Player Matchup

Maui
Maui
Cyxx6111
Maui
Level 81
God Stats
8W - 5L
1,545 SR
Queue Stats
80W - 79L
1,431 Elo+
Party 1
Discordia
Discordia
ItssMarcc
Discordia
Level 89
God Stats
6W - 5L
1,598 SR
Queue Stats
43W - 40L
1,438 Elo+
Solo
Da Ji
Da Ji
LadiesMan217681
Da Ji
Level 89
God Stats
28W - 18L
1,725 SR
Queue Stats
112W - 115L
1,510 Elo+
Party 1
Atlas
Atlas
MrNiceGuys
Atlas
Level 144
God Stats
5W - 4L
1,251 SR
Queue Stats
388W - 376L
1,489 Elo+
Solo
Zhong Kui
Zhong Kui
hmSlim
Zhong Kui
Level 125
God Stats
49W - 39L
1,664 SR
Queue Stats
102W - 100L
1,518 Elo+
Solo
Team Averages
Level 106
1,556 SR
1,477 Elo+

VS

Team Averages
Level 79
1,509 SR
1,402 Elo+
Olorun
Olorun
Bat Driftz
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 2
Hercules
Hercules
Emperorecean
Hercules
Level 115
God Stats
16W - 7L
1,672 SR
Queue Stats
215W - 201L
1,515 Elo+
Solo
Nemesis
Nemesis
GHOSTRIDER8711
Nemesis
Level 69
God Stats
7W - 5L
1,659 SR
Queue Stats
102W - 135L
1,512 Elo+
Solo
Ishtar
Ishtar
Xysper
Ishtar
Level 85
God Stats
0W - 1L
1,215 SR
Queue Stats
3W - 4L
1,469 Elo+
Solo
Athena
Athena
blastmyshaft
Athena
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,257 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
10
0 / 1 / 2
5,309
442
2,258
8,060
3,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
ItssMarcc
Discordia
11
2 / 1 / 5
6,914
576
11,600
5,515
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
4 / 1 / 1
6,600
550
7,317
8,862
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
10
2 / 0 / 3
6,560
547
3,004
9,692
7,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
hmSlim
Zhong Kui
11
2 / 1 / 1
5,990
499
7,926
6,340
4,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bat Driftz
Olorun
11
1 / 5 / 2
6,032
503
2,702
9,875
3,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Emperorecean
Hercules
11
2 / 3 / 1
6,815
568
9,051
9,641
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 2 / 2
6,263
522
3,653
13,011
5,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Xysper
Ishtar
9
0 / 0 / 0
5,054
421
1,599
6,285
2,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
9
0 / 0 / 2
5,731
478
2,750
10,661
8,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
10
Kills
4
4
Deaths
10
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bat Driftz
Olorun
1
5
2
0.4
W
Maui
0
1
2
1
L
Hercules
Emperorecean
Hercules
2
3
1
0.83
L
1
2
2
1
W
Discordia
ItssMarcc
Discordia
2
1
5
4.5
W
4
1
1
4.5
W
Atlas
2
0
3
3.5
L
Ishtar
Xysper
Ishtar
0
0
0
0
L
Athena
0
0
2
1
W
Zhong Kui
hmSlim
Zhong Kui
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,105
Damage
19,755
38,469
Taken
49,473
21,416
Mitigated
27,604
8,301
Healing
8,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bat Driftz
Olorun
2,702
795
120
1,433
9,875
3,924
330
6,598
3,277
33,720
0
W
Maui
2,258
839
0
1,000
8,060
3,869
0
0
7,589
22,414
0
L
Hercules
Emperorecean
Hercules
9,051
2,012
0
2,129
9,641
7,395
0
3,865
5,776
0
50,439
L
3,653
730
0
593
13,011
5,450
0
4,349
8,662
0
49,599
W
Discordia
ItssMarcc
Discordia
11,600
115
0
1,387
5,515
1,803
0
1,802
3,667
57,927
0
W
7,317
2,099
0
1,600
8,862
3,632
0
906
7,738
0
34,898
W
Atlas
3,004
845
0
1,859
9,692
7,532
35
1,453
8,194
18,912
0
L
Ishtar
Xysper
Ishtar
1,599
815
0
1,558
6,285
2,435
0
3,306
2,979
0
22,512
L
Athena
2,750
838
0
2,541
10,661
8,400
0
6,670
3,991
22,056
0
W
Zhong Kui
hmSlim
Zhong Kui
7,926
1,248
0
2,455
6,340
4,580
0
1,291
5,049
41,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,373
Gold Earned
29,895
257
Minions Killed
266
0
Camps Cleared
0
1,161,393
Distance Traveled
1,205,591
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,032
503
52
4
0
215,928
0
W
Maui
5,309
442
33
3
0
181,913
0
L
Hercules
6,815
568
68
6
0
226,392
0
L
Nemesis
6,263
522
86
7
0
282,868
2
W
Discordia
6,914
576
81
7
0
242,786
2
W
Da Ji
6,600
550
53
4
0
254,833
0
W
Atlas
6,560
547
20
2
0
248,340
0
L
Ishtar
5,054
421
37
3
0
216,094
0
L
Athena
5,731
478
23
2
0
264,309
2
W
Zhong Kui
5,990
499
70
6
0
233,521
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role