Player Matchup

King Arthur
King Arthur
Lord-AerNoxX_eS
King Arthur
Level 129
God Stats
4W - 5L
1,526 SR
Queue Stats
204W - 191L
1,488 Elo+
Solo
Lancelot
Lancelot
ZuluMandel17
Lancelot
Level 155
God Stats
2W - 3L
1,519 SR
Queue Stats
41W - 54L
1,531 Elo+
Solo
Anubis
Anubis
xXEx-kali-bureXx
Anubis
Level 122
God Stats
10W - 16L
1,480 SR
Queue Stats
341W - 358L
1,516 Elo+
Solo
Team Averages
Level 135
1,508 SR
1,512 Elo+

VS

Team Averages
Level 131
1,488 SR
1,589 Elo+
Bacchus
Bacchus
AinsleysRub
Bacchus
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 69L
1,628 Elo+
Party 1
Hercules
Hercules
HercHurts
Hercules
Level 139
God Stats
11W - 4L
1,721 SR
Queue Stats
95W - 80L
1,603 Elo+
Party 1
Ra
Ra
TheBigLogMan
Ra
Level 129
God Stats
12W - 11L
1,244 SR
Queue Stats
57W - 54L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Lord-AerNoxX_eS
King Arthur
10
0 / 4 / 2
6,930
693
4,384
9,956
7,873
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
ZuluMandel17
Lancelot
9
1 / 4 / 0
7,129
713
4,639
8,297
3,155
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 5 / 1
6,993
699
8,704
7,973
4,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AinsleysRub
Bacchus
11
5 / 0 / 4
8,123
812
4,520
6,070
5,170
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
HercHurts
Hercules
11
2 / 2 / 10
8,020
802
7,755
9,181
6,771
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
6 / 0 / 5
8,588
859
7,341
5,882
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
13
13
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AinsleysRub
Bacchus
5
0
4
7
W
Hercules
HercHurts
Hercules
2
2
10
3.5
L
King Arthur
Lord-AerNoxX_eS
King Arthur
0
4
2
0.25
W
6
0
5
8.5
L
Lancelot
ZuluMandel17
Lancelot
1
4
0
0.25
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,727
Damage
19,616
26,226
Taken
21,133
15,458
Mitigated
13,834
4,571
Healing
6,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AinsleysRub
Bacchus
4,520
932
0
1,082
6,070
5,170
440
2,297
3,773
12,964
0
W
Hercules
HercHurts
Hercules
7,755
2,473
0
2,396
9,181
6,771
186
5,341
3,840
0
15,194
L
King Arthur
Lord-AerNoxX_eS
King Arthur
4,384
653
0
1,239
9,956
7,873
0
5,197
4,690
0
19,093
W
7,341
413
1,570
1,308
5,882
1,893
687
1,264
4,618
37,959
0
L
Lancelot
ZuluMandel17
Lancelot
4,639
907
0
1,951
8,297
3,155
0
3,805
4,371
0
26,025
L
8,704
566
0
1,381
7,973
4,430
0
2,785
5,128
27,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,052
Gold Earned
24,731
101
Minions Killed
88
0
Camps Cleared
0
571,059
Distance Traveled
606,117
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,123
812
14
1
0
201,218
0
W
Hercules
8,020
802
16
2
0
199,282
0
L
King Arthur
6,930
693
25
3
0
194,596
0
W
Ra
8,588
859
58
6
0
205,617
0
L
Lancelot
7,129
713
43
4
0
209,220
0
L
Anubis
6,993
699
33
3
0
167,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role