Player Matchup

Nox
Nox
InnoLeggenda
Nox
Level 122
God Stats
1W - 1L
1,304 SR
Queue Stats
157W - 208L
1,443 Elo+
Party 1
Hel
Hel
LmfromItaly
Hel
Level 114
God Stats
72W - 63L
1,450 SR
Queue Stats
644W - 623L
1,420 Elo+
Solo
Danzaburou
Danzaburou
Nestaider
Danzaburou
Level 130
God Stats
2W - 4L
1,175 SR
Queue Stats
220W - 273L
1,423 Elo+
Party 1
Vamana
Vamana
RedentoreMaiale
Vamana
Level 138
God Stats
7W - 7L
1,528 SR
Queue Stats
252W - 320L
1,434 Elo+
Party 1
Apollo
Apollo
slayermadan
Apollo
Level 124
God Stats
8W - 2L
1,726 SR
Queue Stats
254W - 297L
1,424 Elo+
Party 1
Team Averages
Level 126
1,436 SR
1,429 Elo+

VS

Team Averages
Level 83
1,562 SR
1,507 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Ginchik
Persephone
Level 68
God Stats
26W - 16L
1,690 SR
Queue Stats
146W - 147L
1,517 Elo+
Party 3
Lancelot
Lancelot
Lunimister457
Lancelot
Level 62
God Stats
5W - 5L
1,624 SR
Queue Stats
90W - 108L
1,513 Elo+
Party 3
Cthulhu
Cthulhu
RsNDelta
Cthulhu
Level 106
God Stats
3W - 4L
1,500 SR
Queue Stats
263W - 262L
1,504 Elo+
Party 2
Ishtar
Ishtar
Snigels
Ishtar
Level 55
God Stats
0W - 1L
1,498 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
6,270
570
3,422
5,167
3,919
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 1
5,929
539
3,007
10,769
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nestaider
Danzaburou
9
1 / 2 / 3
6,002
546
4,930
6,079
2,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 0 / 0
6,775
616
4,397
9,934
7,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
12
4 / 0 / 3
6,921
629
6,230
9,048
3,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
2 / 2 / 0
6,041
549
5,106
9,985
5,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
Ginchik
Persephone
12
2 / 1 / 1
7,409
674
7,224
6,318
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Lunimister457
Lancelot
10
1 / 4 / 1
5,857
532
4,937
9,977
3,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
RsNDelta
Cthulhu
8
0 / 1 / 1
5,366
488
3,583
7,521
6,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Snigels
Ishtar
11
0 / 1 / 0
6,178
562
5,589
6,257
2,403
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
5
5
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
2
2
0
1
L
Persephone
Ginchik
Persephone
2
1
1
2.5
W
2
0
3
3.5
W
0
3
1
0.17
L
Lancelot
Lunimister457
Lancelot
1
4
1
0.38
W
Danzaburou
Nestaider
Danzaburou
1
2
3
1.25
W
2
0
0
2
L
Cthulhu
RsNDelta
Cthulhu
0
1
1
0.5
L
Ishtar
Snigels
Ishtar
0
1
0
0
W
Apollo
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,986
Damage
26,439
40,997
Taken
40,058
21,351
Mitigated
20,396
14,485
Healing
12,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
5,106
2,138
0
3,673
9,985
5,077
0
1,561
8,424
0
39,914
L
Persephone
Ginchik
Persephone
7,224
284
0
1,805
6,318
2,080
216
2,753
3,555
48,571
0
W
3,422
718
0
1,783
5,167
3,919
196
1,687
3,480
22,615
0
W
3,007
151
389
5,132
10,769
3,785
0
7,019
3,750
42,326
0
L
Lancelot
Lunimister457
Lancelot
4,937
1,757
0
500
9,977
3,918
0
612
9,365
0
37,167
W
Danzaburou
Nestaider
Danzaburou
4,930
2,838
0
2,549
6,079
2,210
73
992
5,087
0
31,139
W
4,397
1,920
0
3,526
9,934
7,933
0
0
9,934
0
46,276
L
Cthulhu
RsNDelta
Cthulhu
3,583
453
0
2,536
7,521
6,918
0
1,503
6,018
16,898
0
L
Ishtar
Snigels
Ishtar
5,589
3,933
0
3,636
6,257
2,403
0
0
6,257
0
41,960
W
Apollo
6,230
3,657
0
1,106
9,048
3,504
521
1,109
7,939
0
50,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,897
Gold Earned
30,851
311
Minions Killed
321
0
Camps Cleared
0
1,150,486
Distance Traveled
1,139,223
19
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,041
549
84
8
0
250,556
0
L
Persephone
7,409
674
80
7
0
230,097
1
W
Nox
6,270
570
22
2
0
223,081
4
W
Hel
5,929
539
76
7
0
255,228
3
L
Lancelot
5,857
532
59
5
0
246,984
1
W
Danzaburou
6,002
546
59
5
0
208,527
6
W
Vamana
6,775
616
77
7
0
227,144
4
L
Cthulhu
5,366
488
24
2
0
215,450
4
L
Ishtar
6,178
562
74
7
0
196,136
0
W
Apollo
6,921
629
77
7
0
236,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role