Player Matchup

Baron Samedi
Baron Samedi
Fulltimegott
Baron Samedi
Level 24
God Stats
0W - 2L
1,284 SR
Queue Stats
10W - 8L
1,556 Elo+
Party 1
Ullr
Ullr
Goth23
Ullr
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,556 Elo+
Party 1
Odin
Odin
Killer300
Odin
Level 29
God Stats
0W - 1L
1,275 SR
Queue Stats
10W - 8L
1,556 Elo+
Party 1
Team Averages
Level 34
1,353 SR
1,556 Elo+

VS

Team Averages
Level 111
1,553 SR
1,425 Elo+
Aphrodite
Aphrodite
LythergicLion
Aphrodite
Level 63
God Stats
3W - 3L
1,470 SR
Queue Stats
77W - 68L
1,465 Elo+
Solo
Shiva
Shiva
Sincrom
Shiva
Level 155
God Stats
1W - 0L
1,306 SR
Queue Stats
3W - 3L
1,310 Elo+
Party 2
Hou Yi
Hou Yi
gonder30
Hou Yi
Level 115
God Stats
1W - 0L
1,882 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fulltimegott
Baron Samedi
11
2 / 5 / 1
8,879
683
10,958
10,171
4,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
Goth23
Ullr
11
0 / 3 / 3
8,435
649
7,913
11,937
5,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Odin
11
1 / 5 / 2
8,536
657
6,258
15,058
16,303
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LythergicLion
Aphrodite
14
5 / 1 / 8
10,714
824
10,483
10,349
5,909
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Shiva
Sincrom
Shiva
13
4 / 1 / 9
9,995
769
9,050
12,732
14,688
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
gonder30
Hou Yi
13
4 / 1 / 8
10,111
778
12,016
7,142
3,520
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
13
13
Deaths
3
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Fulltimegott
Baron Samedi
2
5
1
0.5
L
Ullr
Goth23
Ullr
0
3
3
0.5
L
Odin
1
5
2
0.4
W
Aphrodite
LythergicLion
Aphrodite
5
1
8
9
W
Shiva
Sincrom
Shiva
4
1
9
8.5
W
Hou Yi
gonder30
Hou Yi
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,129
Damage
31,549
37,166
Taken
30,223
26,425
Mitigated
24,117
4,482
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Fulltimegott
Baron Samedi
10,958
1,346
940
1,820
10,171
4,619
0
3,659
6,512
42,900
0
L
Ullr
Goth23
Ullr
7,913
4,481
0
606
11,937
5,503
0
3,574
8,363
0
31,512
L
Odin
6,258
1,132
0
1,116
15,058
16,303
0
4,211
10,847
0
13,981
W
Aphrodite
LythergicLion
Aphrodite
10,483
1,815
3,942
6,445
10,349
5,909
883
2,784
7,565
51,662
0
W
Shiva
Sincrom
Shiva
9,050
745
224
569
12,732
14,688
306
4,506
8,226
0
27,756
W
Hou Yi
gonder30
Hou Yi
12,016
5,313
0
1,569
7,142
3,520
1,380
4,107
3,035
0
32,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,850
Gold Earned
30,820
113
Minions Killed
156
0
Camps Cleared
0
658,957
Distance Traveled
752,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,879
683
48
4
0
201,784
0
L
Ullr
8,435
649
49
4
0
217,768
0
L
Odin
8,536
657
16
1
0
239,405
0
W
Aphrodite
10,714
824
79
6
0
236,207
0
W
Shiva
9,995
769
25
2
0
279,627
0
W
Hou Yi
10,111
778
52
4
0
237,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role