Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DarthCrest1923
Kuzenbo
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
189W - 213L
1,477 Elo+
Party 3
Achilles
Achilles
LordTempestLudis
Achilles
Level 28
God Stats
1W - 5L
1,201 SR
Queue Stats
84W - 107L
1,490 Elo+
Party 2
Heimdallr
Heimdallr
StoneGold
Heimdallr
Level 78
God Stats
7W - 10L
1,637 SR
Queue Stats
53W - 51L
1,475 Elo+
Party 2
Anubis
Anubis
undying-sea0
Anubis
Level 84
God Stats
115W - 98L
1,571 SR
Queue Stats
219W - 223L
1,497 Elo+
Party 3
Team Averages
Level 67
1,482 SR
1,488 Elo+

VS

Team Averages
Level 67
1,522 SR
1,288 Elo+
Tiamat
Tiamat
DRAX10
Tiamat
Level 153
God Stats
1W - 0L
1,457 SR
Queue Stats
4W - 5L
1,251 Elo+
Solo
Artemis
Artemis
XxDoomSlayerxX9
Artemis
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 84L
1,439 Elo+
Solo
Thanatos
Thanatos
ate9eightch9
Thanatos
Level 53
God Stats
1W - 0L
1,655 SR
Queue Stats
130W - 162L
1,406 Elo+
Solo
Cerberus
Cerberus
iTzJohnnyGat
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,171 Elo+
Party 1
Anubis
Anubis
xMISTERxTOASTYx
Anubis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,171 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
2 / 2 / 1
7,609
507
5,475
12,778
4,364
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 3 / 2
6,835
456
2,151
11,363
10,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 3 / 0
7,364
491
6,541
15,263
10,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
StoneGold
Heimdallr
10
1 / 0 / 0
6,595
440
6,288
5,571
2,277
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
12
2 / 0 / 1
7,810
521
5,057
5,333
2,384
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DRAX10
Tiamat
13
0 / 3 / 0
7,941
529
1,922
7,373
3,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 0
7,627
508
6,697
7,801
3,031
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
ate9eightch9
Thanatos
14
1 / 2 / 1
8,123
542
5,825
12,925
4,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
iTzJohnnyGat
Cerberus
11
0 / 1 / 3
7,418
495
3,035
11,535
7,425
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
4 / 2 / 0
8,338
556
11,008
12,208
5,222
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
12
7
Kills
8
8
Deaths
8
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
2
1
1.25
W
Tiamat
DRAX10
Tiamat
0
3
0
0
L
0
3
2
0.33
L
2
3
0
0.67
L
Heimdallr
StoneGold
Heimdallr
1
0
0
1
W
3
0
0
3
W
Thanatos
ate9eightch9
Thanatos
1
2
1
0.75
W
Cerberus
iTzJohnnyGat
Cerberus
0
1
3
1.5
L
Anubis
2
0
1
2.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,512
Damage
28,487
50,308
Taken
51,842
30,480
Mitigated
23,770
17,329
Healing
26,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,475
2,333
0
4,400
12,778
4,364
0
1,638
11,140
0
62,357
W
Tiamat
DRAX10
Tiamat
1,922
136
0
1,307
7,373
3,253
78
2,602
4,771
52,588
0
L
2,151
1,021
0
1,360
11,363
10,629
0
2,139
9,224
16,201
0
L
6,541
1,582
0
5,220
15,263
10,826
0
9,250
6,013
0
34,838
L
Heimdallr
StoneGold
Heimdallr
6,288
3,902
0
3,224
5,571
2,277
47
1,187
4,384
0
46,508
W
6,697
3,594
0
3,930
7,801
3,031
1,024
1,090
6,711
0
63,760
W
Thanatos
ate9eightch9
Thanatos
5,825
1,906
0
9,445
12,925
4,839
745
1,515
11,282
0
71,752
W
Cerberus
iTzJohnnyGat
Cerberus
3,035
340
1,626
2,894
11,535
7,425
187
2,617
8,918
21,160
0
L
Anubis
5,057
136
0
3,125
5,333
2,384
722
1,751
3,582
54,436
0
W
11,008
917
0
6,842
12,208
5,222
153
149
11,452
46,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,213
Gold Earned
39,447
327
Minions Killed
414
0
Camps Cleared
0
1,314,344
Distance Traveled
1,349,743
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,609
507
88
6
0
327,502
0
W
Tiamat
7,941
529
96
6
0
281,349
0
L
Kuzenbo
6,835
456
23
2
0
284,660
5
L
Achilles
7,364
491
48
3
0
265,112
0
L
Heimdallr
6,595
440
79
5
0
208,381
0
W
Artemis
7,627
508
85
6
0
279,159
1
W
Thanatos
8,123
542
108
7
0
276,245
0
W
Cerberus
7,418
495
53
4
0
282,225
2
L
Anubis
7,810
521
89
6
0
228,689
2
W
Anubis
8,338
556
72
5
0
230,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role