Player Matchup

Bacchus
Bacchus
ConCenTrix310
Bacchus
Level 107
God Stats
9W - 0L
1,859 SR
Queue Stats
13W - 1L
1,909 Elo+
Party 1
Ne Zha
Ne Zha
Cry2UrMarge
Ne Zha
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 10L
1,713 Elo+
Party 1
Anubis
Anubis
snlzeus
Anubis
Level 18
God Stats
9W - 3L
1,895 SR
Queue Stats
19W - 7L
1,894 Elo+
Party 1
Team Averages
Level 48
1,751 SR
1,839 Elo+

VS

Team Averages
Level 97
1,717 SR
1,617 Elo+
Horus
Horus
Einheit227
Horus
Level 29
God Stats
3W - 3L
1,671 SR
Queue Stats
69W - 53L
1,728 Elo+
Party 2
Baba Yaga
Baba Yaga
temp-194377
Baba Yaga
Level 135
God Stats
5W - 3L
1,643 SR
Queue Stats
82W - 93L
1,552 Elo+
Party 2
Tyr
Tyr
windarari1
Tyr
Level 128
God Stats
0W - 1L
1,838 SR
Queue Stats
176W - 143L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
15
5 / 1 / 11
12,307
820
8,356
15,917
22,543
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
15
5 / 5 / 13
12,520
835
15,845
18,771
22,120
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
snlzeus
Anubis
16
8 / 3 / 9
13,655
910
25,914
14,153
9,615
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
12
0 / 7 / 7
9,844
656
8,106
21,512
27,168
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
temp-194377
Baba Yaga
13
2 / 5 / 6
10,917
728
16,358
11,985
4,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 6 / 2
11,443
763
14,112
22,812
20,691
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
24
18
Kills
9
9
Deaths
18
33
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bacchus
5
1
11
10.5
W
Ne Zha
5
5
13
2.3
L
Horus
0
7
7
0.5
W
Anubis
snlzeus
Anubis
8
3
9
4.17
L
Baba Yaga
temp-194377
Baba Yaga
2
5
6
1
L
7
6
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,115
Damage
38,576
48,841
Taken
56,309
54,278
Mitigated
52,410
18,335
Healing
12,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
8,356
1,330
1,000
6,213
15,917
22,543
282
5,392
10,525
20,725
802
W
Ne Zha
15,845
3,042
0
5,285
18,771
22,120
614
7,412
11,359
0
45,675
L
Horus
8,106
3,639
1,792
4,615
21,512
27,168
0
12,985
8,527
0
15,676
W
Anubis
snlzeus
Anubis
25,914
943
0
5,837
14,153
9,615
1,131
3,691
10,462
92,295
0
L
Baba Yaga
temp-194377
Baba Yaga
16,358
676
0
2,628
11,985
4,551
0
7,249
4,736
56,493
0
L
14,112
1,197
0
3,450
22,812
20,691
0
13,667
9,145
0
30,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,482
Gold Earned
32,204
163
Minions Killed
110
0
Camps Cleared
0
848,735
Distance Traveled
785,887
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,307
820
17
1
0
299,719
3
W
Ne Zha
12,520
835
31
2
0
294,985
0
L
Horus
9,844
656
19
1
0
258,767
7
W
Anubis
13,655
910
115
8
0
254,031
0
L
Baba Yaga
10,917
728
68
5
0
270,913
0
L
Tyr
11,443
763
23
2
0
256,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role