Player Matchup

Zhong Kui
Zhong Kui
Oacley
Zhong Kui
Level 67
God Stats
0W - 1L
1,279 SR
Queue Stats
19W - 22L
1,458 Elo+
Party 1
Arachne
Arachne
VODKA5665
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,487 Elo+
Party 1
Cerberus
Cerberus
Амидомару
Cerberus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,414 Elo+
Party 1
Team Averages
Level 57
1,426 SR
1,453 Elo+

VS

Team Averages
Level 143
1,596 SR
1,469 Elo+
Bacchus
Bacchus
OBSCURESOUL
Bacchus
Level 158
God Stats
8W - 6L
1,559 SR
Queue Stats
406W - 411L
1,503 Elo+
Solo
Chernobog
Chernobog
Rimidalv21
Chernobog
Level 125
God Stats
17W - 7L
1,608 SR
Queue Stats
162W - 119L
1,456 Elo+
Solo
Olorun
Olorun
mitregod13
Olorun
Level 147
God Stats
8W - 3L
1,621 SR
Queue Stats
45W - 42L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Oacley
Zhong Kui
13
6 / 7 / 2
10,859
776
12,677
15,594
11,173
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
VODKA5665
Arachne
12
2 / 5 / 7
9,976
713
6,402
15,140
8,712
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 7 / 6
9,446
675
5,228
20,351
24,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
OBSCURESOUL
Bacchus
14
5 / 1 / 14
11,672
834
9,165
12,897
19,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
Rimidalv21
Chernobog
15
10 / 4 / 7
12,527
895
19,335
12,068
6,056
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Olorun
mitregod13
Olorun
15
3 / 5 / 14
11,572
827
15,870
11,787
5,645
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
9
Kills
18
19
Deaths
10
15
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
OBSCURESOUL
Bacchus
5
1
14
12
L
Zhong Kui
Oacley
Zhong Kui
6
7
2
1
W
Chernobog
Rimidalv21
Chernobog
10
4
7
3.38
L
Arachne
VODKA5665
Arachne
2
5
7
1.1
W
Olorun
mitregod13
Olorun
3
5
14
2
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,307
Damage
44,370
51,085
Taken
36,752
44,691
Mitigated
31,400
6,967
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
OBSCURESOUL
Bacchus
9,165
1,314
0
1,486
12,897
19,699
135
4,780
8,117
24,696
0
L
Zhong Kui
Oacley
Zhong Kui
12,677
989
0
2,971
15,594
11,173
0
8,472
7,122
48,636
0
W
Chernobog
Rimidalv21
Chernobog
19,335
14,046
0
3,276
12,068
6,056
2,065
6,390
5,678
0
52,030
L
Arachne
VODKA5665
Arachne
6,402
3,607
0
1,423
15,140
8,712
24
7,031
8,109
0
18,778
W
Olorun
mitregod13
Olorun
15,870
8,894
1,204
2,762
11,787
5,645
934
6,961
4,826
71,044
0
L
5,228
653
0
2,573
20,351
24,806
0
9,881
10,470
16,344
554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,281
Gold Earned
35,771
114
Minions Killed
200
0
Camps Cleared
0
724,543
Distance Traveled
664,416
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,672
834
28
2
0
245,132
4
L
Zhong Kui
10,859
776
68
5
0
222,476
0
W
Chernobog
12,527
895
64
5
0
203,548
0
L
Arachne
9,976
713
23
2
0
265,157
0
W
Olorun
11,572
827
108
8
0
215,736
0
L
Cerberus
9,446
675
23
2
0
236,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role