Player Matchup

Charybdis
Charybdis
RasmusbhaDK90
Charybdis
Level 137
God Stats
26W - 22L
1,689 SR
Queue Stats
195W - 186L
1,470 Elo+
Solo
Vamana
Vamana
TaRzaaN_x13
Vamana
Level 125
God Stats
4W - 2L
1,922 SR
Queue Stats
92W - 109L
1,525 Elo+
Party 1
Ra
Ra
Yami_Sekehiro
Ra
Level 159
God Stats
27W - 28L
1,388 SR
Queue Stats
262W - 301L
1,437 Elo+
Party 1
Maui
Maui
hookipa__
Maui
Level 171
God Stats
5W - 19L
1,587 SR
Queue Stats
455W - 459L
1,506 Elo+
Party 1
Tyr
Tyr
lefaucheur57
Tyr
Level 229
God Stats
20W - 18L
1,504 SR
Queue Stats
337W - 381L
1,501 Elo+
Party 1
Team Averages
Level 164
1,618 SR
1,488 Elo+

VS

Team Averages
Level 118
1,542 SR
1,493 Elo+
Artemis
Artemis
CTkillClowns
Artemis
Level 32
God Stats
0W - 5L
1,500 SR
Queue Stats
12W - 20L
1,450 Elo+
Solo
Horus
Horus
NiKkiLoKo
Horus
Level 161
God Stats
6W - 9L
1,472 SR
Queue Stats
338W - 325L
1,501 Elo+
Solo
Nu Wa
Nu Wa
O_OassO_O
Nu Wa
Level 81
God Stats
1W - 1L
1,724 SR
Queue Stats
226W - 199L
1,518 Elo+
Solo
Thor
Thor
UNNEYNEY
Thor
Level 159
God Stats
11W - 10L
1,544 SR
Queue Stats
507W - 529L
1,521 Elo+
Party 2
He Bo
He Bo
ninjackks
He Bo
Level 159
God Stats
18W - 28L
1,470 SR
Queue Stats
492W - 539L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RasmusbhaDK90
Charybdis
16
1 / 4 / 1
9,271
515
5,967
13,570
4,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
17
6 / 3 / 7
10,523
585
12,411
18,097
10,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 2 / 7
10,250
569
11,829
10,589
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Maui
14
3 / 1 / 12
9,739
541
6,159
15,069
16,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

17
4 / 0 / 4
10,104
561
9,234
15,689
13,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CTkillClowns
Artemis
15
2 / 3 / 3
8,986
499
9,850
14,473
6,912
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
NiKkiLoKo
Horus
10
2 / 6 / 0
6,987
388
4,905
16,741
14,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
O_OassO_O
Nu Wa
14
0 / 8 / 4
8,701
483
10,661
13,700
5,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
16
2 / 2 / 1
9,485
527
5,809
11,925
5,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
ninjackks
He Bo
16
3 / 4 / 0
10,018
557
8,568
11,837
5,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
23
Kills
9
10
Deaths
23
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artemis
CTkillClowns
Artemis
2
3
3
1.17
L
Horus
NiKkiLoKo
Horus
2
6
0
0.33
L
Nu Wa
O_OassO_O
Nu Wa
0
8
4
0.25
W
Charybdis
RasmusbhaDK90
Charybdis
1
4
1
0.38
W
Vamana
6
3
7
3.17
L
Thor
2
2
1
1.25
W
9
2
7
6.25
W
Maui
3
1
12
9
W
4
0
4
6
L
He Bo
ninjackks
He Bo
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,600
Damage
39,793
73,014
Taken
68,676
50,209
Mitigated
37,161
24,078
Healing
16,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
CTkillClowns
Artemis
9,850
4,921
0
6,471
14,473
6,912
707
2,211
12,175
0
70,488
L
Horus
NiKkiLoKo
Horus
4,905
2,195
876
4,770
16,741
14,614
13
5,910
10,752
0
26,754
L
Nu Wa
O_OassO_O
Nu Wa
10,661
967
0
967
13,700
5,033
0
5,652
7,977
74,245
0
W
Charybdis
RasmusbhaDK90
Charybdis
5,967
3,634
0
5,807
13,570
4,484
513
924
12,473
0
74,277
W
Vamana
12,411
7,119
0
1,229
18,097
10,332
157
3,325
14,621
0
103,533
L
Thor
5,809
1,886
0
1,168
11,925
5,584
0
2,323
9,602
0
73,547
W
11,829
1,542
1,899
4,020
10,589
4,999
35
4,263
6,238
73,405
0
W
Maui
6,159
1,274
0
2,739
15,069
16,451
14
3,212
11,386
34,622
0
W
9,234
611
0
8,384
15,689
13,943
0
7,428
7,729
0
74,898
L
He Bo
ninjackks
He Bo
8,568
320
0
2,444
11,837
5,018
0
1,655
10,182
70,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,887
Gold Earned
44,177
536
Minions Killed
538
0
Camps Cleared
0
1,852,030
Distance Traveled
1,654,081
19
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,986
499
110
6
0
319,813
0
L
Horus
6,987
388
47
3
0
286,547
2
L
Nu Wa
8,701
483
127
7
0
313,169
0
W
Charybdis
9,271
515
136
8
0
330,973
3
W
Vamana
10,523
585
140
8
0
409,442
0
L
Thor
9,485
527
115
6
0
394,570
1
W
Ra
10,250
569
111
6
0
375,416
5
W
Maui
9,739
541
34
2
0
329,523
4
W
Tyr
10,104
561
115
6
0
406,676
7
L
He Bo
10,018
557
139
8
0
339,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role