Player Matchup

Thanatos
Thanatos
Arch2078
Thanatos
Level 185
God Stats
35W - 31L
1,496 SR
Queue Stats
383W - 385L
1,476 Elo+
Solo
Cerberus
Cerberus
Ironhide_1999
Cerberus
Level 67
God Stats
40W - 36L
1,543 SR
Queue Stats
365W - 387L
1,480 Elo+
Party 1
Odin
Odin
Qbson211
Odin
Level 40
God Stats
21W - 28L
1,450 SR
Queue Stats
77W - 85L
1,452 Elo+
Solo
Chang'e
Chang'e
RedRabbitGuy
Chang'e
Level 108
God Stats
2W - 5L
1,386 SR
Queue Stats
132W - 128L
1,414 Elo+
Solo
Izanami
Izanami
S-ERROR
Izanami
Level 123
God Stats
14W - 17L
1,409 SR
Queue Stats
279W - 280L
1,499 Elo+
Party 1
Team Averages
Level 105
1,457 SR
1,464 Elo+

VS

Team Averages
Level 110
1,417 SR
1,439 Elo+
Hachiman
Hachiman
BenzoLoverXNX
Hachiman
Level 108
God Stats
9W - 6L
1,191 SR
Queue Stats
439W - 471L
1,451 Elo+
Party 3
Sylvanus
Sylvanus
DarrenGaming-353
Sylvanus
Level 105
God Stats
11W - 12L
1,381 SR
Queue Stats
164W - 176L
1,420 Elo+
Party 2
Persephone
Persephone
SydoNant_r
Persephone
Level 101
God Stats
7W - 8L
1,416 SR
Queue Stats
280W - 282L
1,496 Elo+
Solo
Surtr
Surtr
sleyer-353
Surtr
Level 149
God Stats
19W - 16L
1,595 SR
Queue Stats
308W - 319L
1,376 Elo+
Party 2
Bastet
Bastet
zMatteHDz
Bastet
Level 88
God Stats
12W - 9L
1,500 SR
Queue Stats
404W - 397L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arch2078
Thanatos
17
8 / 4 / 2
11,725
558
10,667
19,686
9,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Ironhide_1999
Cerberus
15
0 / 3 / 9
10,009
477
6,177
21,172
21,999
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
14
1 / 10 / 4
9,376
446
8,522
25,551
23,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
RedRabbitGuy
Chang'e
14
1 / 9 / 3
9,425
449
6,986
16,843
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
S-ERROR
Izanami
17
5 / 4 / 4
11,272
537
11,075
15,302
6,280
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BenzoLoverXNX
Hachiman
19
6 / 1 / 3
12,847
612
16,387
13,708
6,259
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 4 / 10
10,435
497
7,983
18,547
20,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Persephone
SydoNant_r
Persephone
17
8 / 6 / 9
12,927
616
25,265
17,612
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
19
7 / 1 / 4
13,127
625
15,001
19,387
18,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
zMatteHDz
Bastet
18
7 / 3 / 4
12,286
585
8,118
16,909
7,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
59
15
Kills
29
30
Deaths
15
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arch2078
Thanatos
8
4
2
2.25
W
Hachiman
BenzoLoverXNX
Hachiman
6
1
3
7.5
W
1
4
10
1.5
L
Cerberus
Ironhide_1999
Cerberus
0
3
9
1.5
L
Odin
1
10
4
0.3
L
Chang'e
RedRabbitGuy
Chang'e
1
9
3
0.28
L
Izanami
S-ERROR
Izanami
5
4
4
1.75
W
Persephone
SydoNant_r
Persephone
8
6
9
2.08
W
Surtr
7
1
4
9
W
Bastet
zMatteHDz
Bastet
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,427
Damage
72,754
98,554
Taken
86,163
66,307
Mitigated
59,974
28,410
Healing
23,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arch2078
Thanatos
10,667
1,965
0
10,164
19,686
9,146
0
2,841
16,645
0
70,862
W
Hachiman
BenzoLoverXNX
Hachiman
16,387
11,538
0
7,347
13,708
6,259
8,994
1,236
12,430
0
133,377
W
7,983
3,544
1,057
4,366
18,547
20,882
1,103
4,185
14,194
42,899
0
L
Cerberus
Ironhide_1999
Cerberus
6,177
432
2,066
5,704
21,172
21,999
0
8,665
12,507
56,847
0
L
Odin
8,522
1,110
0
3,576
25,551
23,007
0
10,084
14,600
0
39,053
L
Chang'e
RedRabbitGuy
Chang'e
6,986
1,069
333
3,605
16,843
5,875
0
9,775
7,014
38,203
0
L
Izanami
S-ERROR
Izanami
11,075
7,651
0
2,962
15,302
6,280
643
2,483
12,714
0
105,857
W
Persephone
SydoNant_r
Persephone
25,265
2,877
0
3,284
17,612
6,660
934
5,450
11,948
97,122
0
W
Surtr
15,001
7,134
0
3,349
19,387
18,912
781
356
19,029
1,315
96,839
W
Bastet
zMatteHDz
Bastet
8,118
1,962
0
4,377
16,909
7,261
0
2,129
14,702
0
112,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,807
Gold Earned
61,622
539
Minions Killed
633
0
Camps Cleared
0
1,758,111
Distance Traveled
2,035,997
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,725
558
98
5
0
439,316
0
W
Hachiman
12,847
612
160
8
0
406,317
0
W
Sylvanus
10,435
497
77
4
0
338,108
0
L
Cerberus
10,009
477
147
7
0
405,953
0
L
Odin
9,376
446
48
2
0
378,156
0
L
Chang'e
9,425
449
63
3
0
193,702
0
L
Izanami
11,272
537
183
9
0
340,984
3
W
Persephone
12,927
616
128
6
0
365,635
0
W
Surtr
13,127
625
137
7
0
439,674
0
W
Bastet
12,286
585
131
6
0
486,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role