Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
AlexTheCasual
Skadi
Level 125
God Stats
2W - 4L
1,250 SR
Queue Stats
146W - 148L
1,456 Elo+
Party 1
Anhur
Anhur
JibbleJub
Anhur
Level 152
God Stats
2W - 1L
1,620 SR
Queue Stats
683W - 684L
1,420 Elo+
Party 1
Arachne
Arachne
TheBigWunk
Arachne
Level 121
God Stats
14W - 7L
1,796 SR
Queue Stats
198W - 197L
1,434 Elo+
Party 1
Ix Chel
Ix Chel
longslongsilverj
Ix Chel
Level 124
God Stats
13W - 4L
1,500 SR
Queue Stats
281W - 265L
1,485 Elo+
Solo
Team Averages
Level 135
1,533 SR
1,459 Elo+

VS

Team Averages
Level 70
1,488 SR
1,423 Elo+
Cernunnos
Cernunnos
LechuRules
Cernunnos
Level 28
God Stats
9W - 19L
1,265 SR
Queue Stats
79W - 107L
1,437 Elo+
Party 2
Set
Set
bOveDa12
Set
Level 96
God Stats
9W - 6L
1,639 SR
Queue Stats
351W - 367L
1,512 Elo+
Party 2
Eset
Eset
ma-Katm
Eset
Level 34
God Stats
4W - 5L
1,479 SR
Queue Stats
12W - 27L
1,259 Elo+
Solo
Zhong Kui
Zhong Kui
perros662
Zhong Kui
Level 45
God Stats
7W - 8L
1,321 SR
Queue Stats
143W - 167L
1,452 Elo+
Party 2
Ares
Ares
zCyuubii
Ares
Level 146
God Stats
0W - 1L
1,736 SR
Queue Stats
36W - 40L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 0 / 5
7,867
492
2,790
16,650
13,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 0 / 1
9,228
577
9,100
6,166
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
JibbleJub
Anhur
12
1 / 1 / 8
7,759
485
4,940
11,425
10,104
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Arachne
TheBigWunk
Arachne
16
11 / 1 / 1
10,100
631
11,955
13,233
6,745
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 0 / 5
8,163
510
11,642
7,989
3,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
LechuRules
Cernunnos
12
0 / 2 / 0
7,691
481
2,669
10,104
4,181
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 3 / 0
7,889
493
7,096
14,063
6,932
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
ma-Katm
Eset
11
0 / 4 / 0
6,860
429
3,720
10,067
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Zhong Kui
perros662
Zhong Kui
13
1 / 3 / 0
8,451
528
12,383
11,101
7,754
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Ares
10
1 / 3 / 0
7,028
439
5,938
15,020
12,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
15
Kills
2
2
Deaths
15
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
5
2.5
W
1
0
1
1.5
W
Anhur
JibbleJub
Anhur
1
1
8
5
L
Cernunnos
LechuRules
Cernunnos
0
2
0
0
W
Arachne
TheBigWunk
Arachne
11
1
1
11.5
L
0
3
0
0
W
2
0
5
4.5
L
Eset
ma-Katm
Eset
0
4
0
0
L
Zhong Kui
perros662
Zhong Kui
1
3
0
0.33
L
Ares
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,427
Damage
31,806
55,463
Taken
60,355
36,288
Mitigated
35,104
22,640
Healing
18,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
2,790
60
0
8,493
16,650
13,274
0
9,092
7,558
53,765
0
W
9,100
4,288
0
750
6,166
2,509
576
524
5,642
0
90,391
W
Anhur
JibbleJub
Anhur
4,940
2,508
0
3,360
11,425
10,104
231
5,033
6,392
0
15,747
L
Cernunnos
LechuRules
Cernunnos
2,669
1,504
0
3,744
10,104
4,181
0
0
10,104
0
57,934
W
Arachne
TheBigWunk
Arachne
11,955
7,774
0
6,735
13,233
6,745
2,101
4,129
9,104
0
82,565
L
7,096
2,995
0
3,352
14,063
6,932
0
1,060
13,003
0
79,273
W
11,642
812
706
2,596
7,989
3,656
556
3,263
4,726
68,636
0
L
Eset
ma-Katm
Eset
3,720
105
0
2,336
10,067
3,732
0
5,157
4,910
46,453
0
L
Zhong Kui
perros662
Zhong Kui
12,383
2,971
0
5,765
11,101
7,754
913
3,816
7,285
68,438
0
L
Ares
5,938
183
0
3,031
15,020
12,505
0
4,399
10,621
25,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,117
Gold Earned
37,919
483
Minions Killed
453
0
Camps Cleared
0
1,565,858
Distance Traveled
1,432,478
22
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,867
492
102
6
0
271,011
1
W
Skadi
9,228
577
144
9
0
290,509
6
W
Anhur
7,759
485
14
1
0
284,201
9
L
Cernunnos
7,691
481
119
7
0
267,756
0
W
Arachne
10,100
631
114
7
0
396,651
0
L
Set
7,889
493
108
7
0
336,974
0
W
Ix Chel
8,163
510
109
7
0
323,486
6
L
Eset
6,860
429
81
5
0
292,081
0
L
Zhong Kui
8,451
528
120
8
0
248,214
0
L
Ares
7,028
439
25
2
0
287,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role