Player Matchup

Maui
Maui
 
Maui
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
CasuallyNobody
Xbalanque
Level 157
God Stats
1W - 2L
1,654 SR
Queue Stats
142W - 141L
1,543 Elo+
Party 2
Tyr
Tyr
Fakieeee
Tyr
Level 142
God Stats
1W - 3L
1,828 SR
Queue Stats
33W - 48L
1,502 Elo+
Party 2
Thanatos
Thanatos
Subiewoo
Thanatos
Level 105
God Stats
2W - 2L
1,478 SR
Queue Stats
27W - 38L
1,463 Elo+
Party 2
Zeus
Zeus
xLEGENDx415
Zeus
Level 129
God Stats
4W - 6L
1,672 SR
Queue Stats
136W - 137L
1,547 Elo+
Party 2
Team Averages
Level 134
1,627 SR
1,511 Elo+

VS

Team Averages
Level 125
1,456 SR
1,614 Elo+
Aphrodite
Aphrodite
BurntChickenNugs
Aphrodite
Level 105
God Stats
96W - 59L
1,678 SR
Queue Stats
331W - 290L
1,566 Elo+
Party 1
Nemesis
Nemesis
Drs87
Nemesis
Level 158
God Stats
2W - 2L
1,427 SR
Queue Stats
168W - 142L
1,649 Elo+
Party 1
Achilles
Achilles
FuzzzySlippers
Achilles
Level 107
God Stats
3W - 3L
1,453 SR
Queue Stats
105W - 84L
1,644 Elo+
Party 3
Hachiman
Hachiman
WakingMuffin789
Hachiman
Level 146
God Stats
2W - 4L
1,428 SR
Queue Stats
117W - 78L
1,655 Elo+
Solo
Jormungandr
Jormungandr
xXhav0k91Xx
Jormungandr
Level 111
God Stats
1W - 2L
1,294 SR
Queue Stats
111W - 94L
1,556 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
11
1 / 5 / 0
7,371
410
2,758
15,942
14,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
CasuallyNobody
Xbalanque
16
3 / 4 / 1
9,978
554
14,341
15,052
6,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
0 / 3 / 1
9,317
518
6,611
17,085
18,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Subiewoo
Thanatos
13
1 / 5 / 2
7,968
443
7,151
17,523
7,435
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 7 / 0
8,796
489
9,840
12,518
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
15
1 / 3 / 12
9,025
501
8,579
14,579
6,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Drs87
Nemesis
17
11 / 1 / 9
11,014
612
14,537
17,053
7,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
17
5 / 0 / 0
9,799
544
12,991
16,889
21,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
17
4 / 2 / 5
10,036
558
14,543
17,776
8,607
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
xXhav0k91Xx
Jormungandr
13
3 / 0 / 11
8,662
481
5,388
12,414
12,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
61
6
Kills
24
24
Deaths
6
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
1
5
0
0.2
W
Aphrodite
1
3
12
2.33
L
Xbalanque
CasuallyNobody
Xbalanque
3
4
1
0.88
W
Nemesis
Drs87
Nemesis
11
1
9
15.5
L
0
3
1
0.17
W
Achilles
5
0
0
5
L
Thanatos
Subiewoo
Thanatos
1
5
2
0.4
W
Hachiman
4
2
5
3.25
L
1
7
0
0.14
W
Jormungandr
xXhav0k91Xx
Jormungandr
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,701
Damage
56,038
78,120
Taken
78,711
51,314
Mitigated
57,175
23,289
Healing
32,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
2,758
432
0
2,266
15,942
14,534
0
4,554
11,289
13,169
0
W
Aphrodite
8,579
794
3,839
7,831
14,579
6,851
556
5,246
9,333
71,608
0
L
Xbalanque
CasuallyNobody
Xbalanque
14,341
6,596
0
5,021
15,052
6,682
0
1,484
13,514
0
88,763
W
Nemesis
Drs87
Nemesis
14,537
6,554
0
4,692
17,053
7,722
1,426
3,909
13,144
0
93,070
L
6,611
1,074
0
7,074
17,085
18,041
0
934
14,700
0
81,847
W
Achilles
12,991
1,877
0
5,556
16,889
21,816
111
1,279
15,610
0
75,962
L
Thanatos
Subiewoo
Thanatos
7,151
1,067
0
8,308
17,523
7,435
0
3,481
13,940
0
59,580
W
Hachiman
14,543
8,674
0
8,420
17,776
8,607
651
487
17,289
0
98,696
L
9,840
1,611
0
620
12,518
4,622
0
3,514
9,004
81,862
0
W
Jormungandr
xXhav0k91Xx
Jormungandr
5,388
1,205
0
1,711
12,414
12,179
591
1,677
10,737
26,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,430
Gold Earned
48,536
528
Minions Killed
531
0
Camps Cleared
0
1,767,778
Distance Traveled
1,901,880
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,371
410
19
1
0
345,404
0
W
Aphrodite
9,025
501
111
6
0
365,952
0
L
Xbalanque
9,978
554
150
8
0
367,923
7
W
Nemesis
11,014
612
121
7
0
457,063
1
L
Tyr
9,317
518
141
8
0
336,026
2
W
Achilles
9,799
544
126
7
0
344,268
0
L
Thanatos
7,968
443
78
4
0
382,584
0
W
Hachiman
10,036
558
142
8
0
340,559
4
L
Zeus
8,796
489
140
8
0
335,841
4
W
Jormungandr
8,662
481
31
2
0
394,038
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role