Player Matchup

Eset
Eset
AyloX-
Eset
Level 69
God Stats
1W - 1L
1,740 SR
Queue Stats
3W - 4L
1,484 Elo+
Party 2
Chaac
Chaac
Barbax1990
Chaac
Level 87
God Stats
0W - 1L
1,796 SR
Queue Stats
3W - 6L
1,448 Elo+
Party 2
Janus
Janus
BikerGab96
Janus
Level 140
God Stats
51W - 57L
1,476 SR
Queue Stats
223W - 220L
1,460 Elo+
Party 3
Thanatos
Thanatos
Judiz_
Thanatos
Level 85
God Stats
1W - 6L
1,179 SR
Queue Stats
63W - 77L
1,403 Elo+
Party 3
Skadi
Skadi
SmoKerSz97na
Skadi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 258L
1,422 Elo+
Party 3
Team Averages
Level 101
1,538 SR
1,443 Elo+

VS

Team Averages
Level 136
1,510 SR
1,499 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
GBD_Cash_Crypto
Yemoja
Level 133
God Stats
18W - 13L
1,624 SR
Queue Stats
686W - 759L
1,516 Elo+
Party 1
Medusa
Medusa
Get_em_Tommy
Medusa
Level 120
God Stats
11W - 11L
1,373 SR
Queue Stats
151W - 171L
1,495 Elo+
Party 4
Arachne
Arachne
J1ffr0
Arachne
Level 126
God Stats
38W - 28L
1,552 SR
Queue Stats
209W - 233L
1,496 Elo+
Party 4
Sun Wukong
Sun Wukong
N4Tt33Dr34d
Sun Wukong
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 211L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
AyloX-
Eset
7
1 / 2 / 0
5,010
501
3,076
6,536
4,010
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
10
0 / 1 / 1
5,747
575
3,204
5,564
5,657
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
9
0 / 3 / 0
5,007
501
3,372
5,918
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Judiz_
Thanatos
8
1 / 4 / 1
4,877
488
2,439
7,468
2,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 2 / 0
4,902
490
4,383
5,489
1,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
1 / 0 / 3
6,433
643
6,770
4,103
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 7
5,608
561
1,433
8,242
4,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
10
2 / 1 / 3
5,259
526
3,425
7,107
2,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
J1ffr0
Arachne
11
6 / 0 / 1
6,487
649
5,645
7,404
2,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
N4Tt33Dr34d
Sun Wukong
10
0 / 1 / 1
5,518
552
1,741
5,500
5,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
10
12
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
0
3
2.5
L
Eset
AyloX-
Eset
1
2
0
0.5
L
Chaac
0
1
1
0.5
L
Janus
0
3
0
0
W
1
1
7
4.5
W
Medusa
2
1
3
3.5
W
Arachne
J1ffr0
Arachne
6
0
1
6.5
L
Thanatos
Judiz_
Thanatos
1
4
1
0.38
W
Sun Wukong
N4Tt33Dr34d
Sun Wukong
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,474
Damage
19,014
30,975
Taken
32,356
16,020
Mitigated
16,732
6,246
Healing
11,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
6,770
3,109
0
1,782
4,103
1,497
98
2,225
1,864
50,909
0
L
Eset
AyloX-
Eset
3,076
335
0
1,561
6,536
4,010
0
1,662
4,874
14,977
0
L
Chaac
3,204
228
0
974
5,564
5,657
0
164
5,088
0
38,328
L
Janus
3,372
224
0
484
5,918
1,919
0
3,671
2,247
40,532
0
W
1,433
254
2,771
2,183
8,242
4,317
34
2,627
5,612
9,125
0
W
Medusa
3,425
1,418
0
1,210
7,107
2,294
14
911
6,196
0
30,871
W
Arachne
J1ffr0
Arachne
5,645
3,868
0
1,932
7,404
2,650
10
668
6,736
0
49,881
L
Thanatos
Judiz_
Thanatos
2,439
869
0
2,459
7,468
2,645
0
2,532
4,936
0
18,629
W
Sun Wukong
N4Tt33Dr34d
Sun Wukong
1,741
302
0
1,744
5,500
5,974
0
0
5,500
264
32,513
L
4,383
1,860
0
768
5,489
1,789
0
338
5,151
0
34,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,543
Gold Earned
29,305
249
Minions Killed
283
0
Camps Cleared
0
998,743
Distance Traveled
1,008,205
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,433
643
86
9
0
206,497
2
L
Eset
5,010
501
16
2
0
206,934
2
L
Chaac
5,747
575
62
6
0
193,656
4
L
Janus
5,007
501
76
8
0
199,236
2
W
Yemoja
5,608
561
15
2
0
180,227
2
W
Medusa
5,259
526
43
4
0
215,359
0
W
Arachne
6,487
649
80
8
0
244,947
0
L
Thanatos
4,877
488
40
4
0
216,785
2
W
Sun Wukong
5,518
552
59
6
0
161,175
0
L
Skadi
4,902
490
55
6
0
182,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role