Player Matchup

Anubis
Anubis
BubonTony
Anubis
Level 121
God Stats
20W - 21L
1,322 SR
Queue Stats
894W - 921L
1,527 Elo+
Solo
Izanami
Izanami
QwaserIron
Izanami
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,536 Elo+
Party 1
Ares
Ares
Ryusana
Ares
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,461 Elo+
Party 1
Artio
Artio
SGE4Life
Artio
Level 120
God Stats
3W - 2L
1,715 SR
Queue Stats
514W - 487L
1,592 Elo+
Solo
Chronos
Chronos
xBiaLL
Chronos
Level 29
God Stats
2W - 2L
1,499 SR
Queue Stats
112W - 116L
1,508 Elo+
Solo
Team Averages
Level 69
1,507 SR
1,525 Elo+

VS

Team Averages
Level 126
1,375 SR
1,479 Elo+
Ix Chel
Ix Chel
Casemisc0
Ix Chel
Level 122
God Stats
1W - 0L
1,261 SR
Queue Stats
237W - 201L
1,557 Elo+
Solo
Ishtar
Ishtar
RmGRx1
Ishtar
Level 83
God Stats
1W - 2L
1,291 SR
Queue Stats
36W - 37L
1,442 Elo+
Solo
Poseidon
Poseidon
XBlooDyHanD
Poseidon
Level 106
God Stats
4W - 3L
1,481 SR
Queue Stats
300W - 292L
1,482 Elo+
Party 2
Cabrakan
Cabrakan
Zelda0402
Cabrakan
Level 162
God Stats
3W - 1L
1,500 SR
Queue Stats
548W - 552L
1,431 Elo+
Party 2
Chronos
Chronos
xTequlia
Chronos
Level 159
God Stats
9W - 11L
1,343 SR
Queue Stats
357W - 362L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BubonTony
Anubis
20
12 / 6 / 4
12,388
826
23,781
15,642
10,864
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
QwaserIron
Izanami
18
7 / 6 / 7
10,925
728
16,299
14,265
8,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Ryusana
Ares
15
0 / 5 / 12
9,022
601
5,825
20,278
25,528
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
SGE4Life
Artio
17
0 / 4 / 13
10,077
672
3,162
19,577
25,866
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos
xBiaLL
Chronos
15
0 / 5 / 8
9,030
602
7,995
10,959
5,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Casemisc0
Ix Chel
20
4 / 2 / 18
11,784
786
15,996
11,268
4,784
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ishtar
RmGRx1
Ishtar
19
9 / 5 / 10
12,165
811
22,630
13,847
5,546
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
XBlooDyHanD
Poseidon
16
2 / 4 / 13
10,281
685
15,354
12,178
4,650
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cabrakan
Zelda0402
Cabrakan
19
3 / 3 / 18
12,389
826
9,372
24,444
42,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
xTequlia
Chronos
18
8 / 5 / 6
11,760
784
10,903
15,457
6,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
91
19
Kills
26
26
Deaths
19
44
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Anubis
BubonTony
Anubis
12
6
4
2.33
W
Ix Chel
Casemisc0
Ix Chel
4
2
18
6.5
L
Izanami
QwaserIron
Izanami
7
6
7
1.75
W
Ishtar
RmGRx1
Ishtar
9
5
10
2.8
L
Ares
Ryusana
Ares
0
5
12
1.2
L
Artio
SGE4Life
Artio
0
4
13
1.63
W
Poseidon
XBlooDyHanD
Poseidon
2
4
13
2.13
W
Cabrakan
Zelda0402
Cabrakan
3
3
18
4
L
Chronos
xBiaLL
Chronos
0
5
8
0.8
W
Chronos
xTequlia
Chronos
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,062
Damage
74,255
80,721
Taken
77,194
75,857
Mitigated
63,639
19,784
Healing
32,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BubonTony
Anubis
23,781
628
2,073
3,718
15,642
10,864
68
9,825
5,817
56,067
0
W
Ix Chel
Casemisc0
Ix Chel
15,996
1,581
11,467
4,666
11,268
4,784
998
6,356
4,912
34,626
0
L
Izanami
QwaserIron
Izanami
16,299
10,219
994
1,495
14,265
8,285
792
11,073
3,192
0
33,429
W
Ishtar
RmGRx1
Ishtar
22,630
18,134
0
1,903
13,847
5,546
2,785
7,615
6,232
0
37,573
L
Ares
Ryusana
Ares
5,825
804
980
1,740
20,278
25,528
100
11,241
9,037
8,976
0
L
Artio
SGE4Life
Artio
3,162
424
2,910
4,635
19,577
25,866
287
11,346
8,231
8,656
0
W
Poseidon
XBlooDyHanD
Poseidon
15,354
864
1,211
837
12,178
4,650
1,179
8,235
3,943
40,415
0
W
Cabrakan
Zelda0402
Cabrakan
9,372
752
2,909
5,472
24,444
42,518
258
9,844
14,600
16,139
0
L
Chronos
xBiaLL
Chronos
7,995
1,016
288
951
10,959
5,314
245
8,140
2,819
20,812
0
W
Chronos
xTequlia
Chronos
10,903
5,163
2,261
1,922
15,457
6,141
2,943
8,713
6,744
28,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,442
Gold Earned
58,379
164
Minions Killed
177
0
Camps Cleared
0
1,237,214
Distance Traveled
1,258,632
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,388
826
64
4
0
236,099
0
W
Ix Chel
11,784
786
33
2
0
263,162
0
L
Izanami
10,925
728
49
3
0
239,984
0
W
Ishtar
12,165
811
45
3
0
234,155
0
L
Ares
9,022
601
11
1
0
243,080
0
L
Artio
10,077
672
8
1
0
271,850
0
W
Poseidon
10,281
685
53
4
0
265,633
0
W
Cabrakan
12,389
826
9
1
0
251,170
0
L
Chronos
9,030
602
32
2
0
246,201
0
W
Chronos
11,760
784
37
2
0
244,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role