Player Matchup

Pele
Pele
 
Pele
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
 
Jormungandr
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dinorex550
Janus
Level 107
God Stats
4W - 6L
1,721 SR
Queue Stats
196W - 162L
1,573 Elo+
Solo
Neith
Neith
LastCall315
Neith
Level 142
God Stats
9W - 14L
1,496 SR
Queue Stats
406W - 395L
1,440 Elo+
Solo
Mercury
Mercury
SenpaiShaxx
Mercury
Level 95
God Stats
26W - 24L
1,525 SR
Queue Stats
121W - 101L
1,478 Elo+
Solo
Team Averages
Level 133
1,548 SR
1,498 Elo+

VS

Team Averages
Level 122
1,549 SR
1,494 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Drakon246
Ishtar
Level 134
God Stats
19W - 18L
1,545 SR
Queue Stats
509W - 523L
1,425 Elo+
Solo
Mulan
Mulan
GREEDgreedzzz
Mulan
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,581 Elo+
Solo
Surtr
Surtr
Senjuu7
Surtr
Level 127
God Stats
50W - 26L
1,699 SR
Queue Stats
572W - 517L
1,481 Elo+
Solo
Ix Chel
Ix Chel
Smoovcriminalx4
Ix Chel
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 182L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
0 / 0 / 0
5,776
578
3,998
7,527
2,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
 
Jormungandr
8
2 / 2 / 1
5,085
509
4,683
8,331
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
9
2 / 2 / 2
5,644
564
4,811
6,918
2,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 2 / 0
4,958
496
2,557
5,236
2,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
SenpaiShaxx
Mercury
10
1 / 2 / 4
5,860
586
2,831
8,200
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
2 / 0 / 1
5,911
591
4,192
4,274
3,217
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ishtar
Drakon246
Ishtar
9
1 / 1 / 2
5,504
550
3,711
6,059
2,336
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 1 / 5
5,592
559
6,615
8,880
4,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Surtr
Senjuu7
Surtr
11
0 / 0 / 0
6,382
638
4,996
7,336
5,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
3 / 4 / 2
5,625
563
5,086
7,858
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
17
6
Kills
7
8
Deaths
6
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
0
0
0
L
Jormungandr
 
Jormungandr
2
2
1
1.25
W
Baron Samedi
 
Baron Samedi
2
0
1
2.5
L
Janus
2
2
2
1.5
W
Ishtar
Drakon246
Ishtar
1
1
2
2
W
1
1
5
3.5
L
1
2
0
0.5
W
Surtr
Senjuu7
Surtr
0
0
0
0
L
Mercury
SenpaiShaxx
Mercury
1
2
4
1.5
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,880
Damage
24,600
36,212
Taken
34,407
15,126
Mitigated
17,915
9,690
Healing
12,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,998
439
0
3,581
7,527
2,354
0
370
7,157
0
51,977
L
Jormungandr
 
Jormungandr
4,683
1,074
0
500
8,331
5,298
0
2,987
5,344
23,056
0
W
Baron Samedi
 
Baron Samedi
4,192
457
459
2,380
4,274
3,217
200
1,776
2,498
24,350
0
L
Janus
4,811
268
0
2,370
6,918
2,333
0
3,063
3,855
39,198
0
W
Ishtar
Drakon246
Ishtar
3,711
1,801
0
2,743
6,059
2,336
643
981
5,078
0
32,337
W
6,615
1,083
0
1,732
8,880
4,080
0
3,387
5,493
0
30,812
L
2,557
1,075
206
1,788
5,236
2,169
0
2,029
3,207
0
23,884
W
Surtr
Senjuu7
Surtr
4,996
2,274
0
4,144
7,336
5,661
0
0
7,336
1,523
52,091
L
Mercury
SenpaiShaxx
Mercury
2,831
944
0
1,245
8,200
2,972
1,069
1,199
7,001
0
36,771
W
5,086
305
54
1,018
7,858
2,621
0
3,350
4,508
30,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,323
Gold Earned
29,014
280
Minions Killed
264
0
Camps Cleared
0
1,012,594
Distance Traveled
968,139
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,776
578
87
9
0
182,170
0
L
Jormungandr
5,085
509
26
3
0
201,249
2
W
Baron Samedi
5,911
591
28
3
0
185,572
0
L
Janus
5,644
564
62
6
0
206,339
0
W
Ishtar
5,504
550
55
6
0
185,788
0
W
Mulan
5,592
559
47
5
0
218,634
0
L
Neith
4,958
496
39
4
0
186,752
0
W
Surtr
6,382
638
85
9
0
191,048
0
L
Mercury
5,860
586
66
7
0
236,084
0
W
Ix Chel
5,625
563
49
5
0
187,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role