Player Matchup

He Bo
He Bo
 
He Bo
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AyedolfYeetler
Fenrir
Level 103
God Stats
7W - 9L
1,592 SR
Queue Stats
271W - 267L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Hawley8
Cthulhu
Level 15
God Stats
0W - 3L
1,361 SR
Queue Stats
4W - 10L
1,358 Elo+
Party 2
Hachiman
Hachiman
Psycho Smiley17
Hachiman
Level 88
God Stats
23W - 18L
1,826 SR
Queue Stats
138W - 125L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
Shadowseethe
Baron Samedi
Level 126
God Stats
3W - 2L
1,907 SR
Queue Stats
78W - 76L
1,571 Elo+
Solo
Team Averages
Level 91
1,637 SR
1,488 Elo+

VS

Team Averages
Level 132
1,457 SR
1,494 Elo+
Poseidon
Poseidon
 
Poseidon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Bloopa1
Hachiman
Level 154
God Stats
7W - 7L
1,375 SR
Queue Stats
173W - 166L
1,487 Elo+
Party 3
Ullr
Ullr
PanzerVIPredator
Ullr
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 224L
1,576 Elo+
Party 1
Anubis
Anubis
StoofHappens
Anubis
Level 155
God Stats
14W - 14L
1,410 SR
Queue Stats
133W - 126L
1,489 Elo+
Party 3
Nike
Nike
cinzul
Nike
Level 69
God Stats
4W - 3L
1,500 SR
Queue Stats
82W - 64L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
12
1 / 3 / 4
6,626
510
7,055
9,629
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 0 / 0
6,280
483
2,597
14,510
8,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Hawley8
Cthulhu
10
2 / 3 / 3
5,979
460
2,336
10,457
5,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hachiman
7
1 / 3 / 1
5,057
389
2,274
6,478
1,377
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Shadowseethe
Baron Samedi
12
4 / 5 / 2
7,016
540
9,281
10,397
4,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
4 / 0 / 5
8,454
650
9,275
9,813
3,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Bloopa1
Hachiman
13
3 / 1 / 4
7,682
591
6,287
6,233
2,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
4 / 4 / 2
7,410
570
5,245
11,409
4,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
10
3 / 3 / 3
6,764
520
10,236
8,759
4,234
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
cinzul
Nike
12
0 / 0 / 0
7,261
559
6,389
6,393
5,724
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
28
8
Kills
14
14
Deaths
8
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
3
4
1
W
Poseidon
 
Poseidon
4
0
5
6.5
L
0
0
0
0
W
Hachiman
Bloopa1
Hachiman
3
1
4
5
L
Cthulhu
Hawley8
Cthulhu
2
3
3
1.17
W
4
4
2
1.25
L
Hachiman
1
3
1
0.5
L
Baron Samedi
Shadowseethe
Baron Samedi
4
5
2
1
W
Anubis
3
3
3
1.5
W
Nike
cinzul
Nike
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,543
Damage
37,432
51,471
Taken
42,607
23,465
Mitigated
20,700
16,953
Healing
10,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
7,055
570
0
3,272
9,629
3,018
0
3,434
6,195
50,269
0
W
Poseidon
 
Poseidon
9,275
2,260
0
2,232
9,813
3,615
1,368
3,741
6,072
75,672
0
L
2,597
976
0
7,613
14,510
8,599
0
3,360
11,150
0
39,909
W
Hachiman
Bloopa1
Hachiman
6,287
4,390
0
2,980
6,233
2,396
2,525
1,329
4,904
0
57,408
L
Cthulhu
Hawley8
Cthulhu
2,336
292
1,168
498
10,457
5,794
0
5,476
4,981
11,598
0
W
5,245
1,070
0
250
11,409
4,731
0
9,519
1,890
0
37,415
L
Hachiman
2,274
1,320
0
1,047
6,478
1,377
0
2,828
3,650
0
18,364
L
Baron Samedi
Shadowseethe
Baron Samedi
9,281
279
327
3,028
10,397
4,677
0
4,413
5,984
44,669
0
W
Anubis
10,236
646
0
3,778
8,759
4,234
968
3,560
5,199
42,221
0
W
Nike
cinzul
Nike
6,389
1,008
0
1,340
6,393
5,724
0
523
5,870
0
45,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,958
Gold Earned
37,571
261
Minions Killed
410
0
Camps Cleared
0
1,111,872
Distance Traveled
1,241,058
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,626
510
87
7
0
274,615
0
W
Poseidon
8,454
650
110
8
0
292,934
0
L
Fenrir
6,280
483
72
6
0
253,311
0
W
Hachiman
7,682
591
78
6
0
231,947
0
L
Cthulhu
5,979
460
13
1
0
222,664
0
W
Ullr
7,410
570
72
6
0
249,895
2
L
Hachiman
5,057
389
25
2
0
128,929
0
L
Baron Samedi
7,016
540
64
5
0
232,353
2
W
Anubis
6,764
520
71
5
0
235,000
8
W
Nike
7,261
559
79
6
0
231,282
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role