Player Matchup

Maui
Maui
DehyaFutanari
Maui
Level 14
God Stats
8W - 4L
1,707 SR
Queue Stats
26W - 12L
1,521 Elo+
Party 2
Fenrir
Fenrir
NickWolfen
Fenrir
Level 126
God Stats
10W - 3L
1,283 SR
Queue Stats
57W - 38L
1,521 Elo+
Party 2
Ra
Ra
xdidox5
Ra
Level 23
God Stats
1W - 0L
1,704 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 2
Team Averages
Level 54
1,564 SR
1,517 Elo+

VS

Team Averages
Level 34
1,623 SR
1,447 Elo+
Ishtar
Ishtar
Hado0oy999
Ishtar
Level 32
God Stats
27W - 18L
1,411 SR
Queue Stats
183W - 184L
1,470 Elo+
Party 1
Ganesha
Ganesha
blackswordmanQ8
Ganesha
Level 26
God Stats
26W - 19L
1,638 SR
Queue Stats
348W - 339L
1,443 Elo+
Party 1
Ra
Ra
xxderkifferxx
Ra
Level 43
God Stats
0W - 2L
1,819 SR
Queue Stats
13W - 19L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 11
9,310
846
4,771
9,308
11,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
NickWolfen
Fenrir
12
7 / 1 / 7
9,823
893
8,656
15,198
18,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 3 / 9
10,056
914
14,857
10,453
4,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Hado0oy999
Ishtar
9
0 / 6 / 3
7,677
698
8,901
11,272
5,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 3 / 3
7,477
680
4,315
11,864
12,937
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

11
4 / 5 / 0
8,600
782
9,769
9,197
4,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
4
4
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
11
8.5
L
Ishtar
Hado0oy999
Ishtar
0
6
3
0.25
W
Fenrir
NickWolfen
Fenrir
7
1
7
10.5
L
0
3
3
0.5
W
4
3
9
2.83
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,284
Damage
22,985
34,959
Taken
32,333
35,199
Mitigated
22,628
9,122
Healing
4,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,771
1,013
0
0
9,308
11,891
641
4,221
5,001
10,478
0
L
Ishtar
Hado0oy999
Ishtar
8,901
5,699
0
1,039
11,272
5,365
462
6,039
5,110
0
32,481
W
Fenrir
NickWolfen
Fenrir
8,656
2,682
0
1,252
15,198
18,665
425
4,851
10,310
0
20,683
L
4,315
363
0
750
11,864
12,937
0
7,891
3,630
7,461
530
W
14,857
1,809
3,275
4,595
10,453
4,643
1,492
4,601
5,852
64,158
0
L
9,769
570
934
1,591
9,197
4,326
188
5,111
3,965
42,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,189
Gold Earned
23,754
113
Minions Killed
108
0
Camps Cleared
0
706,683
Distance Traveled
611,354
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,310
846
6
1
0
235,174
0
L
Ishtar
7,677
698
46
4
0
203,017
0
W
Fenrir
9,823
893
19
2
0
240,347
0
L
Ganesha
7,477
680
0
0
0
209,192
0
W
Ra
10,056
914
88
8
0
231,162
0
L
Ra
8,600
782
62
6
0
199,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role