Player Matchup

Freya
Freya
DeclanMurphy
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 2
Bacchus
Bacchus
FPCMX
Bacchus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 2
Danzaburou
Danzaburou
LokoJose3
Danzaburou
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,277 Elo+
Party 2
Chernobog
Chernobog
davicillo1000
Chernobog
Level 102
God Stats
1W - 1L
1,516 SR
Queue Stats
32W - 20L
1,718 Elo+
Party 3
Terra
Terra
o07thedark
Terra
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 19L
1,669 Elo+
Party 3
Team Averages
Level 59
1,503 SR
1,444 Elo+

VS

Team Averages
Level 106
1,565 SR
1,492 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DeluxMaT92
Bacchus
Level 138
God Stats
8W - 6L
1,497 SR
Queue Stats
353W - 342L
1,494 Elo+
Party 1
Medusa
Medusa
Dominator5424
Medusa
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
321W - 293L
1,517 Elo+
Party 1
Ra
Ra
EdSivan
Ra
Level 129
God Stats
3W - 1L
1,827 SR
Queue Stats
61W - 65L
1,449 Elo+
Solo
Cabrakan
Cabrakan
PolishMi_Jaja
Cabrakan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 5
7,761
706
9,443
13,452
6,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
FPCMX
Bacchus
15
1 / 7 / 7
8,347
759
11,368
16,340
13,380
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
LokoJose3
Danzaburou
12
1 / 8 / 3
7,307
664
9,504
13,424
6,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
davicillo1000
Chernobog
15
3 / 6 / 2
8,612
783
9,582
12,103
6,639
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
15
1 / 5 / 6
7,654
696
8,686
15,643
16,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
14 / 1 / 17
11,419
1,038
17,662
11,868
7,711
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
DeluxMaT92
Bacchus
15
3 / 1 / 29
10,020
911
13,466
16,697
22,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 3 / 18
8,904
809
11,541
12,667
7,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
4 / 1 / 25
9,497
863
10,561
9,568
6,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cabrakan
PolishMi_Jaja
Cabrakan
16
10 / 4 / 17
10,650
968
12,255
18,612
24,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
140
8
Kills
34
35
Deaths
10
23
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
14
1
17
22.5
L
2
9
5
0.5
W
Bacchus
DeluxMaT92
Bacchus
3
1
29
17.5
W
3
3
18
4
W
4
1
25
16.5
L
Bacchus
FPCMX
Bacchus
1
7
7
0.64
L
Danzaburou
LokoJose3
Danzaburou
1
8
3
0.31
W
Cabrakan
PolishMi_Jaja
Cabrakan
10
4
17
4.63
L
Chernobog
davicillo1000
Chernobog
3
6
2
0.67
L
Terra
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,583
Damage
65,485
70,962
Taken
69,412
50,060
Mitigated
68,757
14,511
Healing
32,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
17,662
10,124
284
1,961
11,868
7,711
2,409
5,268
6,600
0
32,972
L
9,443
3,340
43
1,255
13,452
6,809
0
8,314
5,138
13,889
0
W
Bacchus
DeluxMaT92
Bacchus
13,466
594
970
3,206
16,697
22,548
710
6,697
10,000
16,901
0
W
11,541
4,919
667
1,092
12,667
7,586
2,089
5,371
7,296
0
25,508
W
10,561
672
13,049
3,816
9,568
6,264
1,138
4,997
4,571
30,071
0
L
Bacchus
FPCMX
Bacchus
11,368
1,120
658
3,643
16,340
13,380
0
7,389
8,838
21,174
0
L
Danzaburou
LokoJose3
Danzaburou
9,504
3,788
874
1,332
13,424
6,999
0
7,814
5,610
0
19,254
W
Cabrakan
PolishMi_Jaja
Cabrakan
12,255
1,320
2,607
4,380
18,612
24,648
568
7,164
11,448
17,259
0
L
Chernobog
davicillo1000
Chernobog
9,582
4,918
1,184
1,294
12,103
6,639
0
6,044
6,059
0
25,121
L
Terra
8,686
392
1,681
2,547
15,643
16,233
0
6,269
9,035
14,468
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,681
Gold Earned
50,490
101
Minions Killed
134
0
Camps Cleared
0
920,855
Distance Traveled
1,030,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,419
1,038
47
4
0
229,657
0
L
Freya
7,761
706
10
1
0
150,959
0
W
Bacchus
10,020
911
5
0
0
215,897
0
W
Medusa
8,904
809
30
3
0
182,016
0
W
Ra
9,497
863
41
4
0
215,419
0
L
Bacchus
8,347
759
25
2
0
188,965
0
L
Danzaburou
7,307
664
20
2
0
176,034
0
W
Cabrakan
10,650
968
11
1
0
187,650
0
L
Chernobog
8,612
783
36
3
0
173,407
0
L
Terra
7,654
696
10
1
0
231,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role