Player Matchup

Mercury
Mercury
COL deltary
Mercury
Level 76
God Stats
2W - 1L
1,692 SR
Queue Stats
121W - 112L
1,412 Elo+
Solo
Skadi
Skadi
ElitePro_13
Skadi
Level 45
God Stats
12W - 4L
1,555 SR
Queue Stats
16W - 13L
1,471 Elo+
Solo
Olorun
Olorun
Eva_bg_bg
Olorun
Level 84
God Stats
583W - 602L
1,548 SR
Queue Stats
647W - 696L
1,468 Elo+
Party 1
Ymir
Ymir
Lunarforce7
Ymir
Level 66
God Stats
4W - 11L
1,331 SR
Queue Stats
104W - 128L
1,237 Elo+
Party 1
Amaterasu
Amaterasu
Woldemar 0604
Amaterasu
Level 39
God Stats
19W - 25L
1,290 SR
Queue Stats
257W - 236L
1,361 Elo+
Solo
Team Averages
Level 62
1,483 SR
1,390 Elo+

VS

Team Averages
Level 71
1,622 SR
1,412 Elo+
Baron Samedi
Baron Samedi
Baron_Samadi
Baron Samedi
Level 64
God Stats
11W - 5L
1,847 SR
Queue Stats
20W - 26L
1,358 Elo+
Solo
Thanatos
Thanatos
Charlito019
Thanatos
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 44L
1,430 Elo+
Solo
Tsukuyomi
Tsukuyomi
ICP1_OSKIMM
Tsukuyomi
Level 60
God Stats
26W - 13L
1,472 SR
Queue Stats
209W - 207L
1,339 Elo+
Solo
Cthulhu
Cthulhu
LuciP29
Cthulhu
Level 114
God Stats
31W - 31L
1,572 SR
Queue Stats
345W - 348L
1,484 Elo+
Solo
Anubis
Anubis
VickDecks
Anubis
Level 49
God Stats
6W - 5L
1,717 SR
Queue Stats
16W - 20L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
COL deltary
Mercury
11
8 / 0 / 0
6,868
624
6,029
7,599
2,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

9
1 / 0 / 1
5,688
517
1,616
3,251
1,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Olorun
Eva_bg_bg
Olorun
12
0 / 0 / 3
6,595
600
2,069
5,134
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
0 / 0 / 1
5,783
526
1,097
6,219
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amaterasu
Woldemar 0604
Amaterasu
12
4 / 1 / 5
7,130
648
8,336
11,863
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baron_Samadi
Baron Samedi
9
0 / 1 / 0
4,930
448
4,475
5,405
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Charlito019
Thanatos
9
1 / 7 / 0
5,392
490
3,754
10,788
3,617
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tsukuyomi
ICP1_OSKIMM
Tsukuyomi
1
0 / 1 / 0
3,618
329
0
846
184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
LuciP29
Cthulhu
9
0 / 3 / 0
5,095
463
5,221
7,467
8,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
VickDecks
Anubis
9
0 / 3 / 0
5,426
493
3,441
6,954
2,886
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
15
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Baron_Samadi
Baron Samedi
0
1
0
0
W
Mercury
COL deltary
Mercury
8
0
0
8
L
Thanatos
Charlito019
Thanatos
1
7
0
0.14
W
1
0
1
1.5
W
Olorun
Eva_bg_bg
Olorun
0
0
3
1.5
L
Tsukuyomi
ICP1_OSKIMM
Tsukuyomi
0
1
0
0
L
Cthulhu
LuciP29
Cthulhu
0
3
0
0
W
0
0
1
0.5
L
Anubis
VickDecks
Anubis
0
3
0
0
W
Amaterasu
Woldemar 0604
Amaterasu
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,147
Damage
16,891
34,066
Taken
31,460
14,951
Mitigated
17,642
10,565
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Baron_Samadi
Baron Samedi
4,475
232
62
1,805
5,405
2,436
0
675
4,730
31,957
0
W
Mercury
COL deltary
Mercury
6,029
2,760
0
1,398
7,599
2,452
0
2,880
4,719
0
36,543
L
Thanatos
Charlito019
Thanatos
3,754
2,479
0
4,146
10,788
3,617
0
742
10,046
0
30,310
W
1,616
564
0
238
3,251
1,087
701
1,800
1,451
0
40,523
W
Olorun
Eva_bg_bg
Olorun
2,069
801
130
2,522
5,134
1,926
789
2,531
2,603
56,209
0
L
Tsukuyomi
ICP1_OSKIMM
Tsukuyomi
0
0
0
5
846
184
0
0
846
0
166
L
Cthulhu
LuciP29
Cthulhu
5,221
534
71
783
7,467
8,519
0
251
7,216
27,654
0
W
1,097
88
0
932
6,219
4,328
54
3,559
2,660
8,358
0
L
Anubis
VickDecks
Anubis
3,441
222
0
2,090
6,954
2,886
0
1,498
5,456
37,868
0
W
Amaterasu
Woldemar 0604
Amaterasu
8,336
5,785
0
5,345
11,863
5,158
0
2,367
9,496
0
39,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,064
Gold Earned
24,461
280
Minions Killed
199
0
Camps Cleared
0
1,120,635
Distance Traveled
786,858
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
4,930
448
43
4
0
206,099
0
W
Mercury
6,868
624
60
5
0
274,271
0
L
Thanatos
5,392
490
46
4
0
181,758
0
W
Skadi
5,688
517
66
6
0
191,489
4
W
Olorun
6,595
600
86
8
0
218,206
0
L
Tsukuyomi
3,618
329
1
0
0
15,825
0
L
Cthulhu
5,095
463
51
5
0
212,725
0
W
Ymir
5,783
526
8
1
0
211,618
0
L
Anubis
5,426
493
58
5
0
170,451
0
W
Amaterasu
7,130
648
60
5
0
225,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role