Player Matchup

Nu Wa
Nu Wa
Abaddon_AbysStar
Nu Wa
Level 78
God Stats
16W - 21L
1,642 SR
Queue Stats
131W - 141L
1,453 Elo+
Solo
Nemesis
Nemesis
Azazel--2020
Nemesis
Level 125
God Stats
3W - 3L
1,536 SR
Queue Stats
7W - 13L
1,312 Elo+
Solo
Kukulkan
Kukulkan
HaaaGoteem
Kukulkan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,498 Elo+
Solo
Izanami
Izanami
castillo2201
Izanami
Level 61
God Stats
47W - 34L
1,602 SR
Queue Stats
297W - 290L
1,505 Elo+
Solo
Lancelot
Lancelot
eXoFr3EaK
Lancelot
Level 125
God Stats
1W - 4L
1,782 SR
Queue Stats
30W - 32L
1,573 Elo+
Solo
Team Averages
Level 79
1,612 SR
1,468 Elo+

VS

Team Averages
Level 106
1,440 SR
1,428 Elo+
Ix Chel
Ix Chel
AtroKahn
Ix Chel
Level 144
God Stats
23W - 38L
1,302 SR
Queue Stats
95W - 119L
1,365 Elo+
Solo
Merlin
Merlin
SpitefulOne
Merlin
Level 157
God Stats
11W - 22L
1,495 SR
Queue Stats
750W - 848L
1,382 Elo+
Solo
Anhur
Anhur
TytoRose
Anhur
Level 155
God Stats
12W - 6L
1,580 SR
Queue Stats
159W - 117L
1,603 Elo+
Solo
Guan Yu
Guan Yu
UMADBRO104
Guan Yu
Level 61
God Stats
1W - 4L
1,481 SR
Queue Stats
32W - 40L
1,364 Elo+
Solo
Rama
Rama
kousaxxx4
Rama
Level 14
God Stats
5W - 6L
1,343 SR
Queue Stats
271W - 329L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 1 / 12
10,658
761
15,310
8,963
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Azazel--2020
Nemesis
17
5 / 5 / 9
10,111
722
11,922
12,468
5,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
HaaaGoteem
Kukulkan
20
10 / 3 / 9
12,295
878
15,725
12,836
5,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
castillo2201
Izanami
19
6 / 2 / 7
10,803
772
9,105
12,389
5,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
eXoFr3EaK
Lancelot
17
5 / 3 / 9
10,241
732
10,705
11,293
5,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
AtroKahn
Ix Chel
17
1 / 2 / 4
9,735
695
5,807
11,134
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
15
0 / 11 / 1
9,040
646
9,252
17,251
5,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
TytoRose
Anhur
18
7 / 3 / 5
10,923
780
15,327
15,688
5,952
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
UMADBRO104
Guan Yu
16
2 / 6 / 6
9,800
700
7,941
16,115
10,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Rama
17
4 / 4 / 4
9,981
713
7,248
15,158
4,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
26
Kills
14
14
Deaths
26
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
0
1
12
6
L
Ix Chel
AtroKahn
Ix Chel
1
2
4
1.5
W
Nemesis
Azazel--2020
Nemesis
5
5
9
1.9
W
Kukulkan
HaaaGoteem
Kukulkan
10
3
9
4.83
L
Merlin
0
11
1
0.05
L
Anhur
TytoRose
Anhur
7
3
5
3.17
L
Guan Yu
UMADBRO104
Guan Yu
2
6
6
0.83
W
Izanami
castillo2201
Izanami
6
2
7
4.75
W
Lancelot
eXoFr3EaK
Lancelot
5
3
9
3.17
L
Rama
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,767
Damage
45,575
57,949
Taken
75,346
25,294
Mitigated
31,267
5,385
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,310
4,138
0
1,362
8,963
3,831
376
1,698
7,265
53,490
0
L
Ix Chel
AtroKahn
Ix Chel
5,807
345
601
979
11,134
3,842
122
6,305
4,755
37,793
0
W
Nemesis
Azazel--2020
Nemesis
11,922
3,515
115
876
12,468
5,463
365
2,729
9,739
0
22,832
W
Kukulkan
HaaaGoteem
Kukulkan
15,725
1,066
0
330
12,836
5,625
857
3,123
9,713
51,075
0
L
Merlin
9,252
753
0
582
17,251
5,793
793
4,556
12,654
37,403
0
L
Anhur
TytoRose
Anhur
15,327
10,315
0
4,125
15,688
5,952
446
7,505
8,089
0
53,649
L
Guan Yu
UMADBRO104
Guan Yu
7,941
525
556
2,221
16,115
10,845
0
3,996
12,050
0
23,451
W
Izanami
castillo2201
Izanami
9,105
6,303
0
2,445
12,389
5,232
3,001
3,497
8,892
0
40,632
W
Lancelot
eXoFr3EaK
Lancelot
10,705
1,050
0
257
11,293
5,143
0
4,012
7,281
0
23,997
L
Rama
7,248
5,935
0
3,084
15,158
4,835
450
8,370
6,763
0
32,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,108
Gold Earned
49,479
284
Minions Killed
304
0
Camps Cleared
0
1,445,206
Distance Traveled
1,267,651
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,658
761
80
6
0
277,418
0
L
Ix Chel
9,735
695
77
6
0
308,928
2
W
Nemesis
10,111
722
22
2
0
296,241
0
W
Kukulkan
12,295
878
84
6
0
266,527
0
L
Merlin
9,040
646
58
4
0
204,484
0
L
Anhur
10,923
780
92
7
0
278,973
0
L
Guan Yu
9,800
700
38
3
0
239,983
0
W
Izanami
10,803
772
69
5
0
270,791
0
W
Lancelot
10,241
732
29
2
0
334,229
0
L
Rama
9,981
713
39
3
0
235,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role