Player Matchup

Sol
Sol
 
Sol
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
ICHIBAN4men
Susano
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 93L
1,197 Elo+
Solo
Da Ji
Da Ji
JHarris3030
Da Ji
Level 102
God Stats
1W - 2L
1,703 SR
Queue Stats
287W - 283L
1,547 Elo+
Solo
Surtr
Surtr
Yanks300
Surtr
Level 176
God Stats
0W - 1L
1,275 SR
Queue Stats
350W - 355L
1,515 Elo+
Solo
Khepri
Khepri
poseifreak
Khepri
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,588 Elo+
Solo
Team Averages
Level 133
1,496 SR
1,469 Elo+

VS

Team Averages
Level 106
1,540 SR
1,521 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CoDmastakilla86
Neith
Level 57
God Stats
3W - 4L
1,264 SR
Queue Stats
351W - 374L
1,480 Elo+
Solo
Ah Puch
Ah Puch
chrisbabakadoos
Ah Puch
Level 176
God Stats
10W - 11L
1,699 SR
Queue Stats
420W - 411L
1,572 Elo+
Solo
Tsukuyomi
Tsukuyomi
lxSoullessxl
Tsukuyomi
Level 156
God Stats
5W - 5L
1,734 SR
Queue Stats
631W - 631L
1,571 Elo+
Solo
Charybdis
Charybdis
再来两瓶啤酒
Charybdis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
4 / 2 / 6
9,362
936
18,360
9,935
4,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Susano
13
2 / 5 / 4
7,202
720
6,493
9,895
4,670
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 6 / 5
7,054
705
4,878
10,337
4,385
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
Yanks300
Surtr
12
3 / 6 / 3
7,270
727
12,000
15,891
18,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
poseifreak
Khepri
11
0 / 7 / 6
6,836
684
2,481
15,290
13,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
8 / 1 / 16
10,232
1,023
7,814
13,773
18,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 1 / 18
8,098
810
8,185
7,610
4,458
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
8 / 0 / 12
9,818
982
19,627
5,971
3,209
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
lxSoullessxl
Tsukuyomi
16
9 / 5 / 10
10,020
1,002
14,206
13,638
7,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 8
7,166
717
5,397
9,023
4,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
11
Kills
26
26
Deaths
11
24
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
2
6
3.5
W
Kuzenbo
 
Kuzenbo
8
1
16
16
W
1
1
18
10
L
Susano
2
5
4
0.8
L
2
6
5
0.75
L
Surtr
Yanks300
Surtr
3
6
3
0.75
W
8
0
12
14
W
Tsukuyomi
lxSoullessxl
Tsukuyomi
9
5
10
2.8
L
Khepri
poseifreak
Khepri
0
7
6
0.43
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,212
Damage
55,229
61,348
Taken
50,015
45,725
Mitigated
37,450
10,632
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
18,360
2,527
1,408
4,503
9,935
4,373
0
4,092
5,843
41,889
0
W
Kuzenbo
 
Kuzenbo
7,814
3,029
3,970
4,879
13,773
18,244
86
5,543
7,919
12,492
0
W
8,185
3,276
0
2,836
7,610
4,458
136
4,620
2,901
0
16,662
L
Susano
6,493
1,068
620
1,531
9,895
4,670
0
5,291
4,604
0
14,903
L
4,878
690
208
483
10,337
4,385
0
3,141
7,196
0
8,278
L
Surtr
Yanks300
Surtr
12,000
1,917
99
1,429
15,891
18,854
0
6,511
9,380
5,195
13,685
W
19,627
298
744
2,552
5,971
3,209
378
2,808
3,118
39,201
0
W
Tsukuyomi
lxSoullessxl
Tsukuyomi
14,206
2,639
507
2,510
13,638
7,180
66
6,400
6,895
0
32,022
L
Khepri
poseifreak
Khepri
2,481
55
29
322
15,290
13,443
0
8,406
6,884
4,293
0
W
5,397
2,624
449
671
9,023
4,359
560
4,511
4,303
0
13,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,724
Gold Earned
45,334
114
Minions Killed
139
0
Camps Cleared
0
833,555
Distance Traveled
931,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,362
936
69
7
0
170,872
0
W
Kuzenbo
10,232
1,023
12
1
0
216,897
0
W
Neith
8,098
810
16
2
0
192,988
0
L
Susano
7,202
720
20
2
0
159,494
0
L
Da Ji
7,054
705
12
1
0
160,660
0
L
Surtr
7,270
727
10
1
0
168,989
0
W
Ah Puch
9,818
982
54
5
0
156,700
0
W
Tsukuyomi
10,020
1,002
35
4
0
183,375
0
L
Khepri
6,836
684
3
0
0
173,540
0
W
Charybdis
7,166
717
22
2
0
181,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role