Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
ItzHoneyLemon
Izanami
Level 86
God Stats
2W - 3L
1,591 SR
Queue Stats
62W - 48L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
Kapten Sans
Baron Samedi
Level 113
God Stats
1W - 2L
1,465 SR
Queue Stats
11W - 7L
1,710 Elo+
Party 1
Team Averages
Level 75
1,519 SR
1,607 Elo+

VS

Team Averages
Level 147
1,611 SR
1,580 Elo+
Ix Chel
Ix Chel
Dreaded Grim
Ix Chel
Level 192
God Stats
3W - 7L
1,454 SR
Queue Stats
573W - 552L
1,584 Elo+
Party 2
Martichoras
Martichoras
g0odfellows
Martichoras
Level 120
God Stats
10W - 4L
1,485 SR
Queue Stats
63W - 49L
1,507 Elo+
Party 2
Artio
Artio
letsgodolphins
Artio
Level 128
God Stats
2W - 1L
1,894 SR
Queue Stats
21W - 20L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 5 / 4
7,653
696
4,070
15,246
11,723
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
11
1 / 3 / 2
8,261
751
3,422
8,060
2,664
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Kapten Sans
Baron Samedi
11
3 / 5 / 0
8,511
774
9,112
10,895
5,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Dreaded Grim
Ix Chel
13
3 / 0 / 8
9,380
853
12,736
5,085
1,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
g0odfellows
Martichoras
13
9 / 1 / 3
10,213
928
11,109
6,025
2,667
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 10
8,832
803
4,884
14,720
15,192
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
13
13
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
5
4
0.4
W
Ix Chel
Dreaded Grim
Ix Chel
3
0
8
7
L
Izanami
1
3
2
0.67
L
Baron Samedi
Kapten Sans
Baron Samedi
3
5
0
0.6
W
Martichoras
g0odfellows
Martichoras
9
1
3
10.5
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,604
Damage
28,729
34,201
Taken
25,830
19,432
Mitigated
19,746
5,664
Healing
10,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,070
1,729
0
1,839
15,246
11,723
298
7,342
7,904
0
10,191
W
Ix Chel
Dreaded Grim
Ix Chel
12,736
1,833
1,728
1,522
5,085
1,887
912
2,119
2,966
50,713
0
L
Izanami
3,422
2,124
0
1,107
8,060
2,664
594
5,970
2,090
0
29,086
L
Baron Samedi
Kapten Sans
Baron Samedi
9,112
335
830
1,888
10,895
5,045
308
4,873
6,022
32,718
0
W
Martichoras
g0odfellows
Martichoras
11,109
4,243
0
1,708
6,025
2,667
1,435
2,627
3,398
0
38,862
W
4,884
325
501
4,724
14,720
15,192
48
4,684
10,036
12,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,425
Gold Earned
28,425
104
Minions Killed
116
0
Camps Cleared
0
593,261
Distance Traveled
622,456
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,653
696
13
1
0
211,618
0
W
Ix Chel
9,380
853
59
5
0
230,988
0
L
Izanami
8,261
751
58
5
0
186,768
0
L
Baron Samedi
8,511
774
33
3
0
194,875
0
W
Martichoras
10,213
928
48
4
0
192,373
0
W
Artio
8,832
803
9
1
0
199,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role