Player Matchup

Ravana
Ravana
Chookiecns
Ravana
Level 107
God Stats
6W - 5L
1,667 SR
Queue Stats
428W - 430L
1,453 Elo+
Party 3
Discordia
Discordia
JeffAmus11
Discordia
Level 143
God Stats
4W - 1L
1,716 SR
Queue Stats
158W - 173L
1,383 Elo+
Party 2
Horus
Horus
RedRazhiel5400
Horus
Level 139
God Stats
1W - 1L
1,285 SR
Queue Stats
57W - 51L
1,467 Elo+
Solo
Ne Zha
Ne Zha
Slagathore825
Ne Zha
Level 67
God Stats
2W - 0L
1,705 SR
Queue Stats
30W - 27L
1,398 Elo+
Party 3
Cernunnos
Cernunnos
ladyjeffamus
Cernunnos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 38L
1,373 Elo+
Party 2
Team Averages
Level 97
1,574 SR
1,415 Elo+

VS

Team Averages
Level 105
1,517 SR
1,477 Elo+
Jormungandr
Jormungandr
Alstoxen
Jormungandr
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,563 Elo+
Solo
Danzaburou
Danzaburou
LetsGoBoss
Danzaburou
Level 61
God Stats
1W - 3L
1,732 SR
Queue Stats
172W - 144L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
captncrunchb3rry
Guan Yu
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 265L
1,430 Elo+
Solo
Cernunnos
Cernunnos
norsvolos
Cernunnos
Level 133
God Stats
4W - 4L
1,586 SR
Queue Stats
87W - 112L
1,415 Elo+
Solo
Tiamat
Tiamat
wild_window900
Tiamat
Level 107
God Stats
0W - 5L
1,268 SR
Queue Stats
340W - 344L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Chookiecns
Ravana
20
6 / 5 / 12
13,363
668
14,890
17,390
12,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Discordia
JeffAmus11
Discordia
20
7 / 4 / 11
14,535
727
28,714
12,696
5,971
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 6 / 14
11,682
584
7,353
26,963
27,637
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
4 / 4 / 14
12,538
627
7,263
17,721
9,252
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cernunnos
ladyjeffamus
Cernunnos
20
6 / 3 / 12
13,334
667
12,971
15,716
9,257
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Alstoxen
Jormungandr
20
6 / 10 / 12
14,039
702
24,343
29,117
45,959
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
LetsGoBoss
Danzaburou
20
10 / 4 / 9
14,634
732
19,070
17,972
8,776
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

2
0 / 0 / 0
5,424
271
0
0
0
Cernunnos
norsvolos
Cernunnos
20
3 / 7 / 11
13,280
664
16,760
20,066
9,240
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
3 / 5 / 11
13,253
663
22,705
15,603
14,172
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
65
26
Kills
22
22
Deaths
26
63
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Alstoxen
Jormungandr
6
10
12
1.2
W
Ravana
Chookiecns
Ravana
6
5
12
2.4
W
Discordia
JeffAmus11
Discordia
7
4
11
3.13
L
Danzaburou
LetsGoBoss
Danzaburou
10
4
9
3.63
W
3
6
14
1.67
W
4
4
14
2.75
L
0
0
0
0
W
Cernunnos
ladyjeffamus
Cernunnos
6
3
12
4
L
Cernunnos
norsvolos
Cernunnos
3
7
11
1.21
L
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,191
Damage
82,878
90,486
Taken
82,758
64,817
Mitigated
78,147
33,692
Healing
22,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Alstoxen
Jormungandr
24,343
3,109
735
2,954
29,117
45,959
186
8,028
21,089
50,483
0
W
Ravana
Chookiecns
Ravana
14,890
2,922
1,850
5,396
17,390
12,700
2,113
7,703
9,507
0
34,670
W
Discordia
JeffAmus11
Discordia
28,714
731
2,251
1,775
12,696
5,971
1,080
6,407
5,691
58,599
0
L
Danzaburou
LetsGoBoss
Danzaburou
19,070
9,270
1,511
5,043
17,972
8,776
1,755
6,728
11,244
0
40,059
W
7,353
2,787
6,629
6,002
26,963
27,637
646
12,661
13,910
170
16,835
W
7,263
1,599
557
4,715
17,721
9,252
2,131
9,646
7,483
0
14,689
L
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
ladyjeffamus
Cernunnos
12,971
6,932
2,047
2,470
15,716
9,257
2,018
8,550
6,847
0
39,609
L
Cernunnos
norsvolos
Cernunnos
16,760
8,530
2,733
4,924
20,066
9,240
2,629
8,639
11,427
0
35,686
L
22,705
326
860
3,369
15,603
14,172
472
5,471
10,132
43,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,452
Gold Earned
60,630
177
Minions Killed
205
0
Camps Cleared
0
1,779,820
Distance Traveled
1,317,223
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
14,039
702
41
2
0
278,540
0
W
Ravana
13,363
668
30
2
0
365,126
0
W
Discordia
14,535
727
68
3
0
351,559
0
L
Danzaburou
14,634
732
66
3
0
358,273
0
W
Horus
11,682
584
8
0
0
336,330
0
W
Ne Zha
12,538
627
13
1
0
384,095
0
L
Guan Yu
5,424
271
0
0
0
0
0
W
Cernunnos
13,334
667
58
3
0
342,710
0
L
Cernunnos
13,280
664
56
3
0
315,097
0
L
Tiamat
13,253
663
42
2
0
365,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role