Player Matchup

Rama
Rama
Baphometbuddy
Rama
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,420 Elo+
Party 1
Atlas
Atlas
God Honda
Atlas
Level 170
God Stats
0W - 3L
1,423 SR
Queue Stats
7W - 19L
1,313 Elo+
Party 1
Jing Wei
Jing Wei
InViK Fusion
Jing Wei
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,283 Elo+
Party 1
Discordia
Discordia
lobo_humilde7
Discordia
Level 109
God Stats
20W - 9L
1,871 SR
Queue Stats
547W - 536L
1,510 Elo+
Solo
Geb
Geb
xJuiceman3
Geb
Level 186
God Stats
8W - 9L
1,595 SR
Queue Stats
221W - 242L
1,568 Elo+
Solo
Team Averages
Level 149
1,578 SR
1,419 Elo+

VS

Team Averages
Level 91
1,551 SR
1,502 Elo+
Discordia
Discordia
 
Discordia
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
ChineseShanh
Chernobog
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,297 Elo+
Solo
Sol
Sol
Sniper109083
Sol
Level 116
God Stats
1W - 0L
1,756 SR
Queue Stats
42W - 29L
1,599 Elo+
Party 2
Kuzenbo
Kuzenbo
TheToePicker
Kuzenbo
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
1,460 Elo+
Party 2
Cliodhna
Cliodhna
WerecatXO
Cliodhna
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 15L
1,652 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 9
7,383
671
6,329
11,809
6,746
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
God Honda
Atlas
13
3 / 4 / 8
7,894
718
8,458
10,528
12,043
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
InViK Fusion
Jing Wei
16
5 / 2 / 7
8,695
790
11,014
8,552
5,336
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
lobo_humilde7
Discordia
16
5 / 4 / 10
9,533
867
15,080
9,463
4,649
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 10 / 5
8,998
818
11,498
16,488
13,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
3 / 5 / 8
8,134
739
8,005
9,851
4,182
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ChineseShanh
Chernobog
16
1 / 3 / 16
9,287
844
9,964
10,040
5,393
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
11 / 2 / 10
10,834
985
16,739
11,169
5,052
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
TheToePicker
Kuzenbo
17
5 / 2 / 17
10,257
932
6,181
15,840
26,046
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
WerecatXO
Cliodhna
15
6 / 5 / 9
8,877
807
6,774
15,869
13,467
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
86
17
Kills
26
26
Deaths
17
39
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
5
8
1.4
L
0
6
9
0.75
W
Chernobog
ChineseShanh
Chernobog
1
3
16
3
L
Atlas
God Honda
Atlas
3
4
8
1.75
L
Jing Wei
InViK Fusion
Jing Wei
5
2
7
4.25
W
11
2
10
8
W
Kuzenbo
TheToePicker
Kuzenbo
5
2
17
6.75
W
Cliodhna
WerecatXO
Cliodhna
6
5
9
2.1
L
Discordia
lobo_humilde7
Discordia
5
4
10
2.5
L
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,379
Damage
47,663
56,840
Taken
62,769
42,539
Mitigated
54,140
9,196
Healing
16,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
8,005
798
1,777
1,953
9,851
4,182
0
4,065
5,786
13,283
0
L
6,329
5,740
193
1,722
11,809
6,746
220
8,330
3,479
0
17,530
W
Chernobog
ChineseShanh
Chernobog
9,964
4,919
0
1,349
10,040
5,393
0
6,172
3,868
0
26,814
L
Atlas
God Honda
Atlas
8,458
3,105
515
794
10,528
12,043
0
4,697
5,831
12,914
0
L
Jing Wei
InViK Fusion
Jing Wei
11,014
7,231
509
2,450
8,552
5,336
204
4,381
4,171
0
25,288
W
16,739
4,917
1,102
4,111
11,169
5,052
1,518
7,742
3,427
32,127
0
W
Kuzenbo
TheToePicker
Kuzenbo
6,181
2,617
765
5,099
15,840
26,046
14
6,294
9,546
13,783
0
W
Cliodhna
WerecatXO
Cliodhna
6,774
1,005
0
18
15,869
13,467
0
10,763
5,106
0
10,692
L
Discordia
lobo_humilde7
Discordia
15,080
987
1,150
1,802
9,463
4,649
0
5,845
3,618
27,831
0
L
11,498
921
61
0
16,488
13,765
0
7,672
8,816
18,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,503
Gold Earned
47,389
108
Minions Killed
106
0
Camps Cleared
0
892,982
Distance Traveled
960,161
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,134
739
12
1
0
141,859
0
L
Rama
7,383
671
27
2
0
169,909
0
W
Chernobog
9,287
844
40
4
0
172,430
0
L
Atlas
7,894
718
7
1
0
176,418
5
L
Jing Wei
8,695
790
34
3
0
192,005
0
W
Sol
10,834
985
33
3
0
211,181
0
W
Kuzenbo
10,257
932
14
1
0
226,962
0
W
Cliodhna
8,877
807
7
1
0
207,729
0
L
Discordia
9,533
867
30
3
0
195,374
0
L
Geb
8,998
818
10
1
0
159,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role