Player Matchup

Atlas
Atlas
AshV071
Atlas
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
Hiimenoo
Fenrir
Level 65
God Stats
5W - 2L
1,555 SR
Queue Stats
219W - 254L
1,382 Elo+
Party 1
Persephone
Persephone
JayyChanell
Persephone
Level 109
God Stats
18W - 22L
1,662 SR
Queue Stats
264W - 305L
1,450 Elo+
Party 1
Artemis
Artemis
MtySage06
Artemis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,707 Elo+
Solo
Aphrodite
Aphrodite
icymuva
Aphrodite
Level 143
God Stats
32W - 27L
1,899 SR
Queue Stats
100W - 131L
1,342 Elo+
Party 1
Team Averages
Level 101
1,623 SR
1,476 Elo+

VS

Team Averages
Level 63
1,435 SR
1,191 Elo+
Kuzenbo
Kuzenbo
Dawell213
Kuzenbo
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,151 Elo+
Party 2
Olorun
Olorun
Kanhozhi
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,151 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KoDSwag4676
Cu Chulainn
Level 49
God Stats
1W - 5L
1,175 SR
Queue Stats
7W - 26L
1,093 Elo+
Solo
Ishtar
Ishtar
v1ck007
Ishtar
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 76L
1,409 Elo+
Solo
Ravana
Ravana
villani77
Ravana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,151 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AshV071
Atlas
18
3 / 0 / 11
10,991
733
13,446
14,053
14,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Hiimenoo
Fenrir
19
10 / 0 / 10
11,986
799
13,141
13,713
8,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
JayyChanell
Persephone
19
8 / 0 / 9
12,142
809
14,121
9,833
5,291
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MtySage06
Artemis
20
10 / 1 / 11
12,577
838
27,470
12,413
6,396
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
icymuva
Aphrodite
19
3 / 0 / 18
12,131
809
10,493
15,731
13,447
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dawell213
Kuzenbo
14
0 / 7 / 1
8,634
576
7,533
21,664
26,680
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
Kanhozhi
Olorun
15
0 / 7 / 1
9,008
601
4,814
15,696
7,731
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
KoDSwag4676
Cu Chulainn
16
0 / 5 / 1
9,366
624
9,842
15,046
7,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ishtar
v1ck007
Ishtar
17
0 / 5 / 1
9,855
657
8,595
23,514
11,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ravana
villani77
Ravana
15
1 / 10 / 0
9,045
603
6,678
16,312
8,260
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
5
34
Kills
1
1
Deaths
34
59
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Atlas
AshV071
Atlas
3
0
11
8.5
L
Kuzenbo
Dawell213
Kuzenbo
0
7
1
0.07
W
Fenrir
Hiimenoo
Fenrir
10
0
10
15
W
Persephone
JayyChanell
Persephone
8
0
9
12.5
L
Olorun
Kanhozhi
Olorun
0
7
1
0.07
L
Cu Chulainn
KoDSwag4676
Cu Chulainn
0
5
1
0.1
W
Artemis
MtySage06
Artemis
10
1
11
15.5
W
Aphrodite
icymuva
Aphrodite
3
0
18
12
L
Ishtar
v1ck007
Ishtar
0
5
1
0.1
L
Ravana
villani77
Ravana
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,671
Damage
37,462
65,743
Taken
92,232
47,963
Mitigated
61,146
29,773
Healing
7,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
AshV071
Atlas
13,446
3,740
0
672
14,053
14,535
1,325
2,525
11,383
32,748
903
L
Kuzenbo
Dawell213
Kuzenbo
7,533
2,046
0
440
21,664
26,680
0
7,698
13,633
18,912
0
W
Fenrir
Hiimenoo
Fenrir
13,141
3,618
0
1,466
13,713
8,294
1,156
1,672
11,678
0
39,593
W
Persephone
JayyChanell
Persephone
14,121
1,268
0
1,220
9,833
5,291
1,092
2,838
6,767
43,054
0
L
Olorun
Kanhozhi
Olorun
4,814
2,640
360
1,320
15,696
7,731
0
6,539
8,883
28,218
0
L
Cu Chulainn
KoDSwag4676
Cu Chulainn
9,842
2,907
0
1,137
15,046
7,309
0
6,419
8,288
0
33,699
W
Artemis
MtySage06
Artemis
27,470
18,020
0
4,784
12,413
6,396
6,406
2,079
10,197
0
67,775
W
Aphrodite
icymuva
Aphrodite
10,493
1,176
10,459
11,172
15,731
13,447
839
2,577
13,056
38,949
0
L
Ishtar
v1ck007
Ishtar
8,595
4,636
0
4,122
23,514
11,166
312
9,833
13,439
0
44,923
L
Ravana
villani77
Ravana
6,678
1,090
0
343
16,312
8,260
0
5,388
10,832
0
19,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,827
Gold Earned
45,908
295
Minions Killed
206
0
Camps Cleared
0
1,578,635
Distance Traveled
1,245,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,991
733
37
2
0
295,151
0
L
Kuzenbo
8,634
576
21
1
0
235,173
0
W
Fenrir
11,986
799
43
3
0
363,078
0
W
Persephone
12,142
809
60
4
0
305,417
0
L
Olorun
9,008
601
50
3
0
202,455
0
L
Cu Chulainn
9,366
624
42
3
0
271,487
0
W
Artemis
12,577
838
88
6
0
288,819
0
W
Aphrodite
12,131
809
67
4
0
326,170
0
L
Ishtar
9,855
657
73
5
0
301,756
0
L
Ravana
9,045
603
20
1
0
234,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role