Player Matchup

Hachiman
Hachiman
Dexthedestroyer
Hachiman
Level 127
God Stats
5W - 3L
1,877 SR
Queue Stats
116W - 100L
1,474 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Jains12
Morgan Le Fay
Level 121
God Stats
5W - 2L
1,719 SR
Queue Stats
252W - 235L
1,493 Elo+
Solo
Nemesis
Nemesis
Protowolf
Nemesis
Level 64
God Stats
10W - 3L
1,399 SR
Queue Stats
66W - 49L
1,468 Elo+
Party 3
Geb
Geb
blackbird15
Geb
Level 67
God Stats
7W - 3L
1,655 SR
Queue Stats
25W - 15L
1,494 Elo+
Party 3
Xing Tian
Xing Tian
dalexsdaw
Xing Tian
Level 104
God Stats
1W - 1L
1,332 SR
Queue Stats
46W - 38L
1,609 Elo+
Solo
Team Averages
Level 97
1,596 SR
1,507 Elo+

VS

Team Averages
Level 121
1,498 SR
1,481 Elo+
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
CuartaEspada_
Thor
Level 153
God Stats
0W - 5L
1,223 SR
Queue Stats
139W - 141L
1,473 Elo+
Party 1
Poseidon
Poseidon
Dinoonugggies
Poseidon
Level 59
God Stats
14W - 12L
1,491 SR
Queue Stats
42W - 48L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
Mithyc iDyland
Heimdallr
Level 126
God Stats
1W - 1L
1,778 SR
Queue Stats
55W - 54L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
16
5 / 0 / 5
9,547
562
11,998
10,244
4,389
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Jains12
Morgan Le Fay
13
2 / 2 / 4
8,242
485
10,748
11,178
4,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Protowolf
Nemesis
16
6 / 4 / 5
9,754
574
14,159
16,547
7,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 2 / 10
8,303
488
4,940
13,818
13,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
dalexsdaw
Xing Tian
16
8 / 0 / 5
10,179
599
14,417
14,474
11,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 2 / 0
8,586
505
11,481
14,010
6,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Khepri
 
Khepri
12
1 / 2 / 1
7,929
466
3,680
14,304
19,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
4 / 8 / 0
9,148
538
11,116
19,168
11,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Dinoonugggies
Poseidon
14
1 / 5 / 2
8,606
506
6,304
13,879
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Mithyc iDyland
Heimdallr
14
0 / 4 / 4
8,478
499
9,000
12,102
5,282
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
15
21
Kills
8
8
Deaths
21
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
0
1
L
Khepri
 
Khepri
1
2
1
0.75
L
4
8
0
0.5
W
Hachiman
5
0
5
7.5
L
Poseidon
Dinoonugggies
Poseidon
1
5
2
0.4
W
Morgan Le Fay
Jains12
Morgan Le Fay
2
2
4
2
L
Heimdallr
Mithyc iDyland
Heimdallr
0
4
4
0.5
W
Nemesis
Protowolf
Nemesis
6
4
5
2.13
W
0
2
10
2.5
W
Xing Tian
dalexsdaw
Xing Tian
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,262
Damage
41,581
66,261
Taken
73,463
40,734
Mitigated
47,504
16,387
Healing
15,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,481
1,653
0
7,263
14,010
6,386
544
6,730
7,280
65,803
0
L
Khepri
 
Khepri
3,680
309
0
964
14,304
19,480
0
5,474
8,830
28,796
0
L
11,116
1,734
0
2,722
19,168
11,293
0
11,276
7,892
0
68,423
W
Hachiman
11,998
7,691
0
5,632
10,244
4,389
1,270
1,506
8,738
0
88,405
L
Poseidon
Dinoonugggies
Poseidon
6,304
1,116
0
1,110
13,879
5,063
0
4,500
9,379
76,689
0
W
Morgan Le Fay
Jains12
Morgan Le Fay
10,748
585
303
2,223
11,178
4,750
150
7,141
4,037
52,253
0
L
Heimdallr
Mithyc iDyland
Heimdallr
9,000
3,608
0
2,973
12,102
5,282
612
1,892
10,210
0
65,209
W
Nemesis
Protowolf
Nemesis
14,159
6,813
0
1,139
16,547
7,467
283
6,233
10,314
0
83,631
W
4,940
442
0
3,408
13,818
13,042
0
4,935
8,883
25,863
0
W
Xing Tian
dalexsdaw
Xing Tian
14,417
1,998
0
3,682
14,474
11,086
136
2,085
12,389
73,422
233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,025
Gold Earned
42,747
467
Minions Killed
450
0
Camps Cleared
0
1,777,507
Distance Traveled
1,668,033
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,586
505
105
6
0
323,822
4
L
Khepri
7,929
466
37
2
0
343,472
2
L
Thor
9,148
538
110
6
0
299,103
4
W
Hachiman
9,547
562
148
9
0
347,969
3
L
Poseidon
8,606
506
98
6
0
379,606
2
W
Morgan Le Fay
8,242
485
73
4
0
353,751
0
L
Heimdallr
8,478
499
100
6
0
322,030
3
W
Nemesis
9,754
574
106
6
0
370,988
2
W
Geb
8,303
488
30
2
0
349,965
4
W
Xing Tian
10,179
599
110
6
0
354,834
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role