Player Matchup

Bacchus
Bacchus
Gallegher
Bacchus
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,631 Elo+
Party 1
King Arthur
King Arthur
madisxnwright
King Arthur
Level 21
God Stats
2W - 1L
1,567 SR
Queue Stats
22W - 13L
1,563 Elo+
Party 1
Heimdallr
Heimdallr
mrminihan
Heimdallr
Level 147
God Stats
0W - 1L
1,270 SR
Queue Stats
22W - 15L
1,529 Elo+
Party 1
Team Averages
Level 77
1,446 SR
1,574 Elo+

VS

Team Averages
Level 129
1,539 SR
1,470 Elo+
Terra
Terra
 
Terra
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ObNyx
Anubis
Level 99
God Stats
44W - 26L
1,617 SR
Queue Stats
128W - 126L
1,449 Elo+
Party 2
Kali
Kali
lMAYH3Ml
Kali
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gallegher
Bacchus
13
2 / 7 / 2
10,636
709
8,064
18,057
14,829
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
madisxnwright
King Arthur
12
1 / 10 / 4
10,282
685
5,120
20,650
20,296
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
mrminihan
Heimdallr
15
6 / 6 / 2
12,492
833
14,377
20,320
7,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
1 / 2 / 21
12,039
803
11,082
16,106
20,500
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
ObNyx
Anubis
16
13 / 4 / 9
14,003
934
28,188
14,692
9,195
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kali
15
9 / 3 / 8
13,338
889
12,251
16,109
8,295
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
9
Kills
23
23
Deaths
9
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
2
21
5.75
L
Bacchus
Gallegher
Bacchus
2
7
2
0.43
W
Anubis
ObNyx
Anubis
13
4
9
4.38
W
Kali
9
3
8
4.33
L
King Arthur
madisxnwright
King Arthur
1
10
4
0.3
L
Heimdallr
mrminihan
Heimdallr
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,561
Damage
51,521
59,027
Taken
46,907
42,815
Mitigated
37,990
5,119
Healing
18,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,082
1,442
2,040
4,443
16,106
20,500
787
2,772
13,334
35,437
0
L
Bacchus
Gallegher
Bacchus
8,064
1,404
0
1,937
18,057
14,829
0
11,726
6,331
27,265
0
W
Anubis
ObNyx
Anubis
28,188
918
188
6,417
14,692
9,195
1,722
2,980
11,712
84,636
0
W
Kali
12,251
5,084
0
5,814
16,109
8,295
426
2,710
12,930
0
46,215
L
King Arthur
madisxnwright
King Arthur
5,120
286
0
0
20,650
20,296
0
15,940
4,710
0
13,601
L
Heimdallr
mrminihan
Heimdallr
14,377
8,014
0
3,182
20,320
7,690
0
12,047
8,273
0
63,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,410
Gold Earned
39,380
139
Minions Killed
165
0
Camps Cleared
0
726,088
Distance Traveled
908,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,039
803
32
2
0
294,296
0
L
Bacchus
10,636
709
31
2
0
236,056
0
W
Anubis
14,003
934
76
5
0
299,930
0
W
Kali
13,338
889
57
4
0
314,648
0
L
King Arthur
10,282
685
11
1
0
264,463
0
L
Heimdallr
12,492
833
97
6
0
225,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role