Player Matchup

Mercury
Mercury
Diamond IV
DoctorProlific
Mercury
Diamond IV
Level 140
God Stats
17W - 12L
1,719 SR
Queue Stats
452W - 446L
2,151 MMR
Solo
Hercules
Hercules
Platinum I
GalaxyNA
Hercules
Platinum I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 92L
1,848 MMR
Solo
Neith
Neith
Platinum III
I Tower Dive
Neith
Platinum III
Level 99
God Stats
9W - 13L
1,643 SR
Queue Stats
245W - 232L
1,877 MMR
Solo
Janus
Janus
Diamond IV
Risedroid
Janus
Diamond IV
Level 240
God Stats
45W - 56L
1,566 SR
Queue Stats
473W - 442L
2,037 MMR
Solo
Ares
Ares
Platinum I
SliceEndDicer
Ares
Platinum I
Level 161
God Stats
1W - 0L
1,356 SR
Queue Stats
86W - 73L
1,908 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 149
1,557 SR
1,964 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 118
1,455 SR
1,960 MMR
Thoth
Thoth
Platinum III
FallenBIood
Thoth
Platinum III
Level 157
God Stats
0W - 1L
1,318 SR
Queue Stats
68W - 70L
1,865 MMR
Party 1
Horus
Horus
Platinum III
JukeSkywaukr
Horus
Platinum III
Level 191
God Stats
8W - 21L
1,266 SR
Queue Stats
460W - 473L
1,852 MMR
Solo
Tyr
Tyr
Platinum I
Tribulence
Tyr
Platinum I
Level 66
God Stats
0W - 3L
1,328 SR
Queue Stats
110W - 54L
2,269 MMR
Party 2
Maui
Maui
Platinum IV
Worcy
Maui
Platinum IV
Level 125
God Stats
0W - 3L
1,432 SR
Queue Stats
74W - 60L
1,830 MMR
Party 1
Rama
Rama
Platinum V
sђυαv
Rama
Platinum V
Level 49
God Stats
1W - 1L
1,932 SR
Queue Stats
5W - 6L
1,986 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 4
9,019
601
11,404
10,631
4,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
GalaxyNA
Hercules
13
3 / 0 / 7
8,311
554
9,679
11,109
9,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 0 / 4
8,825
588
9,238
7,379
2,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
Risedroid
Janus
14
2 / 1 / 4
8,895
593
6,450
6,164
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 8
7,368
491
8,986
9,881
7,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AphroditeBakasuraSerqetAthena

VS

Bans
King ArthurVamanaAo KuangIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 1
7,597
506
5,395
8,496
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 1 / 0
7,232
482
5,131
10,346
5,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 6 / 1
6,546
436
7,362
15,466
14,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
Worcy
Maui
9
0 / 6 / 1
6,361
424
2,827
16,769
13,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Rama
14
0 / 1 / 0
8,140
543
4,873
10,446
3,978
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
16
Kills
2
2
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
1
2
1
0.75
W
Hercules
GalaxyNA
Hercules
3
0
7
6.5
W
2
0
4
4
L
1
1
0
1
W
Janus
Risedroid
Janus
2
1
4
4
W
2
0
8
6
L
0
6
1
0.08
L
Maui
Worcy
Maui
0
6
1
0.08
L
Rama
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,757
Damage
25,588
45,164
Taken
61,523
27,453
Mitigated
41,555
11,178
Healing
17,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,404
8,547
0
1,724
10,631
4,125
193
2,353
8,192
0
84,362
L
5,395
253
0
1,846
8,496
3,561
0
3,136
5,360
66,725
0
W
Hercules
GalaxyNA
Hercules
9,679
4,257
0
4,153
11,109
9,805
0
1,150
9,873
0
59,188
W
9,238
3,292
0
2,037
7,379
2,929
618
347
7,032
0
82,345
L
5,131
2,017
360
4,583
10,346
5,560
0
1,594
8,752
0
47,192
W
Janus
Risedroid
Janus
6,450
597
0
430
6,164
2,682
448
2,549
3,447
80,822
0
W
8,986
739
0
2,834
9,881
7,912
73
1,842
7,961
24,895
0
L
7,362
752
0
3,084
15,466
14,677
0
2,531
12,935
0
43,344
L
Maui
Worcy
Maui
2,827
819
1,323
1,660
16,769
13,779
0
7,080
9,689
11,135
0
L
Rama
4,873
4,239
0
4,794
10,446
3,978
0
1,095
9,351
0
81,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,418
Gold Earned
35,876
511
Minions Killed
459
0
Camps Cleared
0
1,608,331
Distance Traveled
1,522,004
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,019
601
116
8
0
353,453
2
L
Thoth
7,597
506
143
10
0
299,411
4
W
Hercules
8,311
554
90
6
0
331,727
1
W
Neith
8,825
588
126
8
0
269,432
0
L
Horus
7,232
482
76
5
0
330,396
0
W
Janus
8,895
593
151
10
0
326,816
1
W
Ares
7,368
491
28
2
0
326,903
4
L
Tyr
6,546
436
63
4
0
309,513
1
L
Maui
6,361
424
11
1
0
296,745
2
L
Rama
8,140
543
166
11
0
285,939
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role