Player Matchup

Jormungandr
Jormungandr
Silver II
MarioGordoZe
Jormungandr
Silver II
Level 93
God Stats
3W - 0L
1,960 SR
Queue Stats
19W - 19L
1,186 MMR
Party 1
Chaac
Chaac
Silver II
gugasilver14
Chaac
Silver II
Level 88
God Stats
3W - 0L
1,661 SR
Queue Stats
19W - 19L
1,187 MMR
Party 1
Janus
Janus
Silver IV
mariohbcoliveira
Janus
Silver IV
Level 69
God Stats
4W - 0L
1,912 SR
Queue Stats
12W - 15L
1,172 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 83
1,844 SR
1,182 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 68
1,500 SR
1,266 MMR
Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze V
AfterShotz
Skadi
Bronze V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,149 MMR
Party 2
Poseidon
Poseidon
Bronze V
KIDD_BLUEx13
Poseidon
Bronze V
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,149 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MarioGordoZe
Jormungandr
14
4 / 2 / 9
10,478
806
9,187
11,656
10,745
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 0 / 6
10,055
773
7,339
8,506
8,963
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
6 / 4 / 6
11,067
851
9,993
8,259
4,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
AresAnubisAtlasAphroditeBaron Samedi

VS

Bans
VamanaHachimanNu WaAh Muzen CabChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 1 / 1
10,570
813
8,593
10,502
16,263
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
10
0 / 5 / 1
8,482
652
3,654
10,432
3,530
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
KIDD_BLUEx13
Poseidon
12
1 / 8 / 1
9,190
707
6,789
9,920
3,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
14
Kills
6
6
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
5
1
1
5.5
L
Skadi
0
5
1
0.1
L
Poseidon
KIDD_BLUEx13
Poseidon
1
8
1
0.19
W
Jormungandr
MarioGordoZe
Jormungandr
4
2
9
4.25
W
4
0
6
7
W
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,519
Damage
19,036
28,421
Taken
30,854
23,845
Mitigated
23,505
5,393
Healing
3,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,593
1,353
0
2,300
10,502
16,263
0
5,581
4,921
25,004
770
L
Skadi
3,654
1,133
0
460
10,432
3,530
0
7,197
3,235
0
14,563
L
Poseidon
KIDD_BLUEx13
Poseidon
6,789
1,082
0
467
9,920
3,712
0
5,510
4,410
49,804
0
W
Jormungandr
MarioGordoZe
Jormungandr
9,187
1,966
0
1,747
11,656
10,745
0
4,905
6,751
36,678
1,261
W
7,339
348
0
3,396
8,506
8,963
84
4,131
4,375
0
25,473
W
9,993
613
0
250
8,259
4,137
0
6,113
2,146
52,556
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,600
Gold Earned
28,242
164
Minions Killed
116
0
Camps Cleared
0
767,495
Distance Traveled
685,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,570
813
21
2
0
254,346
0
L
Skadi
8,482
652
20
2
0
217,231
0
L
Poseidon
9,190
707
75
6
0
213,488
0
W
Jormungandr
10,478
806
47
4
0
266,575
0
W
Chaac
10,055
773
25
2
0
275,536
0
W
Janus
11,067
851
92
7
0
225,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role