Player Matchup

Awilix
Awilix
 
Awilix
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BlackBlood-Witch
Nu Wa
Level 127
God Stats
10W - 6L
1,580 SR
Queue Stats
181W - 194L
1,460 Elo+
Party 3
Bacchus
Bacchus
Jinwoo_BTW
Bacchus
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 70L
1,508 Elo+
Party 2
Hachiman
Hachiman
Julius301005
Hachiman
Level 96
God Stats
18W - 14L
1,693 SR
Queue Stats
371W - 365L
1,513 Elo+
Party 3
Hades
Hades
zPaRaDoX-MalLaKa
Hades
Level 174
God Stats
2W - 2L
1,430 SR
Queue Stats
288W - 291L
1,555 Elo+
Party 2
Team Averages
Level 120
1,541 SR
1,507 Elo+

VS

Team Averages
Level 141
1,544 SR
1,509 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
AgeLegend-
Xbalanque
Level 168
God Stats
0W - 2L
1,706 SR
Queue Stats
44W - 47L
1,550 Elo+
Party 1
Tsukuyomi
Tsukuyomi
BlutiFul92
Tsukuyomi
Level 166
God Stats
3W - 1L
1,704 SR
Queue Stats
370W - 397L
1,515 Elo+
Party 1
Merlin
Merlin
LannisterTywin
Merlin
Level 159
God Stats
2W - 2L
1,195 SR
Queue Stats
246W - 263L
1,545 Elo+
Party 1
Pele
Pele
Meedzzee
Pele
Level 86
God Stats
34W - 22L
1,616 SR
Queue Stats
270W - 271L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
7 / 0 / 4
9,183
612
7,699
11,169
5,436
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 4 / 4
7,834
522
9,075
9,588
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
Jinwoo_BTW
Bacchus
12
1 / 3 / 7
7,703
514
5,750
14,291
15,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hachiman
Julius301005
Hachiman
14
2 / 3 / 2
8,169
545
7,752
12,003
4,991
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

17
9 / 1 / 2
10,953
730
14,225
15,687
7,883
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
5 / 4 / 4
8,705
580
7,636
16,589
10,821
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
AgeLegend-
Xbalanque
14
2 / 3 / 2
8,079
539
12,579
11,813
4,885
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
BlutiFul92
Tsukuyomi
14
2 / 2 / 2
7,919
528
6,512
11,726
5,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 6 / 4
7,693
513
9,116
10,283
3,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Pele
12
0 / 8 / 1
7,091
473
5,521
14,888
7,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
22
Kills
11
11
Deaths
23
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
0
4
9
L
Ratatoskr
 
Ratatoskr
5
4
4
1.75
L
Xbalanque
AgeLegend-
Xbalanque
2
3
2
1
W
3
4
4
1.25
L
Tsukuyomi
BlutiFul92
Tsukuyomi
2
2
2
1.5
W
Bacchus
Jinwoo_BTW
Bacchus
1
3
7
1.5
W
Hachiman
Julius301005
Hachiman
2
3
2
1
L
2
6
4
0.67
L
Pele
0
8
1
0.06
W
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,501
Damage
41,364
62,738
Taken
65,299
37,717
Mitigated
32,939
18,274
Healing
17,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,699
3,258
0
1,875
11,169
5,436
100
1,246
9,923
0
76,316
L
Ratatoskr
 
Ratatoskr
7,636
1,397
1,185
3,118
16,589
10,821
467
7,952
8,637
0
39,391
L
Xbalanque
AgeLegend-
Xbalanque
12,579
7,548
0
4,515
11,813
4,885
1,199
1,478
10,335
0
64,691
W
9,075
2,345
0
330
9,588
3,446
169
3,832
5,756
56,940
0
L
Tsukuyomi
BlutiFul92
Tsukuyomi
6,512
1,466
0
3,772
11,726
5,311
0
4,087
7,639
0
61,342
W
Bacchus
Jinwoo_BTW
Bacchus
5,750
386
0
2,449
14,291
15,961
0
3,227
11,064
21,643
0
W
Hachiman
Julius301005
Hachiman
7,752
3,907
0
4,995
12,003
4,991
0
0
12,003
0
65,393
L
9,116
625
0
860
10,283
3,933
0
7,104
3,179
58,818
0
L
Pele
5,521
1,232
0
3,896
14,888
7,989
0
8,429
6,459
0
59,092
W
14,225
2,280
40
8,585
15,687
7,883
333
877
14,810
94,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,842
Gold Earned
39,487
482
Minions Killed
465
0
Camps Cleared
0
1,524,435
Distance Traveled
1,410,344
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,183
612
116
8
0
385,019
1
L
Ratatoskr
8,705
580
34
2
0
301,722
4
L
Xbalanque
8,079
539
122
8
0
298,569
0
W
Nu Wa
7,834
522
80
5
0
266,040
0
L
Tsukuyomi
7,919
528
108
7
0
300,028
0
W
Bacchus
7,703
514
18
1
0
306,811
6
W
Hachiman
8,169
545
110
7
0
285,129
1
L
Merlin
7,693
513
104
7
0
211,728
1
L
Pele
7,091
473
97
6
0
298,297
2
W
Hades
10,953
730
158
11
0
281,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role