Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
ImHume
Nemesis
Level 123
God Stats
2W - 2L
1,507 SR
Queue Stats
429W - 406L
1,502 Elo+
Party 2
Persephone
Persephone
LordFartquad628
Persephone
Level 109
God Stats
3W - 1L
1,736 SR
Queue Stats
138W - 136L
1,476 Elo+
Party 2
King Arthur
King Arthur
WhyTryG
King Arthur
Level 105
God Stats
2W - 1L
1,284 SR
Queue Stats
152W - 173L
1,440 Elo+
Party 2
Danzaburou
Danzaburou
wtfchuckie
Danzaburou
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
121W - 102L
1,474 Elo+
Solo
Team Averages
Level 94
1,505 SR
1,478 Elo+

VS

Team Averages
Level 82
1,563 SR
1,426 Elo+
Bacchus
Bacchus
KleptoKin
Bacchus
Level 28
God Stats
2W - 1L
1,769 SR
Queue Stats
42W - 45L
1,495 Elo+
Party 1
Agni
Agni
Kspank23
Agni
Level 73
God Stats
2W - 7L
1,446 SR
Queue Stats
360W - 370L
1,459 Elo+
Party 1
Martichoras
Martichoras
PassTheJuice
Martichoras
Level 83
God Stats
0W - 3L
1,204 SR
Queue Stats
24W - 35L
1,418 Elo+
Party 1
Serqet
Serqet
RoyaltyExt
Serqet
Level 147
God Stats
3W - 2L
1,788 SR
Queue Stats
354W - 346L
1,477 Elo+
Party 1
Bellona
Bellona
swiggitypeene
Bellona
Level 81
God Stats
4W - 3L
1,606 SR
Queue Stats
13W - 21L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 2 / 8
4,877
488
2,533
9,117
5,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
ImHume
Nemesis
11
10 / 1 / 1
7,067
707
5,434
6,837
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
LordFartquad628
Persephone
10
2 / 0 / 6
6,518
652
3,327
3,316
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
WhyTryG
King Arthur
10
2 / 1 / 0
6,056
606
4,837
8,414
6,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Danzaburou
wtfchuckie
Danzaburou
8
0 / 3 / 4
5,126
513
3,400
6,174
2,085
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KleptoKin
Bacchus
6
1 / 3 / 3
4,687
469
2,906
7,605
6,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Agni
8
0 / 3 / 2
4,703
470
2,571
4,538
1,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Martichoras
PassTheJuice
Martichoras
6
3 / 3 / 1
4,721
472
6,933
6,154
2,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Serqet
RoyaltyExt
Serqet
9
1 / 3 / 2
5,184
518
4,281
7,594
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
9
1 / 2 / 0
5,121
512
4,349
7,777
6,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
14
Kills
6
7
Deaths
14
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
0
2
8
2
W
Nemesis
ImHume
Nemesis
10
1
1
10.5
L
Bacchus
KleptoKin
Bacchus
1
3
3
0.83
L
Agni
0
3
2
0.33
W
Persephone
LordFartquad628
Persephone
2
0
6
5
L
Martichoras
PassTheJuice
Martichoras
3
3
1
1.17
L
Serqet
RoyaltyExt
Serqet
1
3
2
0.67
W
King Arthur
WhyTryG
King Arthur
2
1
0
2
L
Bellona
1
2
0
0.5
W
Danzaburou
wtfchuckie
Danzaburou
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,531
Damage
21,040
33,858
Taken
33,668
17,803
Mitigated
18,332
8,568
Healing
5,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
2,533
755
0
2,328
9,117
5,853
0
2,660
6,457
12,769
0
W
Nemesis
ImHume
Nemesis
5,434
3,057
0
2,350
6,837
2,210
0
426
6,411
0
41,085
L
Bacchus
KleptoKin
Bacchus
2,906
284
212
1,954
7,605
6,215
0
1,838
5,767
8,126
0
L
Agni
2,571
87
0
1,344
4,538
1,391
0
1,529
3,009
21,504
0
W
Persephone
LordFartquad628
Persephone
3,327
290
0
1,146
3,316
997
480
1,239
1,909
34,507
0
L
Martichoras
PassTheJuice
Martichoras
6,933
2,537
225
705
6,154
2,071
0
1,115
5,039
0
21,902
L
Serqet
RoyaltyExt
Serqet
4,281
885
0
580
7,594
2,511
0
1,144
6,450
0
37,598
W
King Arthur
WhyTryG
King Arthur
4,837
485
0
1,269
8,414
6,658
0
0
7,719
0
34,507
L
Bellona
4,349
1,745
0
765
7,777
6,144
0
234
7,543
0
28,439
W
Danzaburou
wtfchuckie
Danzaburou
3,400
1,771
0
1,475
6,174
2,085
0
1,152
4,836
0
23,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,644
Gold Earned
24,416
237
Minions Killed
181
0
Camps Cleared
0
1,037,102
Distance Traveled
1,025,042
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,877
488
20
2
0
197,771
1
W
Nemesis
7,067
707
68
7
0
241,391
0
L
Bacchus
4,687
469
10
1
0
200,741
4
L
Agni
4,703
470
35
4
0
190,874
0
W
Persephone
6,518
652
63
6
0
213,037
0
L
Martichoras
4,721
472
24
2
0
188,284
4
L
Serqet
5,184
518
61
6
0
242,507
0
W
King Arthur
6,056
606
49
5
0
196,407
0
L
Bellona
5,121
512
51
5
0
202,636
0
W
Danzaburou
5,126
513
37
4
0
188,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role