Player Matchup

Serqet
Serqet
Platinum I
ANHURKNEES
Serqet
Platinum I
Level 164
God Stats
9W - 8L
1,772 SR
Queue Stats
223W - 173L
1,864 MMR
Party 1
Sol
Sol
Platinum IV
Minxes
Sol
Platinum IV
Level 157
God Stats
1W - 1L
1,516 SR
Queue Stats
63W - 39L
1,770 MMR
Party 1
Atlas
Atlas
Diamond IV
Pφtatφ
Atlas
Diamond IV
Level 109
God Stats
3W - 4L
1,545 SR
Queue Stats
57W - 40L
2,132 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,611 SR
1,922 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,432 SR
1,754 MMR
Ix Chel
Ix Chel
Platinum II
GOMEZPJ
Ix Chel
Platinum II
Level 57
God Stats
19W - 11L
1,635 SR
Queue Stats
70W - 54L
2,070 MMR
Party 2
Xing Tian
Xing Tian
Gold V
NephalemAzel
Xing Tian
Gold V
Level 143
God Stats
1W - 1L
1,310 SR
Queue Stats
32W - 32L
1,409 MMR
Solo
Rama
Rama
Gold I
RageGaming503
Rama
Gold I
Level 129
God Stats
1W - 1L
1,350 SR
Queue Stats
47W - 42L
1,783 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ANHURKNEES
Serqet
13
4 / 4 / 4
10,980
784
10,667
12,356
12,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Minxes
Sol
15
7 / 5 / 4
12,100
864
17,778
14,744
6,025
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Atlas
Pφtatφ
Atlas
14
1 / 3 / 9
10,449
746
10,072
19,717
28,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bans
AchillesAphroditeBaba YagaAo KuangMartichoras

VS

Bans
HerculesAresBaron SamediGebPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
GOMEZPJ
Ix Chel
16
8 / 3 / 4
11,981
856
17,135
15,515
6,817
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xing Tian
NephalemAzel
Xing Tian
13
0 / 3 / 9
10,284
735
5,010
19,837
23,402
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
4 / 6 / 4
11,797
843
12,517
13,840
5,638
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
12
Kills
12
12
Deaths
12
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Serqet
ANHURKNEES
Serqet
4
4
4
1.5
W
Ix Chel
GOMEZPJ
Ix Chel
8
3
4
3.33
L
Sol
Minxes
Sol
7
5
4
1.8
W
Xing Tian
NephalemAzel
Xing Tian
0
3
9
1.5
L
Atlas
Pφtatφ
Atlas
1
3
9
1.83
W
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,517
Damage
34,662
46,817
Taken
49,192
46,723
Mitigated
35,857
10,186
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
ANHURKNEES
Serqet
10,667
2,302
0
305
12,356
12,696
82
5,624
6,732
0
31,747
W
Ix Chel
GOMEZPJ
Ix Chel
17,135
2,693
1,813
5,096
15,515
6,817
360
10,190
4,501
65,091
0
L
Sol
Minxes
Sol
17,778
8,779
0
6,918
14,744
6,025
1,583
6,949
7,795
71,703
0
W
Xing Tian
NephalemAzel
Xing Tian
5,010
625
0
0
19,837
23,402
48
8,164
11,234
15,146
0
L
Atlas
Pφtatφ
Atlas
10,072
3,862
359
2,604
19,717
28,002
83
10,042
9,675
31,715
0
W
12,517
11,512
0
2,981
13,840
5,638
2,410
9,694
3,810
0
42,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,529
Gold Earned
34,062
160
Minions Killed
159
0
Camps Cleared
0
721,247
Distance Traveled
749,794
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,980
784
31
2
0
249,588
0
W
Ix Chel
11,981
856
72
5
0
253,213
0
L
Sol
12,100
864
100
7
0
222,585
0
W
Xing Tian
10,284
735
17
1
0
273,154
2
L
Atlas
10,449
746
29
2
0
249,074
0
W
Rama
11,797
843
70
5
0
223,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role