Player Matchup

Thanatos
Thanatos
GoddessPugatorio
Thanatos
Level 145
God Stats
19W - 23L
1,444 SR
Queue Stats
319W - 303L
1,455 Elo+
Solo
Sol
Sol
SavageEvolved
Sol
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
255W - 206L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
ShadowReed24
Baron Samedi
Level 149
God Stats
10W - 5L
1,342 SR
Queue Stats
185W - 172L
1,492 Elo+
Party 2
Vamana
Vamana
ThePapaClam71
Vamana
Level 73
God Stats
7W - 2L
1,661 SR
Queue Stats
176W - 153L
1,535 Elo+
Party 2
Thor
Thor
jostyv009
Thor
Level 106
God Stats
3W - 2L
1,768 SR
Queue Stats
558W - 536L
1,519 Elo+
Solo
Team Averages
Level 126
1,543 SR
1,499 Elo+

VS

Team Averages
Level 133
1,510 SR
1,507 Elo+
Maui
Maui
ChattierGuide
Maui
Level 116
God Stats
2W - 3L
1,489 SR
Queue Stats
7W - 13L
1,432 Elo+
Party 1
Thor
Thor
I Settzer I
Thor
Level 120
God Stats
12W - 15L
1,663 SR
Queue Stats
167W - 150L
1,494 Elo+
Solo
Janus
Janus
Mrsoup1395
Janus
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 147L
1,505 Elo+
Party 1
Ishtar
Ishtar
PeeH CS
Ishtar
Level 142
God Stats
0W - 1L
1,283 SR
Queue Stats
16W - 12L
1,610 Elo+
Solo
Odin
Odin
RUSTHEJEW
Odin
Level 157
God Stats
5W - 5L
1,615 SR
Queue Stats
171W - 174L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
4,368
728
1,673
5,273
1,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
3 / 0 / 1
4,809
802
4,653
2,688
674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
ShadowReed24
Baron Samedi
8
2 / 0 / 1
4,635
773
3,916
2,266
1,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 0 / 3
4,088
681
1,968
4,338
2,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
7
3 / 0 / 2
4,596
766
1,095
4,268
1,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,447
575
929
5,242
2,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 1
3,731
622
994
5,405
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
7
1 / 1 / 0
4,143
691
1,117
3,564
1,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ishtar
PeeH CS
Ishtar
5
0 / 1 / 0
3,224
537
1,120
3,244
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
7
0 / 1 / 0
4,183
697
2,489
4,875
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
1
Deaths
8
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
0
1
2
1
L
0
2
1
0.25
L
Janus
1
1
0
1
L
Ishtar
PeeH CS
Ishtar
0
1
0
0
L
Odin
0
1
0
0
W
3
0
1
3.5
W
Baron Samedi
ShadowReed24
Baron Samedi
2
0
1
2.5
W
0
0
3
1.5
W
Thor
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,305
Damage
6,649
18,833
Taken
22,330
7,039
Mitigated
8,451
9,508
Healing
3,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
929
262
0
276
5,242
2,878
0
2,456
2,786
7,393
0
W
1,673
649
0
3,425
5,273
1,714
0
285
4,988
0
26,818
L
994
412
0
615
5,405
1,690
0
1,428
3,932
0
16,222
L
Janus
1,117
96
0
1,590
3,564
1,069
0
1,916
1,312
23,019
0
L
Ishtar
PeeH CS
Ishtar
1,120
812
0
942
3,244
1,032
0
1,835
1,409
0
11,209
L
Odin
2,489
548
0
550
4,875
1,782
0
469
4,322
0
22,502
W
4,653
2,221
0
1,578
2,688
674
1,166
475
2,213
29,158
0
W
Baron Samedi
ShadowReed24
Baron Samedi
3,916
321
197
1,698
2,266
1,029
13
690
1,576
25,748
0
W
1,968
1,334
0
1,544
4,338
2,409
0
142
4,196
0
17,891
W
Thor
1,095
244
0
1,066
4,268
1,213
324
454
3,814
0
14,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,496
Gold Earned
18,728
203
Minions Killed
152
0
Camps Cleared
0
644,002
Distance Traveled
572,709
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
3,447
575
11
2
0
117,717
0
W
Thanatos
4,368
728
57
10
0
134,280
2
L
Thor
3,731
622
34
6
0
148,536
1
L
Janus
4,143
691
44
7
0
111,818
0
L
Ishtar
3,224
537
18
3
0
72,124
0
L
Odin
4,183
697
45
8
0
122,514
0
W
Sol
4,809
802
31
5
0
119,323
4
W
Baron Samedi
4,635
773
49
8
0
118,829
1
W
Vamana
4,088
681
32
5
0
130,801
0
W
Thor
4,596
766
34
6
0
140,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role