Player Matchup

Serqet
Serqet
Ambxsh
Serqet
Level 89
God Stats
2W - 0L
1,693 SR
Queue Stats
54W - 27L
1,679 Elo+
Party 1
He Bo
He Bo
Meshingo
He Bo
Level 154
God Stats
1W - 1L
1,708 SR
Queue Stats
8W - 9L
1,206 Elo+
Solo
Rama
Rama
Valеntinе
Rama
Level 143
God Stats
1W - 0L
1,609 SR
Queue Stats
19W - 5L
1,761 Elo+
Party 1
Thoth
Thoth
luqidatoR-abbit
Thoth
Level 123
God Stats
7W - 2L
1,721 SR
Queue Stats
61W - 35L
1,677 Elo+
Party 1
Ymir
Ymir
xoKhaleesii
Ymir
Level 157
God Stats
2W - 0L
1,778 SR
Queue Stats
50W - 26L
1,681 Elo+
Party 1
Team Averages
Level 133
1,702 SR
1,601 Elo+

VS

Team Averages
Level 100
1,511 SR
1,492 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BiggDucc
Sylvanus
Level 129
God Stats
1W - 3L
1,437 SR
Queue Stats
130W - 123L
1,577 Elo+
Solo
Ravana
Ravana
vD_ToxicAlien
Ravana
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
213W - 215L
1,424 Elo+
Solo
Mulan
Mulan
黄泉路上的曼珠沙华
Mulan
Level 97
God Stats
24W - 17L
1,617 SR
Queue Stats
60W - 53L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Ambxsh
Serqet
10
5 / 0 / 3
5,733
637
4,543
7,159
2,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

He Bo
Meshingo
He Bo
8
0 / 1 / 1
4,257
473
1,152
5,531
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
3 / 0 / 6
5,890
654
5,771
4,431
1,399
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
7 / 1 / 1
6,109
679
6,713
3,519
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
4 / 1 / 4
5,667
630
3,606
6,573
5,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
9
1 / 3 / 0
5,372
597
4,886
4,703
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
 
Danzaburou
5
0 / 4 / 1
3,807
423
1,477
5,040
1,588
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
BiggDucc
Sylvanus
8
1 / 4 / 0
4,633
515
5,205
8,310
5,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 0
4,685
521
2,054
6,720
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

7
1 / 5 / 0
4,658
518
1,975
8,120
4,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
19
Kills
3
3
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
3
0
0.33
L
Danzaburou
 
Danzaburou
0
4
1
0.13
W
Serqet
Ambxsh
Serqet
5
0
3
6.5
L
Sylvanus
BiggDucc
Sylvanus
1
4
0
0.25
W
He Bo
Meshingo
He Bo
0
1
1
0.5
W
3
0
6
6
W
7
1
1
7.5
L
0
3
0
0
W
4
1
4
6
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,785
Damage
15,597
27,213
Taken
32,893
11,357
Mitigated
15,061
7,525
Healing
6,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,886
108
0
500
4,703
1,313
33
1,777
2,624
35,638
0
L
Danzaburou
 
Danzaburou
1,477
584
0
683
5,040
1,588
0
1,432
3,608
0
10,640
W
Serqet
Ambxsh
Serqet
4,543
1,461
0
2,640
7,159
2,301
0
845
6,222
0
25,460
L
Sylvanus
BiggDucc
Sylvanus
5,205
2,474
336
1,704
8,310
5,403
0
2,594
5,716
21,274
6,770
W
He Bo
Meshingo
He Bo
1,152
0
0
170
5,531
1,617
0
3,616
1,483
16,773
0
W
5,771
5,012
0
2,752
4,431
1,399
601
1,755
2,676
0
44,626
W
6,713
693
0
875
3,519
806
90
0
3,519
34,251
0
L
2,054
665
0
1,169
6,720
2,446
0
1,610
5,110
0
28,455
W
3,606
931
0
1,088
6,573
5,234
52
2,739
3,834
12,576
0
L
1,975
728
0
1,761
8,120
4,311
0
4,058
4,031
0
20,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,656
Gold Earned
23,155
224
Minions Killed
216
0
Camps Cleared
0
923,374
Distance Traveled
760,394
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,372
597
58
6
0
160,576
0
L
Danzaburou
3,807
423
19
2
0
136,694
2
W
Serqet
5,733
637
44
5
0
233,413
0
L
Sylvanus
4,633
515
54
6
0
146,765
2
W
He Bo
4,257
473
28
3
0
182,664
1
W
Rama
5,890
654
78
9
0
162,478
1
W
Thoth
6,109
679
60
7
0
166,710
0
L
Ravana
4,685
521
50
6
0
161,753
1
W
Ymir
5,667
630
14
2
0
178,109
0
L
Mulan
4,658
518
35
4
0
154,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role