Player Matchup

Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold III
ArchenLupeN
Cupid
Gold III
Level 158
God Stats
1W - 1L
1,609 SR
Queue Stats
101W - 96L
1,760 MMR
Solo
Ix Chel
Ix Chel
Gold I
PinkLamborghini
Ix Chel
Gold I
Level 89
God Stats
3W - 3L
1,969 SR
Queue Stats
111W - 103L
1,762 MMR
Party 1
Terra
Terra
Platinum V
TeamMate2
Terra
Platinum V
Level 214
God Stats
37W - 27L
1,599 SR
Queue Stats
488W - 480L
1,664 MMR
Party 1
Tyr
Tyr
Platinum IV
Yoshihiko04
Tyr
Platinum IV
Level 195
God Stats
0W - 2L
1,520 SR
Queue Stats
204W - 194L
1,741 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 172
1,640 SR
1,685 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,609 SR
1,731 MMR
Horus
Horus
Gold III
Hakita
Horus
Gold III
Level 156
God Stats
1W - 1L
1,288 SR
Queue Stats
71W - 60L
1,735 MMR
Solo
Rama
Rama
Platinum IV
LilLevii
Rama
Platinum IV
Level 83
God Stats
20W - 26L
1,482 SR
Queue Stats
118W - 115L
1,862 MMR
Party 2
Raijin
Raijin
Gold II
MrDoot
Raijin
Gold II
Level 53
God Stats
7W - 5L
1,715 SR
Queue Stats
137W - 135L
1,612 MMR
Party 2
Anubis
Anubis
Platinum II
chatokid
Anubis
Platinum II
Level 149
God Stats
5W - 1L
1,572 SR
Queue Stats
198W - 191L
1,711 MMR
Solo
Serqet
Serqet
Platinum III
untoldzero
Serqet
Platinum III
Level 194
God Stats
14W - 2L
1,989 SR
Queue Stats
162W - 146L
1,737 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
0 / 2 / 0
5,183
518
3,949
5,301
1,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 3 / 0
5,353
535
2,875
7,736
2,283
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 0
6,079
608
3,363
7,800
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
TeamMate2
Terra
8
0 / 3 / 0
4,792
479
3,618
8,418
4,925
Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 2 / 0
5,024
502
252
7,694
4,789
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
HachimanAphroditeMartichoras

VS

Bans
Ao KuangSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Hakita
Horus
7
1 / 1 / 6
5,369
537
3,394
6,922
4,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
10
1 / 0 / 4
6,190
619
5,727
6,232
2,149
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
MrDoot
Raijin
11
3 / 1 / 2
6,441
644
3,211
5,921
1,991
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
chatokid
Anubis
12
1 / 0 / 0
6,758
676
3,542
2,823
1,128
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
untoldzero
Serqet
11
8 / 0 / 1
6,894
689
8,523
6,800
2,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
14
14
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
2
0
0
L
1
3
0
0.33
W
Horus
Hakita
Horus
1
1
6
4
W
Rama
1
0
4
3
W
Raijin
MrDoot
Raijin
3
1
2
4
L
1
4
0
0.25
L
Terra
TeamMate2
Terra
0
3
0
0
L
0
2
0
0
W
Anubis
chatokid
Anubis
1
0
0
1
W
Serqet
untoldzero
Serqet
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,057
Damage
24,397
36,949
Taken
28,698
16,094
Mitigated
12,645
13,285
Healing
11,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,949
451
0
1,516
5,301
1,697
0
690
4,611
0
28,500
L
2,875
2,305
0
2,347
7,736
2,283
0
0
7,736
0
35,131
W
Horus
Hakita
Horus
3,394
1,841
1,330
3,224
6,922
4,979
0
1,755
5,167
0
11,164
W
Rama
5,727
4,952
0
3,034
6,232
2,149
360
1,896
4,336
0
48,369
W
Raijin
MrDoot
Raijin
3,211
193
0
840
5,921
1,991
0
2,461
3,460
48,574
0
L
3,363
635
101
1,972
7,800
2,400
0
2,064
5,548
53,190
0
L
Terra
TeamMate2
Terra
3,618
1,038
254
2,996
8,418
4,925
0
672
7,634
15,860
0
L
252
0
0
4,099
7,694
4,789
0
3,327
4,238
0
25,566
W
Anubis
chatokid
Anubis
3,542
450
0
2,362
2,823
1,128
154
0
2,823
57,517
0
W
Serqet
untoldzero
Serqet
8,523
1,683
0
1,120
6,800
2,398
0
869
5,931
0
33,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,431
Gold Earned
31,652
293
Minions Killed
348
0
Camps Cleared
0
1,016,517
Distance Traveled
1,039,044
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,183
518
59
6
0
232,330
0
L
Cupid
5,353
535
68
7
0
184,543
1
W
Horus
5,369
537
9
1
0
225,453
2
W
Rama
6,190
619
85
9
0
180,068
1
W
Raijin
6,441
644
88
9
0
198,540
4
L
Ix Chel
6,079
608
90
9
0
189,167
0
L
Terra
4,792
479
25
3
0
199,542
4
L
Tyr
5,024
502
51
5
0
210,935
0
W
Anubis
6,758
676
112
11
0
173,855
4
W
Serqet
6,894
689
54
5
0
261,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role