Player Matchup

Ra
Ra
ARIES_ray-
Ra
Level 122
God Stats
4W - 12L
1,311 SR
Queue Stats
335W - 332L
1,486 Elo+
Solo
Izanami
Izanami
Galand_theTruth
Izanami
Level 149
God Stats
6W - 2L
1,702 SR
Queue Stats
78W - 75L
1,526 Elo+
Solo
Ymir
Ymir
ITSEvilestDruid
Ymir
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,500 Elo+
Solo
Shiva
Shiva
JJRemy22
Shiva
Level 48
God Stats
47W - 32L
1,584 SR
Queue Stats
207W - 225L
1,482 Elo+
Party 2
Susano
Susano
LILJayAmir
Susano
Level 63
God Stats
2W - 7L
1,228 SR
Queue Stats
157W - 160L
1,496 Elo+
Party 2
Team Averages
Level 101
1,465 SR
1,498 Elo+

VS

Team Averages
Level 100
1,519 SR
1,494 Elo+
Hercules
Hercules
AlucardStrife777
Hercules
Level 158
God Stats
74W - 71L
1,542 SR
Queue Stats
466W - 459L
1,545 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AstoFGZ
Morgan Le Fay
Level 129
God Stats
6W - 5L
1,529 SR
Queue Stats
175W - 146L
1,554 Elo+
Solo
Loki
Loki
DankToePics
Loki
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 75L
1,300 Elo+
Party 1
Yemoja
Yemoja
HaaaGoteem
Yemoja
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Neith
Neith
LuMaree-
Neith
Level 157
God Stats
25W - 36L
1,526 SR
Queue Stats
572W - 533L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 7 / 1
7,901
494
6,597
15,747
6,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 4 / 0
7,291
456
6,070
11,136
3,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 7 / 0
6,222
389
3,080
18,035
14,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shiva
JJRemy22
Shiva
15
0 / 2 / 0
8,853
553
8,224
12,296
7,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
LILJayAmir
Susano
12
1 / 4 / 0
7,106
444
5,705
13,262
4,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 0
10,047
628
6,726
14,655
12,694
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
AstoFGZ
Morgan Le Fay
16
9 / 3 / 6
10,537
659
16,062
9,604
4,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
12 / 0 / 9
10,558
660
15,394
12,008
4,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
HaaaGoteem
Yemoja
12
0 / 0 / 12
8,572
536
6,038
13,906
9,800
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
LuMaree-
Neith
14
1 / 0 / 7
8,947
559
6,820
8,844
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
3
Kills
24
24
Deaths
3
1
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
2
0
0
2
W
Morgan Le Fay
AstoFGZ
Morgan Le Fay
9
3
6
4
W
12
0
9
16.5
L
0
4
0
0
W
Yemoja
HaaaGoteem
Yemoja
0
0
12
6
L
0
7
0
0
L
Shiva
JJRemy22
Shiva
0
2
0
0
L
Susano
LILJayAmir
Susano
1
4
0
0.25
W
Neith
LuMaree-
Neith
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,676
Damage
51,040
70,476
Taken
59,017
37,449
Mitigated
34,834
10,936
Healing
22,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,597
918
137
3,189
15,747
6,461
0
9,125
6,622
59,551
0
W
6,726
2,530
0
8,204
14,655
12,694
212
0
14,655
0
80,151
W
Morgan Le Fay
AstoFGZ
Morgan Le Fay
16,062
1,764
0
1,945
9,604
4,071
546
3,269
6,015
78,628
0
W
15,394
3,982
0
3,392
12,008
4,662
291
1,070
10,819
0
78,040
L
6,070
4,304
0
1,374
11,136
3,579
0
1,707
9,429
0
63,100
W
Yemoja
HaaaGoteem
Yemoja
6,038
1,435
2,712
3,258
13,906
9,800
0
3,255
10,498
23,586
0
L
3,080
934
0
1,064
18,035
14,947
0
7,101
10,934
15,016
0
L
Shiva
JJRemy22
Shiva
8,224
2,926
0
3,948
12,296
7,633
484
0
12,296
0
83,226
L
Susano
LILJayAmir
Susano
5,705
832
0
1,224
13,262
4,829
0
4,167
9,095
0
47,798
W
Neith
LuMaree-
Neith
6,820
2,534
0
3,177
8,844
3,607
2,867
1,798
6,912
0
69,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,373
Gold Earned
48,661
430
Minions Killed
489
0
Camps Cleared
0
1,536,389
Distance Traveled
1,623,999
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,901
494
100
6
0
308,387
3
W
Hercules
10,047
628
140
9
0
345,217
5
W
Morgan Le Fay
10,537
659
108
7
0
332,726
5
W
Loki
10,558
660
103
6
0
376,008
0
L
Izanami
7,291
456
103
6
0
276,002
10
W
Yemoja
8,572
536
26
2
0
302,699
2
L
Ymir
6,222
389
23
1
0
262,577
0
L
Shiva
8,853
553
134
8
0
331,044
0
L
Susano
7,106
444
70
4
0
358,379
3
W
Neith
8,947
559
112
7
0
267,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role