Player Matchup

Kumbhakarna
Kumbhakarna
Duckilyy
Kumbhakarna
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,593 Elo+
Party 2
Shiva
Shiva
DyslexicToast
Shiva
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,664 Elo+
Party 2
Izanami
Izanami
KingOfTheFakes
Izanami
Level 102
God Stats
5W - 3L
1,847 SR
Queue Stats
81W - 75L
1,431 Elo+
Party 3
Lancelot
Lancelot
Sungdrip
Lancelot
Level 68
God Stats
0W - 5L
1,500 SR
Queue Stats
64W - 73L
1,382 Elo+
Party 2
Baba Yaga
Baba Yaga
Viking_Owl33
Baba Yaga
Level 27
God Stats
1W - 3L
1,322 SR
Queue Stats
39W - 43L
1,420 Elo+
Party 3
Team Averages
Level 42
1,534 SR
1,498 Elo+

VS

Team Averages
Level 68
1,586 SR
1,490 Elo+
Lancelot
Lancelot
Aiban04_TLB
Lancelot
Level 53
God Stats
4W - 3L
1,730 SR
Queue Stats
88W - 83L
1,504 Elo+
Party 1
Odin
Odin
ChrisChen-TLB
Odin
Level 125
God Stats
8W - 6L
1,338 SR
Queue Stats
249W - 226L
1,559 Elo+
Party 1
Sol
Sol
Ifritvenant
Sol
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 41L
1,554 Elo+
Party 1
Cerberus
Cerberus
enriquedegracia_
Cerberus
Level 26
God Stats
8W - 1L
1,863 SR
Queue Stats
32W - 39L
1,393 Elo+
Party 1
Rama
Rama
xx RAZE xx2994
Rama
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Duckilyy
Kumbhakarna
10
4 / 3 / 2
7,036
503
5,353
13,423
12,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 9 / 2
5,731
409
4,476
16,629
7,767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 3 / 4
6,531
467
9,275
8,301
3,278
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Sungdrip
Lancelot
10
2 / 7 / 2
6,661
476
6,138
15,116
5,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baba Yaga
Viking_Owl33
Baba Yaga
11
1 / 5 / 1
6,465
462
5,147
10,107
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Aiban04_TLB
Lancelot
14
8 / 3 / 8
8,849
632
9,399
10,930
4,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
9 / 0 / 4
9,388
671
10,675
9,203
6,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
6 / 2 / 7
8,960
640
13,924
8,010
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 6
6,839
489
3,170
13,202
8,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 2 / 4
7,234
517
9,922
9,621
3,380
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
9
Kills
27
27
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Aiban04_TLB
Lancelot
8
3
8
4
W
9
0
4
11
L
Kumbhakarna
Duckilyy
Kumbhakarna
4
3
2
1.67
L
0
9
2
0.11
W
6
2
7
4.75
L
2
3
4
1.33
L
Lancelot
Sungdrip
Lancelot
2
7
2
0.43
L
Baba Yaga
Viking_Owl33
Baba Yaga
1
5
1
0.3
W
0
3
6
1
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,389
Damage
47,090
63,576
Taken
50,966
33,424
Mitigated
25,299
8,387
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Aiban04_TLB
Lancelot
9,399
1,754
0
2,740
10,930
4,389
971
2,046
8,884
0
57,779
W
10,675
2,652
0
1,415
9,203
6,371
323
360
8,843
0
67,065
L
Kumbhakarna
Duckilyy
Kumbhakarna
5,353
1,389
0
1,007
13,423
12,167
0
2,494
10,929
12,227
0
L
4,476
746
300
1,471
16,629
7,767
0
5,139
11,490
0
32,006
W
13,924
2,915
0
3,296
8,010
2,798
2,133
3,273
4,737
62,655
0
L
9,275
7,145
0
2,276
8,301
3,278
0
985
7,316
0
54,879
L
Lancelot
Sungdrip
Lancelot
6,138
1,741
0
1,044
15,116
5,817
0
3,900
11,216
0
31,291
L
Baba Yaga
Viking_Owl33
Baba Yaga
5,147
81
0
2,289
10,107
4,395
0
4,576
5,531
34,210
0
W
3,170
381
1,230
1,992
13,202
8,361
93
3,136
10,066
17,289
0
W
9,922
8,395
0
2,827
9,621
3,380
948
1,685
7,936
0
43,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,424
Gold Earned
41,270
252
Minions Killed
357
0
Camps Cleared
0
1,316,268
Distance Traveled
1,347,866
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,849
632
83
6
0
322,250
0
W
Odin
9,388
671
109
8
0
270,418
0
L
Kumbhakarna
7,036
503
9
1
0
265,235
0
L
Shiva
5,731
409
51
4
0
272,306
0
W
Sol
8,960
640
89
6
0
229,843
2
L
Izanami
6,531
467
95
7
0
226,800
2
L
Lancelot
6,661
476
41
3
0
313,519
0
L
Baba Yaga
6,465
462
56
4
0
238,408
0
W
Cerberus
6,839
489
24
2
0
267,048
0
W
Rama
7,234
517
52
4
0
258,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role