 Elo+
Solo
Rama
Rama
carletes1234
Rama
Level 202
God Stats
6W - 14L
1,401 SR
Queue Stats
195W - 186L
1,497 Elo+
Party 1
Baron Samedi
Baron Samedi
psyko74
Baron Samedi
Level 127
God Stats
2W - 7L
1,343 SR
Queue Stats
138W - 164L
1,347 Elo+
Solo
Ravana
Ravana
xXElRochaXx
Ravana
Level 105
God Stats
5W - 7L
1,518 SR
Queue Stats
157W - 150L
1,514 Elo+
Party 1
Team Averages
Level 122
1,402 SR
1,427 Elo+

VS

Team Averages
Level 86
1,477 SR
1,430 Elo+
Serqet
Serqet
Jarillo_6
Serqet
Level 67
God Stats
18W - 20L
1,482 SR
Queue Stats
378W - 394L
1,398 Elo+
Party 2
Sun Wukong
Sun Wukong
VzH I OpTiiK
Sun Wukong
Level 108
God Stats
6W - 4L
1,242 SR
Queue Stats
330W - 304L
1,501 Elo+
Solo
Hachiman
Hachiman
cholete_78
Hachiman
Level 95
God Stats
5W - 1L
1,572 SR
Queue Stats
272W - 270L
1,400 Elo+
Party 2
Bacchus
Bacchus
cris3102
Bacchus
Level 91
God Stats
64W - 50L
1,540 SR
Queue Stats
240W - 245L
1,419 Elo+
Solo
Merlin
Merlin
fearboy92
Merlin
Level 67
God Stats
38W - 36L
1,548 SR
Queue Stats
572W - 537L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
S_N_U_P_I
Neith
9
0 / 2 / 0
4,928
493
1,406
7,955
2,404
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8
0 / 3 / 1
4,550
455
3,742
10,071
5,145
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 0 / 0
4,927
493
4,424
5,713
2,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
psyko74
Baron Samedi
8
0 / 2 / 1
4,938
494
1,258
5,858
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
8
1 / 0 / 0
5,530
553
2,595
6,069
4,043
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Jarillo_6
Serqet
10
3 / 2 / 2
5,979
598
4,065
7,211
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
VzH I OpTiiK
Sun Wukong
10
2 / 0 / 1
6,202
620
7,394
7,672
4,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
cholete_78
Hachiman
8
0 / 0 / 0
4,875
488
3,641
4,294
1,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
cris3102
Bacchus
8
0 / 0 / 0
5,191
519
2,864
6,340
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Merlin
fearboy92
Merlin
11
1 / 0 / 1
6,101
610
3,669
3,710
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
6
7
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
Jarillo_6
Serqet
3
2
2
2
L
Neith
S_N_U_P_I
Neith
0
2
0
0
L
0
3
1
0.17
W
Sun Wukong
VzH I OpTiiK
Sun Wukong
2
0
1
2.5
L
0
0
0
0
W
Hachiman
cholete_78
Hachiman
0
0
0
0
W
Bacchus
cris3102
Bacchus
0
0
0
0
W
Merlin
fearboy92
Merlin
1
0
1
1.5
L
Baron Samedi
psyko74
Baron Samedi
0
2
1
0.25
L
Ravana
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,425
Damage
21,633
35,666
Taken
29,227
15,776
Mitigated
16,384
12,917
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
Jarillo_6
Serqet
4,065
1,207
0
250
7,211
2,708
239
0
7,211
0
42,584
L
Neith
S_N_U_P_I
Neith
1,406
249
0
2,912
7,955
2,404
0
575
7,224
0
29,389
L
3,742
2,278
0
3,732
10,071
5,145
0
0
9,754
537
21,649
W
Sun Wukong
VzH I OpTiiK
Sun Wukong
7,394
1,400
0
2,375
7,672
4,975
0
158
7,514
0
44,380
L
4,424
4,218
0
2,547
5,713
2,115
0
1,504
4,209
0
41,215
W
Hachiman
cholete_78
Hachiman
3,641
2,031
0
2,576
4,294
1,253
338
0
4,294
0
39,911
W
Bacchus
cris3102
Bacchus
2,864
272
195
2,279
6,340
6,228
261
0
6,340
15,066
0
W
Merlin
fearboy92
Merlin
3,669
0
0
989
3,710
1,220
0
1,258
2,452
42,817
0
L
Baron Samedi
psyko74
Baron Samedi
1,258
0
0
576
5,858
2,069
0
3,309
2,549
28,629
0
L
Ravana
2,595
419
233
2,917
6,069
4,043
0
1,145
4,736
0
13,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,873
Gold Earned
28,348
233
Minions Killed
328
0
Camps Cleared
0
941,090
Distance Traveled
972,074
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,979
598
72
7
0
209,496
0
L
Neith
4,928
493
51
5
0
191,498
1
L
Surtr
4,550
455
39
4
0
194,358
4
W
Sun Wukong
6,202
620
81
8
0
205,303
2
L
Rama
4,927
493
71
7
0
168,961
3
W
Hachiman
4,875
488
72
7
0
173,977
0
W
Bacchus
5,191
519
20
2
0
182,166
4
W
Merlin
6,101
610
83
8
0
201,132
4
L
Baron Samedi
4,938
494
55
6
0
159,529
0
L
Ravana
5,530
553
17
2
0
226,744
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role