Player Matchup

Apollo
Apollo
 
Apollo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
ArmoredWeedhead
Artemis
Level 151
God Stats
3W - 5L
1,500 SR
Queue Stats
544W - 550L
1,391 Elo+
Solo
Bellona
Bellona
MoonKori
Bellona
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 35L
1,369 Elo+
Solo
Charybdis
Charybdis
TAS Carton
Charybdis
Level 105
God Stats
2W - 8L
1,159 SR
Queue Stats
691W - 692L
1,449 Elo+
Party 1
Hades
Hades
TAS Gueks88
Hades
Level 120
God Stats
6W - 7L
1,214 SR
Queue Stats
485W - 502L
1,423 Elo+
Party 1
Team Averages
Level 122
1,375 SR
1,426 Elo+

VS

Team Averages
Level 65
1,432 SR
1,481 Elo+
King Arthur
King Arthur
Arnoldins
King Arthur
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 120L
1,523 Elo+
Party 2
Ratatoskr
Ratatoskr
Fiwiys
Ratatoskr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 111L
1,466 Elo+
Party 2
The Morrigan
The Morrigan
Full_hx
The Morrigan
Level 89
God Stats
0W - 3L
1,158 SR
Queue Stats
50W - 53L
1,411 Elo+
Solo
Set
Set
Kozikins
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 62L
1,537 Elo+
Party 2
Nox
Nox
d4rktell
Nox
Level 155
God Stats
2W - 5L
1,500 SR
Queue Stats
167W - 180L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
6 / 1 / 20
9,207
921
7,815
6,130
3,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 2 / 17
9,712
971
13,596
9,218
4,474
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
MoonKori
Bellona
15
5 / 2 / 23
8,876
888
7,735
10,317
12,616
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
TAS Carton
Charybdis
15
2 / 2 / 24
8,692
869
11,649
7,275
4,000
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
11 / 3 / 13
10,028
1,003
14,015
10,679
7,188
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arnoldins
King Arthur
12
1 / 7 / 6
7,187
719
4,441
17,834
21,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ratatoskr
Fiwiys
Ratatoskr
10
0 / 7 / 5
6,760
676
3,700
10,594
5,301
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Full_hx
The Morrigan
15
5 / 5 / 3
8,634
863
8,100
9,570
4,757
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 10 / 7
7,048
705
3,891
14,409
9,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
2 / 2 / 6
8,558
856
10,619
7,031
4,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
36
31
Kills
9
10
Deaths
31
97
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
20
16
W
7
2
17
7.75
L
King Arthur
Arnoldins
King Arthur
1
7
6
0.57
L
Ratatoskr
Fiwiys
Ratatoskr
0
7
5
0.36
L
The Morrigan
Full_hx
The Morrigan
5
5
3
1.3
L
1
10
7
0.45
W
Bellona
MoonKori
Bellona
5
2
23
8.25
W
Charybdis
TAS Carton
Charybdis
2
2
24
7
W
11
3
13
5.83
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,810
Damage
30,751
43,619
Taken
59,438
31,941
Mitigated
45,375
17,381
Healing
5,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,815
3,995
721
2,046
6,130
3,663
3,515
2,404
3,726
0
19,517
W
13,596
6,737
1,992
3,465
9,218
4,474
1,814
4,891
4,327
0
22,303
L
King Arthur
Arnoldins
King Arthur
4,441
362
194
415
17,834
21,966
0
3,327
14,094
0
9,404
L
Ratatoskr
Fiwiys
Ratatoskr
3,700
326
628
376
10,594
5,301
452
2,717
7,795
0
6,826
L
The Morrigan
Full_hx
The Morrigan
8,100
471
248
1,190
9,570
4,757
863
3,286
6,176
18,615
0
L
3,891
1,292
0
267
14,409
9,220
0
3,057
11,178
0
7,111
W
Bellona
MoonKori
Bellona
7,735
1,253
662
996
10,317
12,616
392
3,303
7,014
0
12,677
W
Charybdis
TAS Carton
Charybdis
11,649
4,713
1,100
237
7,275
4,000
1,154
2,827
4,448
0
24,508
W
14,015
539
2,220
3,942
10,679
7,188
568
5,294
5,385
28,771
0
L
10,619
751
458
1,447
7,031
4,131
522
1,628
5,305
27,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,515
Gold Earned
38,187
117
Minions Killed
81
0
Camps Cleared
0
937,150
Distance Traveled
771,757
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,207
921
27
3
0
188,627
2
W
Artemis
9,712
971
20
2
0
191,894
0
L
King Arthur
7,187
719
4
0
0
161,899
0
L
Ratatoskr
6,760
676
13
1
0
135,521
0
L
The Morrigan
8,634
863
21
2
0
151,347
0
L
Set
7,048
705
3
0
0
164,604
0
W
Bellona
8,876
888
11
1
0
204,489
0
W
Charybdis
8,692
869
21
2
0
172,524
0
W
Hades
10,028
1,003
38
4
0
179,616
0
L
Nox
8,558
856
40
4
0
158,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role