Player Matchup

Shiva
Shiva
A_To_ESKA
Shiva
Level 135
God Stats
1W - 1L
1,905 SR
Queue Stats
125W - 126L
1,545 Elo+
Solo
Bacchus
Bacchus
DoubleDash927
Bacchus
Level 197
God Stats
1W - 2L
1,759 SR
Queue Stats
591W - 592L
1,486 Elo+
Solo
He Bo
He Bo
Ozih_pl
He Bo
Level 152
God Stats
0W - 1L
1,728 SR
Queue Stats
39W - 52L
1,419 Elo+
Solo
Aphrodite
Aphrodite
THEDEMOLITIONKIN
Aphrodite
Level 127
God Stats
5W - 9L
1,580 SR
Queue Stats
265W - 266L
1,515 Elo+
Solo
Xbalanque
Xbalanque
clayton_MLT69
Xbalanque
Level 107
God Stats
23W - 17L
1,596 SR
Queue Stats
177W - 168L
1,426 Elo+
Solo
Team Averages
Level 144
1,714 SR
1,478 Elo+

VS

Team Averages
Level 111
1,416 SR
1,454 Elo+
Agni
Agni
Abyssal2356
Agni
Level 141
God Stats
6W - 5L
1,871 SR
Queue Stats
436W - 405L
1,583 Elo+
Solo
Cliodhna
Cliodhna
SPS DyimR
Cliodhna
Level 87
God Stats
1W - 1L
1,279 SR
Queue Stats
53W - 54L
1,421 Elo+
Party 1
Nox
Nox
Tino FFA
Nox
Level 119
God Stats
1W - 3L
1,182 SR
Queue Stats
265W - 274L
1,408 Elo+
Party 1
Medusa
Medusa
dsd86
Medusa
Level 121
God Stats
6W - 8L
1,588 SR
Queue Stats
13W - 20L
1,425 Elo+
Solo
Tyr
Tyr
o Z3RO o
Tyr
Level 88
God Stats
1W - 5L
1,161 SR
Queue Stats
75W - 68L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
A_To_ESKA
Shiva
8
1 / 1 / 0
5,596
466
3,931
7,636
5,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bacchus
11
0 / 1 / 1
6,488
541
3,859
7,261
4,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Ozih_pl
He Bo
12
2 / 1 / 0
6,694
558
5,927
7,727
2,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
10
0 / 5 / 0
6,083
507
2,641
11,046
4,696
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Xbalanque
clayton_MLT69
Xbalanque
10
0 / 3 / 1
5,726
477
5,118
8,970
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,425
619
10,810
5,331
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
SPS DyimR
Cliodhna
11
3 / 2 / 5
6,772
564
5,954
8,351
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
1 / 0 / 5
6,014
501
1,963
6,658
5,427
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
dsd86
Medusa
11
2 / 0 / 4
6,265
522
6,757
7,670
3,213
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 0
6,980
582
3,017
8,107
6,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
11
11
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Shiva
A_To_ESKA
Shiva
1
1
0
1
W
4
0
3
5.5
L
Bacchus
0
1
1
0.5
L
He Bo
Ozih_pl
He Bo
2
1
0
2
W
Cliodhna
SPS DyimR
Cliodhna
3
2
5
2.75
L
Aphrodite
0
5
0
0
W
1
0
5
3.5
L
Xbalanque
clayton_MLT69
Xbalanque
0
3
1
0.17
W
Medusa
dsd86
Medusa
2
0
4
4
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,476
Damage
28,501
42,640
Taken
36,117
21,318
Mitigated
20,635
12,997
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
A_To_ESKA
Shiva
3,931
390
110
2,058
7,636
5,808
0
2,390
5,124
0
15,256
W
10,810
966
0
1,460
5,331
2,040
0
1,573
3,758
61,460
0
L
Bacchus
3,859
314
0
2,428
7,261
4,817
0
80
7,181
38,540
0
L
He Bo
Ozih_pl
He Bo
5,927
449
0
2,988
7,727
2,576
0
1,978
5,641
53,162
0
W
Cliodhna
SPS DyimR
Cliodhna
5,954
604
0
1,685
8,351
3,165
0
3,120
5,231
0
37,212
L
Aphrodite
2,641
130
171
4,166
11,046
4,696
0
5,337
5,397
46,083
0
W
1,963
566
0
2,122
6,658
5,427
0
1,724
4,934
12,884
0
L
Xbalanque
clayton_MLT69
Xbalanque
5,118
1,826
0
1,076
8,970
3,421
384
2,370
6,524
0
39,540
W
Medusa
dsd86
Medusa
6,757
2,889
0
4,091
7,670
3,213
0
1,502
6,168
0
47,525
W
3,017
827
0
3,220
8,107
6,790
0
4,508
3,599
0
53,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,587
Gold Earned
33,456
353
Minions Killed
351
0
Camps Cleared
0
1,228,796
Distance Traveled
1,236,714
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,596
466
23
2
0
280,370
3
W
Agni
7,425
619
106
9
0
262,755
3
L
Bacchus
6,488
541
88
7
0
238,464
2
L
He Bo
6,694
558
96
8
0
269,252
0
W
Cliodhna
6,772
564
55
5
0
276,575
0
L
Aphrodite
6,083
507
89
7
0
213,366
0
W
Nox
6,014
501
14
1
0
240,186
2
L
Xbalanque
5,726
477
57
5
0
227,344
0
W
Medusa
6,265
522
81
7
0
213,742
0
W
Tyr
6,980
582
95
8
0
243,456
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role