Player Matchup

Danzaburou
Danzaburou
EvoG_MaDaa
Danzaburou
Level 63
God Stats
15W - 24L
1,329 SR
Queue Stats
85W - 89L
1,458 Elo+
Party 1
Bacchus
Bacchus
LeStormtrooper33
Bacchus
Level 103
God Stats
3W - 7L
1,391 SR
Queue Stats
333W - 348L
1,525 Elo+
Solo
Thanatos
Thanatos
Nico170305
Thanatos
Level 41
God Stats
1W - 3L
1,296 SR
Queue Stats
46W - 63L
1,370 Elo+
Party 1
Ymir
Ymir
Toto2b_1808
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,326 Elo+
Party 1
Charybdis
Charybdis
plante_verte92
Charybdis
Level 68
God Stats
22W - 14L
1,617 SR
Queue Stats
81W - 69L
1,514 Elo+
Party 1
Team Averages
Level 57
1,427 SR
1,438 Elo+

VS

Team Averages
Level 100
1,366 SR
1,409 Elo+
Poseidon
Poseidon
BattosaiKenshin0
Poseidon
Level 154
God Stats
51W - 56L
1,468 SR
Queue Stats
245W - 266L
1,431 Elo+
Solo
Cabrakan
Cabrakan
Beowulfone212
Cabrakan
Level 78
God Stats
2W - 1L
1,253 SR
Queue Stats
379W - 366L
1,437 Elo+
Party 2
Sobek
Sobek
FB_Ronny_
Sobek
Level 44
God Stats
6W - 8L
1,260 SR
Queue Stats
317W - 328L
1,389 Elo+
Party 2
Martichoras
Martichoras
GohaNat10
Martichoras
Level 116
God Stats
1W - 2L
1,313 SR
Queue Stats
10W - 17L
1,353 Elo+
Solo
Susano
Susano
M10_Samuu
Susano
Level 108
God Stats
16W - 9L
1,534 SR
Queue Stats
488W - 481L
1,435 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EvoG_MaDaa
Danzaburou
14
1 / 7 / 1
8,268
486
6,457
13,770
5,294
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 1 / 1
7,937
467
9,099
14,609
17,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Nico170305
Thanatos
11
3 / 8 / 4
7,839
461
8,007
16,559
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 2
6,791
399
2,265
9,296
10,854
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charybdis
plante_verte92
Charybdis
11
3 / 4 / 3
7,458
439
8,100
12,783
3,903
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 7
10,023
590
11,471
7,140
2,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
Beowulfone212
Cabrakan
14
0 / 2 / 5
8,635
508
9,236
13,006
8,681
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sobek
FB_Ronny_
Sobek
12
2 / 3 / 9
8,222
484
2,934
12,406
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
GohaNat10
Martichoras
14
6 / 2 / 2
9,454
556
9,375
9,959
4,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
M10_Samuu
Susano
16
13 / 1 / 3
10,494
617
17,184
14,663
6,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
23
23
Deaths
9
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
Cabrakan
Beowulfone212
Cabrakan
0
2
5
1.25
L
Danzaburou
EvoG_MaDaa
Danzaburou
1
7
1
0.21
W
Sobek
FB_Ronny_
Sobek
2
3
9
2.17
W
Martichoras
GohaNat10
Martichoras
6
2
2
3.5
L
2
1
1
2.5
W
Susano
M10_Samuu
Susano
13
1
3
14.5
L
Thanatos
Nico170305
Thanatos
3
8
4
0.63
L
0
3
2
0.33
L
Charybdis
plante_verte92
Charybdis
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,928
Damage
50,200
67,017
Taken
57,174
43,709
Mitigated
35,067
16,520
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,471
1,364
0
0
7,140
2,454
1,199
0
7,140
90,221
0
W
Cabrakan
Beowulfone212
Cabrakan
9,236
1,312
0
4,330
13,006
8,681
0
7,282
4,996
58,183
0
L
Danzaburou
EvoG_MaDaa
Danzaburou
6,457
952
177
2,100
13,770
5,294
0
6,458
7,312
0
57,258
W
Sobek
FB_Ronny_
Sobek
2,934
379
0
2,481
12,406
12,570
60
1,545
10,691
17,749
0
W
Martichoras
GohaNat10
Martichoras
9,375
3,888
0
4,135
9,959
4,593
198
811
9,133
0
66,872
L
9,099
1,180
0
4,714
14,609
17,526
0
8,924
5,685
39,955
0
W
Susano
M10_Samuu
Susano
17,184
6,931
0
2,836
14,663
6,769
72
787
13,850
0
94,377
L
Thanatos
Nico170305
Thanatos
8,007
3,702
0
5,401
16,559
6,132
0
2,603
13,956
0
41,875
L
2,265
280
0
0
9,296
10,854
0
2,722
6,574
16,949
0
L
Charybdis
plante_verte92
Charybdis
8,100
4,675
0
4,128
12,783
3,903
0
2,934
9,849
0
44,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,293
Gold Earned
46,828
310
Minions Killed
513
0
Camps Cleared
0
1,553,019
Distance Traveled
1,682,066
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,023
590
156
9
0
324,220
0
W
Cabrakan
8,635
508
110
6
0
302,628
0
L
Danzaburou
8,268
486
92
5
0
288,871
0
W
Sobek
8,222
484
22
1
0
368,565
1
W
Martichoras
9,454
556
100
6
0
309,142
0
L
Bacchus
7,937
467
72
4
0
314,310
1
W
Susano
10,494
617
125
7
0
377,511
0
L
Thanatos
7,839
461
64
4
0
339,887
0
L
Ymir
6,791
399
28
2
0
314,509
0
L
Charybdis
7,458
439
54
3
0
295,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role