Player Matchup

Nox
Nox
BotoxInjections
Nox
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,236 Elo+
Party 1
Awilix
Awilix
Hεαrt
Awilix
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 9L
1,200 Elo+
Party 1
Kukulkan
Kukulkan
Nick911
Kukulkan
Level 157
God Stats
4W - 0L
1,778 SR
Queue Stats
136W - 126L
1,502 Elo+
Solo
Sylvanus
Sylvanus
ToxicTrooper69
Sylvanus
Level 140
God Stats
46W - 56L
1,509 SR
Queue Stats
207W - 214L
1,498 Elo+
Solo
Danzaburou
Danzaburou
superkiller798
Danzaburou
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 29L
1,529 Elo+
Solo
Team Averages
Level 89
1,557 SR
1,393 Elo+

VS

Team Averages
Level 110
1,491 SR
1,518 Elo+
Hachiman
Hachiman
Daggernic
Hachiman
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
252W - 245L
1,585 Elo+
Solo
Scylla
Scylla
Gabelfou
Scylla
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,404 Elo+
Solo
Ra
Ra
MustSeek
Ra
Level 128
God Stats
1W - 2L
1,284 SR
Queue Stats
106W - 101L
1,508 Elo+
Solo
Serqet
Serqet
Obelsik
Serqet
Level 85
God Stats
1W - 1L
1,730 SR
Queue Stats
246W - 242L
1,527 Elo+
Solo
Mulan
Mulan
ThekidKam
Mulan
Level 81
God Stats
3W - 5L
1,440 SR
Queue Stats
23W - 32L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
7,380
671
5,854
6,695
3,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
Hεαrt
Awilix
12
7 / 0 / 2
7,048
641
7,358
6,103
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Nick911
Kukulkan
11
0 / 0 / 3
6,179
562
2,531
2,558
833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
10
3 / 0 / 3
5,864
533
3,374
6,234
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
superkiller798
Danzaburou
12
5 / 0 / 2
7,405
673
8,290
6,875
3,029
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Daggernic
Hachiman
8
0 / 4 / 0
5,503
500
3,553
7,287
2,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Gabelfou
Scylla
10
0 / 2 / 0
5,656
514
2,833
4,824
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 3 / 1
5,466
497
3,218
6,531
2,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Obelsik
Serqet
9
0 / 5 / 0
5,472
497
2,516
9,174
3,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
ThekidKam
Mulan
10
1 / 6 / 0
5,930
539
5,440
11,498
6,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
20
Kills
1
1
Deaths
20
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Hachiman
Daggernic
Hachiman
0
4
0
0
L
Scylla
Gabelfou
Scylla
0
2
0
0
W
Awilix
Hεαrt
Awilix
7
0
2
8
L
0
3
1
0.17
W
Kukulkan
Nick911
Kukulkan
0
0
3
1.5
L
Serqet
Obelsik
Serqet
0
5
0
0
L
Mulan
ThekidKam
Mulan
1
6
0
0.17
W
Sylvanus
3
0
3
4.5
W
Danzaburou
superkiller798
Danzaburou
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,407
Damage
17,560
28,465
Taken
39,314
13,650
Mitigated
16,731
10,127
Healing
8,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,854
821
0
2,885
6,695
3,599
0
389
5,791
46,286
0
L
Hachiman
Daggernic
Hachiman
3,553
2,414
0
1,375
7,287
2,491
0
671
6,616
0
34,102
L
Scylla
Gabelfou
Scylla
2,833
410
0
1,350
4,824
1,503
0
3,335
1,253
46,067
0
W
Awilix
Hεαrt
Awilix
7,358
3,334
0
794
6,103
2,053
0
466
5,019
0
51,707
L
3,218
240
168
1,910
6,531
2,820
0
1,868
4,617
30,585
0
W
Kukulkan
Nick911
Kukulkan
2,531
209
0
848
2,558
833
0
1,232
1,260
47,399
0
L
Serqet
Obelsik
Serqet
2,516
725
0
460
9,174
3,223
0
293
8,814
0
32,531
L
Mulan
ThekidKam
Mulan
5,440
916
0
2,810
11,498
6,694
0
4,313
6,543
0
38,414
W
Sylvanus
3,374
1,459
724
1,720
6,234
4,136
0
3,089
3,145
19,034
5,587
W
Danzaburou
superkiller798
Danzaburou
8,290
4,959
0
3,156
6,875
3,029
651
752
5,889
0
61,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,876
Gold Earned
28,027
396
Minions Killed
342
0
Camps Cleared
0
1,105,946
Distance Traveled
1,042,613
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,380
671
90
8
0
196,963
0
L
Hachiman
5,503
500
67
6
0
194,053
1
L
Scylla
5,656
514
87
8
0
192,649
0
W
Awilix
7,048
641
77
7
0
275,466
4
L
Ra
5,466
497
61
6
0
234,151
0
W
Kukulkan
6,179
562
92
8
0
213,075
4
L
Serqet
5,472
497
61
6
0
231,375
0
L
Mulan
5,930
539
66
6
0
190,385
2
W
Sylvanus
5,864
533
41
4
0
206,323
0
W
Danzaburou
7,405
673
96
9
0
214,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role