Player Matchup

Kukulkan
Kukulkan
DankPuma14
Kukulkan
Level 17
God Stats
16W - 28L
1,372 SR
Queue Stats
32W - 64L
1,245 Elo+
Party 1
Tsukuyomi
Tsukuyomi
R4G1NGR4PTOR
Tsukuyomi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,266 Elo+
Party 1
Sylvanus
Sylvanus
SedateJoker89
Sylvanus
Level 129
God Stats
2W - 6L
1,469 SR
Queue Stats
100W - 132L
1,345 Elo+
Party 1
Team Averages
Level 53
1,447 SR
1,286 Elo+

VS

Team Averages
Level 65
1,415 SR
1,502 Elo+
Artemis
Artemis
LifeskillingOP
Artemis
Level 107
God Stats
1W - 1L
1,246 SR
Queue Stats
5W - 3L
1,597 Elo+
Solo
Da Ji
Da Ji
NonExistantDeity
Da Ji
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 49L
1,596 Elo+
Party 2
Surtr
Surtr
SILENCEDOMEN
Surtr
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DankPuma14
Kukulkan
12
0 / 6 / 1
9,556
637
6,050
11,959
4,079
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
R4G1NGR4PTOR
Tsukuyomi
11
1 / 11 / 1
9,765
651
7,658
18,791
5,689
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
SedateJoker89
Sylvanus
12
1 / 4 / 1
9,573
638
4,981
17,125
21,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 10
12,699
847
19,596
7,212
2,960
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
11 / 2 / 7
13,130
875
14,015
9,900
3,638
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 1 / 13
11,891
793
9,689
18,153
16,108
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
2
Kills
21
21
Deaths
3
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DankPuma14
Kukulkan
0
6
1
0.08
W
7
0
10
12
W
11
2
7
7.25
L
Tsukuyomi
R4G1NGR4PTOR
Tsukuyomi
1
11
1
0.14
W
3
1
13
9.5
L
Sylvanus
SedateJoker89
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,689
Damage
43,300
47,875
Taken
35,265
31,223
Mitigated
22,706
6,894
Healing
9,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DankPuma14
Kukulkan
6,050
458
0
560
11,959
4,079
0
815
11,144
47,151
0
W
19,596
8,730
0
3,071
7,212
2,960
1,819
3,116
4,096
0
63,483
W
14,015
4,916
0
1,468
9,900
3,638
615
3,069
6,831
0
56,550
L
Tsukuyomi
R4G1NGR4PTOR
Tsukuyomi
7,658
2,288
0
165
18,791
5,689
0
120
18,671
0
30,158
W
9,689
3,211
0
4,630
18,153
16,108
468
5,564
12,589
797
38,679
L
Sylvanus
SedateJoker89
Sylvanus
4,981
904
2,128
4,041
17,125
21,455
0
196
16,929
21,944
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,894
Gold Earned
37,720
136
Minions Killed
192
0
Camps Cleared
0
693,816
Distance Traveled
744,922
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,556
637
79
5
0
258,621
0
W
Artemis
12,699
847
98
7
0
213,792
0
W
Da Ji
13,130
875
54
4
0
244,422
0
L
Tsukuyomi
9,765
651
32
2
0
201,538
0
W
Surtr
11,891
793
40
3
0
286,708
0
L
Sylvanus
9,573
638
25
2
0
233,657
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role