Player Matchup

Izanami
Izanami
JKuko19
Izanami
Level 68
God Stats
7W - 6L
1,503 SR
Queue Stats
39W - 41L
1,420 Elo+
Party 1
Scylla
Scylla
Pinilla5
Scylla
Level 42
God Stats
1W - 1L
1,495 SR
Queue Stats
64W - 73L
1,445 Elo+
Party 1
Bacchus
Bacchus
tobalparra4
Bacchus
Level 68
God Stats
3W - 1L
1,638 SR
Queue Stats
52W - 50L
1,450 Elo+
Party 1
Team Averages
Level 59
1,546 SR
1,438 Elo+

VS

Team Averages
Level 113
1,599 SR
1,272 Elo+
Baron Samedi
Baron Samedi
AinsleyBudd
Baron Samedi
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 22L
1,115 Elo+
Party 2
Fenrir
Fenrir
S_i_o_n_n_a_c_h
Fenrir
Level 164
God Stats
2W - 4L
1,500 SR
Queue Stats
112W - 130L
1,586 Elo+
Solo
Ganesha
Ganesha
ajestic
Ganesha
Level 54
God Stats
1W - 4L
1,796 SR
Queue Stats
4W - 9L
1,115 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
JKuko19
Izanami
10
1 / 2 / 2
7,529
753
3,731
4,787
1,606
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Pinilla5
Scylla
11
2 / 1 / 4
7,757
776
7,745
2,745
946
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
tobalparra4
Bacchus
11
3 / 0 / 3
7,869
787
3,715
6,125
6,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AinsleyBudd
Baron Samedi
10
1 / 5 / 0
7,161
716
3,825
7,608
2,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 1 / 0
7,117
712
4,054
6,310
2,473
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
ajestic
Ganesha
10
0 / 0 / 1
6,856
686
2,117
6,886
5,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
6
Kills
3
3
Deaths
6
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AinsleyBudd
Baron Samedi
1
5
0
0.2
W
Izanami
JKuko19
Izanami
1
2
2
1
W
Scylla
Pinilla5
Scylla
2
1
4
4
L
2
1
0
2
L
Ganesha
ajestic
Ganesha
0
0
1
0.5
W
Bacchus
tobalparra4
Bacchus
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,191
Damage
9,996
13,657
Taken
20,804
8,711
Mitigated
11,166
1,915
Healing
2,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AinsleyBudd
Baron Samedi
3,825
494
574
1,236
7,608
2,861
0
5,270
2,338
26,488
0
W
Izanami
JKuko19
Izanami
3,731
2,223
0
434
4,787
1,606
821
2,432
2,355
0
29,246
W
Scylla
Pinilla5
Scylla
7,745
1,116
0
167
2,745
946
426
1,025
1,720
31,380
0
L
4,054
1,125
0
530
6,310
2,473
0
3,552
2,758
0
16,905
L
Ganesha
ajestic
Ganesha
2,117
237
0
293
6,886
5,832
0
3,502
3,384
19,841
0
W
Bacchus
tobalparra4
Bacchus
3,715
969
0
1,314
6,125
6,159
228
2,851
3,191
10,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,155
Gold Earned
21,134
100
Minions Killed
93
0
Camps Cleared
0
523,668
Distance Traveled
453,951
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,161
716
60
6
0
133,642
0
W
Izanami
7,529
753
50
5
0
162,620
0
W
Scylla
7,757
776
39
4
0
175,367
1
L
Fenrir
7,117
712
30
3
0
147,143
2
L
Ganesha
6,856
686
3
0
0
173,166
0
W
Bacchus
7,869
787
11
1
0
185,681
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role