Player Matchup

Xbalanque
Xbalanque
JamesTodd
Xbalanque
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 79L
1,405 Elo+
Solo
Ratatoskr
Ratatoskr
Jeopard
Ratatoskr
Level 126
God Stats
3W - 1L
1,822 SR
Queue Stats
249W - 285L
1,371 Elo+
Solo
Cthulhu
Cthulhu
Narkotek1948
Cthulhu
Level 71
God Stats
2W - 0L
1,414 SR
Queue Stats
72W - 67L
1,417 Elo+
Party 2
Ah Puch
Ah Puch
Pelteka1988
Ah Puch
Level 65
God Stats
3W - 1L
1,288 SR
Queue Stats
34W - 49L
1,377 Elo+
Party 2
Fafnir
Fafnir
temp-394075
Fafnir
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
33W - 48L
1,426 Elo+
Party 2
Team Averages
Level 91
1,505 SR
1,399 Elo+

VS

Team Averages
Level 94
1,505 SR
1,472 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Full_hx
Ix Chel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,437 Elo+
Solo
Xing Tian
Xing Tian
Kekidama
Xing Tian
Level 27
God Stats
4W - 3L
1,527 SR
Queue Stats
396W - 401L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
JamesTodd
Xbalanque
17
1 / 1 / 6
8,515
774
10,737
6,626
3,540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ratatoskr
Jeopard
Ratatoskr
5
0 / 0 / 0
5,968
543
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Cthulhu
Narkotek1948
Cthulhu
16
2 / 2 / 2
8,672
788
6,877
9,416
11,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Pelteka1988
Ah Puch
16
5 / 2 / 1
8,694
790
10,230
6,673
3,975
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
15
1 / 1 / 6
7,803
709
4,834
7,462
10,018
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 2 / 2
8,790
799
10,590
9,575
5,816
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
 
Fafnir
14
3 / 3 / 2
8,311
756
4,882
15,303
20,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nox
 
Nox
15
0 / 1 / 2
7,510
683
4,873
5,336
3,052
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ix Chel
Full_hx
Ix Chel
7
0 / 0 / 0
5,946
541
1,285
1,112
553
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Kekidama
Xing Tian
14
0 / 3 / 4
7,288
663
2,602
12,871
12,731
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
9
Kills
6
6
Deaths
9
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
2
2
2
L
Fafnir
 
Fafnir
3
3
2
1.33
L
Nox
 
Nox
0
1
2
1
L
Ix Chel
Full_hx
Ix Chel
0
0
0
0
W
Xbalanque
JamesTodd
Xbalanque
1
1
6
4
W
Ratatoskr
Jeopard
Ratatoskr
0
0
0
0
L
Xing Tian
Kekidama
Xing Tian
0
3
4
0.67
W
Cthulhu
Narkotek1948
Cthulhu
2
2
2
1.5
W
Ah Puch
Pelteka1988
Ah Puch
5
2
1
2.75
W
Fafnir
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,678
Damage
24,232
30,177
Taken
44,197
28,901
Mitigated
42,156
11,278
Healing
13,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,590
2,658
1,544
2,685
9,575
5,816
44
4,584
4,991
0
29,177
L
Fafnir
 
Fafnir
4,882
2,311
1,130
4,694
15,303
20,004
189
5,898
9,405
12,561
0
L
Nox
 
Nox
4,873
391
330
601
5,336
3,052
136
3,278
2,058
11,545
0
L
Ix Chel
Full_hx
Ix Chel
1,285
36
187
0
1,112
553
0
557
555
3,596
0
W
Xbalanque
JamesTodd
Xbalanque
10,737
7,109
1,269
1,999
6,626
3,540
1,148
2,710
3,916
0
24,577
W
Ratatoskr
Jeopard
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
L
Xing Tian
Kekidama
Xing Tian
2,602
230
804
1,059
12,871
12,731
175
7,624
5,247
6,774
0
W
Cthulhu
Narkotek1948
Cthulhu
6,877
223
1,664
2,771
9,416
11,368
0
3,569
5,847
21,622
0
W
Ah Puch
Pelteka1988
Ah Puch
10,230
1,882
1,030
1,028
6,673
3,975
329
3,185
3,488
21,002
0
W
Fafnir
4,834
618
201
1,316
7,462
10,018
0
4,178
3,284
6,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
37,845
95
Minions Killed
119
0
Camps Cleared
0
847,458
Distance Traveled
813,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,790
799
46
4
0
186,742
0
L
Fafnir
8,311
756
17
2
0
191,843
0
L
Nox
7,510
683
38
3
0
200,770
0
L
Ix Chel
5,946
541
7
1
0
44,116
0
W
Xbalanque
8,515
774
39
4
0
200,899
0
W
Ratatoskr
5,968
543
0
0
0
0
0
L
Xing Tian
7,288
663
11
1
0
190,005
0
W
Cthulhu
8,672
788
27
2
0
223,546
0
W
Ah Puch
8,694
790
23
2
0
200,067
0
W
Fafnir
7,803
709
6
1
0
222,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role