Player Matchup

Cupid
Cupid
CrabbyGreenrat
Cupid
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 60L
1,291 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SIKERHLM
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 62L
1,176 Elo+
Party 1
Nemesis
Nemesis
Satanael332
Nemesis
Level 128
God Stats
0W - 3L
1,266 SR
Queue Stats
39W - 83L
1,297 Elo+
Party 1
Horus
Horus
StephanieMX
Horus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 17L
1,418 Elo+
Party 1
Yu Huang
Yu Huang
eyerekedmyself
Yu Huang
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,683 Elo+
Solo
Team Averages
Level 92
1,453 SR
1,373 Elo+

VS

Team Averages
Level 99
1,455 SR
1,494 Elo+
Heimdallr
Heimdallr
BadLuckTomo
Heimdallr
Level 80
God Stats
27W - 25L
1,561 SR
Queue Stats
253W - 241L
1,447 Elo+
Party 2
Thanatos
Thanatos
SBCxSnagz
Thanatos
Level 65
God Stats
2W - 5L
1,069 SR
Queue Stats
144W - 154L
1,503 Elo+
Party 2
Nu Wa
Nu Wa
Stepphyy
Nu Wa
Level 105
God Stats
58W - 33L
1,645 SR
Queue Stats
335W - 323L
1,460 Elo+
Solo
Janus
Janus
Valhalla_Ragnark
Janus
Level 149
God Stats
6W - 15L
1,500 SR
Queue Stats
304W - 301L
1,555 Elo+
Solo
Surtr
Surtr
xX808XxPriM
Surtr
Level 94
God Stats
38W - 33L
1,502 SR
Queue Stats
890W - 866L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 0
7,507
500
1,654
8,710
3,309
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
SIKERHLM
Kumbhakarna
10
0 / 3 / 4
6,658
444
2,322
11,176
8,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Satanael332
Nemesis
14
3 / 2 / 0
7,868
525
5,492
12,565
5,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
7,067
471
4,545
12,454
8,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
9
0 / 5 / 2
6,624
442
5,133
8,051
2,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BadLuckTomo
Heimdallr
14
3 / 1 / 3
8,488
566
6,884
6,709
3,335
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
SBCxSnagz
Thanatos
14
4 / 3 / 6
8,534
569
5,702
9,762
3,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Stepphyy
Nu Wa
13
4 / 0 / 7
8,342
556
7,530
6,489
2,117
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 1 / 5
9,747
650
8,622
7,033
2,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 0 / 3
8,832
589
7,353
9,962
9,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
4
Kills
16
16
Deaths
5
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BadLuckTomo
Heimdallr
3
1
3
4.5
L
1
3
0
0.33
W
Thanatos
SBCxSnagz
Thanatos
4
3
6
2.33
L
Kumbhakarna
SIKERHLM
Kumbhakarna
0
3
4
0.67
L
Nemesis
Satanael332
Nemesis
3
2
0
1.5
L
0
3
0
0
W
Nu Wa
Stepphyy
Nu Wa
4
0
7
7.5
W
5
1
5
7.5
L
Yu Huang
0
5
2
0.2
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,146
Damage
36,091
52,956
Taken
39,955
27,638
Mitigated
21,320
11,177
Healing
14,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BadLuckTomo
Heimdallr
6,884
2,637
0
2,944
6,709
3,335
98
604
6,105
0
62,162
L
1,654
598
136
2,959
8,710
3,309
0
678
8,032
0
63,237
W
Thanatos
SBCxSnagz
Thanatos
5,702
1,395
0
5,551
9,762
3,941
45
2,230
7,532
0
49,824
L
Kumbhakarna
SIKERHLM
Kumbhakarna
2,322
328
69
1,185
11,176
8,376
0
4,368
6,808
10,312
0
L
Nemesis
Satanael332
Nemesis
5,492
2,241
0
2,040
12,565
5,034
0
2,298
10,267
0
69,359
L
4,545
2,521
140
3,696
12,454
8,458
0
3,471
8,983
0
49,986
W
Nu Wa
Stepphyy
Nu Wa
7,530
2,183
0
1,952
6,489
2,117
1,560
1,966
4,523
62,497
0
W
8,622
577
0
1,207
7,033
2,677
1,942
3,618
3,415
80,744
0
L
Yu Huang
5,133
218
0
952
8,051
2,461
0
5,699
2,352
47,591
0
W
7,353
3,006
0
3,342
9,962
9,250
32
243
9,719
1,335
71,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,724
Gold Earned
43,943
403
Minions Killed
518
0
Camps Cleared
0
1,422,524
Distance Traveled
1,490,034
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,488
566
110
7
0
286,493
3
L
Cupid
7,507
500
112
7
0
333,514
3
W
Thanatos
8,534
569
61
4
0
326,836
0
L
Kumbhakarna
6,658
444
13
1
0
302,000
3
L
Nemesis
7,868
525
120
8
0
328,638
2
L
Horus
7,067
471
91
6
0
281,132
0
W
Nu Wa
8,342
556
78
5
0
280,384
0
W
Janus
9,747
650
156
10
0
340,178
0
L
Yu Huang
6,624
442
67
4
0
177,240
0
W
Surtr
8,832
589
113
8
0
256,143
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role