Player Matchup

Ganesha
Ganesha
AshRomale
Ganesha
Level 156
God Stats
12W - 11L
1,434 SR
Queue Stats
731W - 758L
1,562 Elo+
Solo
Anhur
Anhur
BeHineJA
Anhur
Level 119
God Stats
5W - 8L
1,108 SR
Queue Stats
257W - 233L
1,540 Elo+
Party 1
Eset
Eset
DUHitsDUH
Eset
Level 99
God Stats
3W - 5L
1,400 SR
Queue Stats
531W - 526L
1,573 Elo+
Solo
Zeus
Zeus
Triinchiittos
Zeus
Level 89
God Stats
3W - 3L
1,448 SR
Queue Stats
81W - 98L
1,474 Elo+
Solo
Sol
Sol
wakebake24_7_365
Sol
Level 129
God Stats
2W - 0L
1,825 SR
Queue Stats
83W - 77L
1,529 Elo+
Party 1
Team Averages
Level 118
1,443 SR
1,536 Elo+

VS

Team Averages
Level 140
1,593 SR
1,556 Elo+
Rama
Rama
 
Rama
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DieuLeChat
Ymir
Level 107
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 7L
1,430 Elo+
Solo
Shiva
Shiva
Imfaintly
Shiva
Level 216
God Stats
3W - 2L
1,955 SR
Queue Stats
358W - 237L
1,630 Elo+
Solo
Merlin
Merlin
Jarl Rokkr
Merlin
Level 178
God Stats
6W - 8L
1,309 SR
Queue Stats
898W - 892L
1,505 Elo+
Solo
Cernunnos
Cernunnos
Zenistinger
Cernunnos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,715 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AshRomale
Ganesha
16
0 / 3 / 22
10,094
841
4,408
18,593
30,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
BeHineJA
Anhur
18
9 / 2 / 13
11,145
929
16,593
13,029
6,833
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
17
5 / 3 / 15
10,187
849
14,180
10,201
5,342
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
15 / 4 / 10
11,377
948
25,653
9,907
4,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 2 / 17
9,519
793
10,097
8,191
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 6 / 0
8,428
702
7,257
14,198
5,878
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 6 / 5
9,503
792
3,491
18,805
24,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shiva
Imfaintly
Shiva
16
4 / 7 / 4
10,469
872
16,189
21,918
23,192
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Jarl Rokkr
Merlin
16
3 / 6 / 4
9,411
784
13,717
11,211
5,723
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cernunnos
Zenistinger
Cernunnos
16
2 / 6 / 3
9,181
765
4,129
12,649
5,953
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
28
31
Kills
12
14
Deaths
31
77
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
6
0
0.17
W
Ganesha
AshRomale
Ganesha
0
3
22
3.67
W
Anhur
BeHineJA
Anhur
9
2
13
7.75
W
Eset
5
3
15
4.17
L
2
6
5
0.75
L
Shiva
Imfaintly
Shiva
4
7
4
0.86
L
Merlin
Jarl Rokkr
Merlin
3
6
4
0.83
W
15
4
10
5
L
Cernunnos
Zenistinger
Cernunnos
2
6
3
0.58
W
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,931
Damage
44,783
59,921
Taken
78,781
51,395
Mitigated
65,635
20,673
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
7,257
5,851
895
3,326
14,198
5,878
1,494
10,059
4,139
0
13,477
W
Ganesha
AshRomale
Ganesha
4,408
536
2,647
4,265
18,593
30,746
95
5,566
13,027
12,273
0
W
Anhur
BeHineJA
Anhur
16,593
8,655
1,222
3,238
13,029
6,833
2,851
3,699
9,330
0
31,005
W
Eset
14,180
1,373
2,600
2,714
10,201
5,342
804
2,711
7,490
25,379
0
L
3,491
97
1,420
1,017
18,805
24,889
0
11,644
7,161
6,193
0
L
Shiva
Imfaintly
Shiva
16,189
3,127
2,163
3,233
21,918
23,192
179
11,896
10,022
841
28,841
L
Merlin
Jarl Rokkr
Merlin
13,717
93
1,238
672
11,211
5,723
0
9,857
1,354
32,090
0
W
25,653
485
562
405
9,907
4,922
1,764
2,307
7,600
41,919
0
L
Cernunnos
Zenistinger
Cernunnos
4,129
2,172
134
503
12,649
5,953
702
10,882
1,767
0
15,154
W
10,097
3,097
217
2,803
8,191
3,552
2,496
3,456
4,735
20,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,322
Gold Earned
46,992
137
Minions Killed
120
0
Camps Cleared
0
1,125,181
Distance Traveled
1,032,792
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,428
702
20
2
0
206,782
0
W
Ganesha
10,094
841
0
0
0
228,117
0
W
Anhur
11,145
929
47
4
0
233,768
0
W
Eset
10,187
849
30
3
0
231,873
0
L
Ymir
9,503
792
3
0
0
183,533
2
L
Shiva
10,469
872
21
2
0
227,392
0
L
Merlin
9,411
784
43
4
0
210,965
0
W
Zeus
11,377
948
41
3
0
211,565
0
L
Cernunnos
9,181
765
33
3
0
204,120
0
W
Sol
9,519
793
19
2
0
219,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role