Player Matchup

He Bo
He Bo
CuNFiNe
He Bo
Level 105
God Stats
9W - 14L
1,465 SR
Queue Stats
174W - 172L
1,431 Elo+
Solo
Nu Wa
Nu Wa
GamezoWinselot
Nu Wa
Level 140
God Stats
254W - 261L
1,465 SR
Queue Stats
281W - 305L
1,373 Elo+
Solo
Fenrir
Fenrir
SuperPal4ik
Fenrir
Level 151
God Stats
38W - 25L
1,502 SR
Queue Stats
165W - 176L
1,444 Elo+
Solo
Team Averages
Level 132
1,477 SR
1,416 Elo+

VS

Team Averages
Level 52
1,352 SR
1,485 Elo+
Nemesis
Nemesis
Ag_18n
Nemesis
Level 100
God Stats
7W - 14L
1,055 SR
Queue Stats
144W - 157L
1,455 Elo+
Solo
Ymir
Ymir
DoUNoDaWae98
Ymir
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
MyCreamBean
King Arthur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
CuNFiNe
He Bo
15
4 / 2 / 12
11,571
771
18,240
9,133
3,762
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 0 / 11
12,097
806
17,252
2,592
1,094
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
15
9 / 0 / 7
12,111
807
12,073
12,764
16,226
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ag_18n
Nemesis
10
0 / 8 / 0
8,919
595
4,324
18,324
7,953
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
0 / 6 / 1
9,223
615
1,490
21,352
15,940
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
MyCreamBean
King Arthur
13
1 / 4 / 0
9,484
632
6,840
18,443
16,508
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
18
Kills
1
2
Deaths
18
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Ag_18n
Nemesis
0
8
0
0
W
He Bo
CuNFiNe
He Bo
4
2
12
5
L
0
6
1
0.08
W
5
0
11
10.5
L
King Arthur
MyCreamBean
King Arthur
1
4
0
0.25
W
Fenrir
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,565
Damage
12,654
24,489
Taken
58,119
21,082
Mitigated
40,401
891
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Ag_18n
Nemesis
4,324
1,963
0
1,098
18,324
7,953
0
9,692
8,632
0
37,930
W
He Bo
CuNFiNe
He Bo
18,240
1,054
9
575
9,133
3,762
1,072
507
8,626
52,608
0
L
1,490
354
0
3,171
21,352
15,940
0
14,047
7,305
18,571
0
W
17,252
8,193
0
0
2,592
1,094
1,042
529
2,063
65,186
0
L
King Arthur
MyCreamBean
King Arthur
6,840
718
382
1,941
18,443
16,508
0
12,381
6,062
308
37,042
W
Fenrir
12,073
1,605
0
307
12,764
16,226
230
1,177
11,587
0
21,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,779
Gold Earned
27,626
145
Minions Killed
107
0
Camps Cleared
0
807,195
Distance Traveled
644,365
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,919
595
51
3
0
223,467
0
W
He Bo
11,571
771
57
4
0
267,200
0
L
Ymir
9,223
615
22
1
0
189,260
0
W
Nu Wa
12,097
806
73
5
0
257,427
0
L
King Arthur
9,484
632
34
2
0
231,638
0
W
Fenrir
12,111
807
15
1
0
282,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role