Player Matchup

Sol
Sol
 
Sol
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NoSk1ll93
Anubis
Level 86
God Stats
7W - 4L
1,528 SR
Queue Stats
402W - 396L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
NoSkill99
Cthulhu
Level 100
God Stats
8W - 3L
1,899 SR
Queue Stats
311W - 282L
1,478 Elo+
Party 1
Rama
Rama
thebarkerian
Rama
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
147W - 103L
1,520 Elo+
Solo
Team Averages
Level 108
1,585 SR
1,491 Elo+

VS

Team Averages
Level 104
1,338 SR
1,501 Elo+
Thoth
Thoth
 
Thoth
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
MiyakoTeng
Chronos
Level 126
God Stats
2W - 4L
1,615 SR
Queue Stats
200W - 221L
1,540 Elo+
Solo
Raijin
Raijin
Redeed
Raijin
Level 103
God Stats
0W - 4L
1,159 SR
Queue Stats
105W - 87L
1,516 Elo+
Solo
Surtr
Surtr
ondrejvole
Surtr
Level 61
God Stats
0W - 4L
1,098 SR
Queue Stats
74W - 79L
1,505 Elo+
Party 2
Cthulhu
Cthulhu
rash1318
Cthulhu
Level 104
God Stats
3W - 4L
1,320 SR
Queue Stats
780W - 796L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 2 / 14
7,853
982
4,964
5,309
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
 
Freya
12
2 / 7 / 9
7,544
943
5,215
9,663
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
NoSk1ll93
Anubis
14
3 / 2 / 7
7,980
998
3,580
6,668
3,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
NoSkill99
Cthulhu
13
0 / 4 / 17
7,825
978
4,711
10,659
11,058
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
17 / 2 / 5
10,538
1,317
21,978
8,983
4,364
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
4 / 5 / 4
7,864
983
6,201
7,969
3,773
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
MiyakoTeng
Chronos
13
4 / 5 / 5
7,765
971
5,474
9,898
4,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Raijin
Redeed
Raijin
13
4 / 3 / 4
7,627
953
10,955
6,465
3,181
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
12
2 / 4 / 3
6,712
839
3,584
8,592
9,875
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
rash1318
Cthulhu
9
0 / 6 / 3
6,119
765
3,854
12,564
11,164
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
33
23
Kills
14
17
Deaths
23
52
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
14
4
W
Freya
 
Freya
2
7
9
0.93
L
Thoth
 
Thoth
4
5
4
1.2
L
Chronos
MiyakoTeng
Chronos
4
5
5
1.3
W
Anubis
NoSk1ll93
Anubis
3
2
7
3.25
W
Cthulhu
NoSkill99
Cthulhu
0
4
17
2.13
L
Raijin
Redeed
Raijin
4
3
4
2
L
Surtr
2
4
3
0.88
L
Cthulhu
rash1318
Cthulhu
0
6
3
0.25
W
17
2
5
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,448
Damage
30,068
41,282
Taken
45,488
24,617
Mitigated
32,578
12,431
Healing
6,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,964
1,105
517
1,590
5,309
2,160
2,557
4,208
1,101
17,186
0
W
Freya
 
Freya
5,215
1,735
0
767
9,663
3,782
891
6,519
3,144
7,013
0
L
Thoth
 
Thoth
6,201
203
829
1,462
7,969
3,773
24
3,662
4,307
16,588
0
L
Chronos
MiyakoTeng
Chronos
5,474
2,115
234
434
9,898
4,585
0
4,746
5,152
12,237
0
W
Anubis
NoSk1ll93
Anubis
3,580
307
339
2,971
6,668
3,253
1,160
4,985
1,683
17,028
0
W
Cthulhu
NoSkill99
Cthulhu
4,711
172
595
1,505
10,659
11,058
201
5,580
5,079
10,252
75
L
Raijin
Redeed
Raijin
10,955
507
326
990
6,465
3,181
21
1,922
4,543
20,031
0
L
Surtr
3,584
855
53
1,154
8,592
9,875
0
3,337
5,255
74
5,470
L
Cthulhu
rash1318
Cthulhu
3,854
316
80
1,035
12,564
11,164
0
4,785
7,779
6,468
0
W
21,978
18,387
627
3,520
8,983
4,364
3,789
5,223
3,760
0
42,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,740
Gold Earned
36,087
111
Minions Killed
67
0
Camps Cleared
0
747,203
Distance Traveled
681,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,853
982
24
3
0
135,538
0
W
Freya
7,544
943
3
0
0
141,641
0
L
Thoth
7,864
983
19
2
0
135,726
0
L
Chronos
7,765
971
16
2
0
126,948
0
W
Anubis
7,980
998
34
4
0
150,600
0
W
Cthulhu
7,825
978
8
1
0
170,557
0
L
Raijin
7,627
953
18
2
0
158,798
0
L
Surtr
6,712
839
10
1
0
130,435
0
L
Cthulhu
6,119
765
4
1
0
129,975
0
W
Rama
10,538
1,317
42
5
0
148,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role