Player Matchup

Thor
Thor
Bruehwurst
Thor
Level 108
God Stats
1W - 5L
1,082 SR
Queue Stats
129W - 116L
1,482 Elo+
Party 1
Nu Wa
Nu Wa
Ofenblech69
Nu Wa
Level 21
God Stats
2W - 2L
1,430 SR
Queue Stats
18W - 30L
1,358 Elo+
Party 1
Gilgamesh
Gilgamesh
Tourettetobi
Gilgamesh
Level 27
God Stats
1W - 1L
1,457 SR
Queue Stats
55W - 57L
1,425 Elo+
Party 1
Fafnir
Fafnir
WasInternes
Fafnir
Level 28
God Stats
3W - 1L
1,636 SR
Queue Stats
58W - 55L
1,455 Elo+
Party 1
Chiron
Chiron
datluetten
Chiron
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 52L
1,404 Elo+
Party 1
Team Averages
Level 46
1,421 SR
1,425 Elo+

VS

Team Averages
Level 80
1,491 SR
1,446 Elo+
Osiris
Osiris
Calvo777
Osiris
Level 105
God Stats
1W - 1L
1,738 SR
Queue Stats
39W - 31L
1,527 Elo+
Solo
Aphrodite
Aphrodite
Löckheed
Aphrodite
Level 68
God Stats
0W - 3L
1,312 SR
Queue Stats
211W - 217L
1,477 Elo+
Solo
Poseidon
Poseidon
NikoHelpAHH
Poseidon
Level 84
God Stats
3W - 3L
1,412 SR
Queue Stats
44W - 38L
1,384 Elo+
Solo
Cupid
Cupid
shapshup44
Cupid
Level 49
God Stats
18W - 20L
1,555 SR
Queue Stats
535W - 515L
1,381 Elo+
Solo
Pele
Pele
thegamingknight
Pele
Level 96
God Stats
2W - 3L
1,438 SR
Queue Stats
112W - 109L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 6
9,632
602
8,463
12,187
5,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 1 / 3
7,461
466
6,622
7,227
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Tourettetobi
Gilgamesh
12
2 / 5 / 4
8,232
515
6,961
14,747
12,492
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
13
3 / 2 / 11
9,261
579
7,919
17,023
22,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
datluetten
Chiron
14
9 / 3 / 5
9,179
574
14,469
12,078
5,353
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Calvo777
Osiris
13
6 / 6 / 2
8,388
524
10,717
18,781
16,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Löckheed
Aphrodite
11
0 / 6 / 2
7,097
444
3,332
11,766
9,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
NikoHelpAHH
Poseidon
13
2 / 2 / 1
7,839
490
9,086
9,082
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
12
3 / 4 / 0
7,597
475
7,109
10,367
3,925
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 2 / 1
7,315
457
6,418
11,631
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
19
20
Kills
13
13
Deaths
20
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Osiris
Calvo777
Osiris
6
6
2
1.17
L
Aphrodite
Löckheed
Aphrodite
0
6
2
0.17
L
Poseidon
NikoHelpAHH
Poseidon
2
2
1
1.25
W
1
1
3
2.5
W
Gilgamesh
Tourettetobi
Gilgamesh
2
5
4
0.8
W
Fafnir
3
2
11
4.25
W
Chiron
datluetten
Chiron
9
3
5
3.83
L
Cupid
3
4
0
0.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,434
Damage
36,662
63,262
Taken
61,627
48,290
Mitigated
38,264
10,959
Healing
15,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,463
2,290
0
1,335
12,187
5,484
166
1,185
11,002
0
71,381
L
Osiris
Calvo777
Osiris
10,717
4,292
0
1,863
18,781
16,981
146
2,598
16,183
0
56,847
L
Aphrodite
Löckheed
Aphrodite
3,332
1,117
2,427
3,601
11,766
9,460
0
2,881
8,885
19,649
0
L
Poseidon
NikoHelpAHH
Poseidon
9,086
851
0
1,845
9,082
3,728
0
3,265
5,817
75,168
0
W
6,622
1,426
0
1,681
7,227
2,623
269
4,228
2,999
43,847
0
W
Gilgamesh
Tourettetobi
Gilgamesh
6,961
2,912
0
919
14,747
12,492
1,160
578
14,169
0
42,479
W
Fafnir
7,919
2,318
0
3,685
17,023
22,338
198
3,380
13,643
22,583
0
W
Chiron
datluetten
Chiron
14,469
6,285
707
2,632
12,078
5,353
1,819
3,360
8,718
0
72,616
L
Cupid
7,109
4,256
438
2,292
10,367
3,925
811
3,910
6,457
0
46,863
L
6,418
1,475
0
3,100
11,631
4,170
0
1,887
9,744
0
49,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,765
Gold Earned
38,236
358
Minions Killed
380
0
Camps Cleared
0
1,573,998
Distance Traveled
1,421,719
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,632
602
107
7
0
338,363
0
L
Osiris
8,388
524
80
5
0
285,111
0
L
Aphrodite
7,097
444
34
2
0
286,910
4
L
Poseidon
7,839
490
121
8
0
286,405
3
W
Nu Wa
7,461
466
65
4
0
326,108
0
W
Gilgamesh
8,232
515
73
5
0
309,894
2
W
Fafnir
9,261
579
21
1
0
306,895
3
W
Chiron
9,179
574
92
6
0
292,738
4
L
Cupid
7,597
475
78
5
0
304,180
0
L
Pele
7,315
457
67
4
0
259,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role