Player Matchup

Kuzenbo
Kuzenbo
Bronze III
NoseNation
Kuzenbo
Bronze III
Level 107
God Stats
7W - 4L
1,500 SR
Queue Stats
9W - 8L
1,392 MMR
Party 2
Danzaburou
Danzaburou
Gold V
XxSacredKingxX
Danzaburou
Gold V
Level 147
God Stats
32W - 55L
1,501 SR
Queue Stats
323W - 354L
1,373 MMR
Solo
Aphrodite
Aphrodite
Bronze III
blackbeltmatt24
Aphrodite
Bronze III
Level 88
God Stats
0W - 1L
1,664 SR
Queue Stats
9W - 5L
1,392 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,555 SR
1,386 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,529 SR
1,393 MMR
Hun Batz
Hun Batz
Gold V
SikFades
Hun Batz
Gold V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 95L
1,408 MMR
Party 1
Vulcan
Vulcan
Gold I
Vanillashakezz
Vulcan
Gold I
Level 159
God Stats
30W - 27L
1,588 SR
Queue Stats
130W - 140L
1,365 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
sik dominus
Sun Wukong
Gold V
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 96L
1,408 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NoseNation
Kuzenbo
14
2 / 0 / 2
10,665
667
8,263
12,232
20,568
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
XxSacredKingxX
Danzaburou
12
1 / 3 / 2
9,977
624
6,171
10,246
2,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
blackbeltmatt24
Aphrodite
13
1 / 5 / 2
10,452
653
5,751
17,275
8,617
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bans
AtlasAchillesAh Muzen CabBaba YagaAo Kuang

VS

Bans
JanusThothMartichorasBaron SamediHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
SikFades
Hun Batz
15
4 / 0 / 4
12,162
760
10,456
11,253
5,179
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 1 / 3
12,705
794
16,788
7,231
3,556
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
sik dominus
Sun Wukong
13
0 / 3 / 5
10,888
681
5,368
15,408
14,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
4
Kills
8
8
Deaths
4
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
NoseNation
Kuzenbo
2
0
2
3
W
Hun Batz
SikFades
Hun Batz
4
0
4
6
W
4
1
3
5.5
L
Danzaburou
XxSacredKingxX
Danzaburou
1
3
2
0.67
L
Aphrodite
blackbeltmatt24
Aphrodite
1
5
2
0.4
W
Sun Wukong
sik dominus
Sun Wukong
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,185
Damage
32,612
39,753
Taken
33,892
32,137
Mitigated
22,959
18,063
Healing
8,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
NoseNation
Kuzenbo
8,263
3,286
0
2,002
12,232
20,568
0
4,394
7,838
26,606
0
W
Hun Batz
SikFades
Hun Batz
10,456
2,868
0
4,316
11,253
5,179
2,658
5,364
5,889
0
58,297
W
16,788
4,736
0
842
7,231
3,556
609
3,792
3,439
81,085
0
L
Danzaburou
XxSacredKingxX
Danzaburou
6,171
1,843
0
2,616
10,246
2,952
0
3,029
7,217
0
42,361
L
Aphrodite
blackbeltmatt24
Aphrodite
5,751
698
6,498
6,947
17,275
8,617
0
9,511
7,764
38,580
0
W
Sun Wukong
sik dominus
Sun Wukong
5,368
336
0
3,210
15,408
14,224
515
5,622
9,266
0
28,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,094
Gold Earned
35,755
149
Minions Killed
213
0
Camps Cleared
0
746,626
Distance Traveled
886,678
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,665
667
18
1
0
293,998
4
W
Hun Batz
12,162
760
69
4
0
306,062
0
W
Vulcan
12,705
794
112
7
0
275,041
0
L
Danzaburou
9,977
624
55
3
0
175,819
0
L
Aphrodite
10,452
653
76
5
0
276,809
4
W
Sun Wukong
10,888
681
32
2
0
305,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role